I've been using N'zoth in Lucentbark Druid. With a lot of healing and N'zoth resummoning all the Lucentbarks the died this game and a few Khartut Defenders and you make yourself an impenetrable wall. Like, I remember, I lasted 3 N'zoth's from a Warlock who played a singleton deck. He, of course, used Youthful Brewmaster to bounce his N'zoth back.
I only used N'zoth once. The game was so long, I had to use Elysiana. And with the most satisfying victory, I defeated him with no cards left. Not in deck and not in hand and no minions on the board.
Same, but without Khartut. I feel that Getting 6 Lucentbarks killed and then playing N'Zoth reduces the need for duplicators in the deck which allows you to get other tools.
Quick question on this: If you've had 6 Lucentbarks killed, then they are dormant on the board, yes? So, how will N'zoth help you in this particular position? Having the same Lucentbark die repeatedly doesn't count as individual Deathrattle minions - at least it shouldn't, if previous mechanics are anything to go by (such as resurrection, etc)
It does count for N'Zoth, you can only play one, resurrect it 5 times, and Nzoth will attempt to spawn 6. Not sure about the inconsistencies this causes but this is how it's working right now.
About how N'Zoth helps even in a full dormant board, with Zephyris the deck got pretty inconsistent due to mass dispel, Nzoth would still help.
I've been using N'zoth in Lucentbark Druid. With a lot of healing and N'zoth resummoning all the Lucentbarks the died this game and a few Khartut Defenders and you make yourself an impenetrable wall. Like, I remember, I lasted 3 N'zoth's from a Warlock who played a singleton deck. He, of course, used Youthful Brewmaster to bounce his N'zoth back.
I only used N'zoth once. The game was so long, I had to use Elysiana. And with the most satisfying victory, I defeated him with no cards left. Not in deck and not in hand and no minions on the board.
Same, but without Khartut. I feel that Getting 6 Lucentbarks killed and then playing N'Zoth reduces the need for duplicators in the deck which allows you to get other tools.
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It does count for N'Zoth, you can only play one, resurrect it 5 times, and Nzoth will attempt to spawn 6. Not sure about the inconsistencies this causes but this is how it's working right now.
About how N'Zoth helps even in a full dormant board, with Zephyris the deck got pretty inconsistent due to mass dispel, Nzoth would still help.
Same, but without Khartut. I feel that Getting 6 Lucentbarks killed and then playing N'Zoth reduces the need for duplicators in the deck which allows you to get other tools.