Cool idea, but this seems very powerful. You play Therazane late into a match, which will mean that 3 of the 4 Giants probably have met their conditions to be decreased to like 3 or 4 mana. That means a 6/6 on turn 10, and 24/24 (atleast) on turn 11. Pretty strong stuff.
Thanks for the feedback! Look it up again. I've made a change that would be more balanced. (Reason for the stats: Ragnaros is an 8/8 (16) that deals 8 dmg randomly. Therazane is a 6/10 (16) that generates 8 damage.
Definitely feels more balanced now. I like the idea of being able to discover a Giant, but twice. How do you feel about that? It gives you more control in deckbuilding, for example. Sorry if I'm being a nosey pest...
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Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.
Recycling my first attempt from the last competition. Before anyone asks: Therazane ALSO generates a Molten Giant (which is in the HoF).
Cool idea, but this seems very powerful. You play Therazane late into a match, which will mean that 3 of the 4 Giants probably have met their conditions to be decreased to like 3 or 4 mana. That means a 6/6 on turn 10, and 24/24 (atleast) on turn 11. Pretty strong stuff.
I don't think it's crazy that much, but ofcourse it's a lot of stats for 4 drop... that stats which is no longer in their 4 drops.
I will agree with what someone else said already, where the card gets pretty complicated. Would you like the Combo to be "Add a card from a your opponent's class to your hand. It costs (3) (optional)"? I feel like Sonya is already pretty powerful, so the mana and effects don't add up for me.
I wanna know your thoughts specifically about the mana costs of these two cards. Especially N'Raqi, who seems strong but needs good draw to be discounted quickly. Any thoughts on the costs?
Definitely feels more balanced now. I like the idea of being able to discover a Giant, but twice. How do you feel about that? It gives you more control in deckbuilding, for example. Sorry if I'm being a nosey pest...
Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.
Cool idea, but this seems very powerful. You play Therazane late into a match, which will mean that 3 of the 4 Giants probably have met their conditions to be decreased to like 3 or 4 mana. That means a 6/6 on turn 10, and 24/24 (atleast) on turn 11. Pretty strong stuff.
I will agree with what someone else said already, where the card gets pretty complicated. Would you like the Combo to be "Add a card from a your opponent's class to your hand. It costs (3) (optional)"? I feel like Sonya is already pretty powerful, so the mana and effects don't add up for me.
Very iffy. Can completely whiff on any decent outcome. I think it should be 3 or 4 mana, and maybe add 2?
Love this. Perfect inclusion, yet extremely simple.
Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.
I wanna know your thoughts specifically about the mana costs of these two cards. Especially N'Raqi, who seems strong but needs good draw to be discounted quickly. Any thoughts on the costs?
Dad, husband, gamer, fueled by coffee.
Currently playing Dragon Galakrond Priest, Dragon Galakrond Warrior and Highlander Dragon Hunter.