Hmmm this is a super difficult thing to pull off, especially with the lack of elementals in Standard right now. Plus, if you're playing a Murloc deck, you're playing nothing but Murlocs. You have no room at all for elementals. (Yes you have Nightmare Amalgam, but you only have two of those). I like the summoning part, but this is honestly going to be like Windshear Stormcaller; a meme card.
Hi McF4rtson, thanks for the assessment although I have to disagree. They're are over 40 Elemental slots to choose from, 30 easily playable, as well as Earthen Might, Voltaic Burst. Consider the effectiveness of Thunderhead at producing Elementals too.
Even Totems now have 3 very playable + Totemic Smash.
Yes, you've got a deck building challenge but there's in no way a comparison to Windshear Stormcaller as basic totems are so useless at fighting for the board. The decks easily got early aggression with surplus to activate the Seer, decent power spike potential and value. Bog Slosher the Seer is nice too btw! Not saying it's simple to activate, but it's very achievable by T7.
Made an alternative considering zany's point, but I think think the simplicity of the first is better? Also, looking for suitable naga art btw.
@ Zany I think you could change the drawback - 'Whenever it dies/is summoned (i like latter because of the brill sound effects), destroy your non-demons.' i kinda like as it becomes a build around too although maybe it's too narrow. I think you could keep his stats high then. ''...summoned shuffle your highest health minion into your deck'' as in heavy's are left behind?? dunno, just throwing around :). Also, I realised you could actually fill your board to stop the Dread Steed returning to play as a solution too.
@Wailor - Furry is great, always liked those hog riders. Is a guaranteed discover choice worth more than 1 mana? Could possibly attach it to a minion 1/1 Mama Hog minion for (2).
@Dewox - Big Trig doesn't really feel like a Legendary minion to me and yet got to be aware of rogues and shadow step effects if it's epic. I like sky capn Kragg .... could you look at attaching his return to his Legendary ship for instance (if he has one??) and make it 'bigger and badder' ? ;D
Like the concept of Teron a lot and the clever use of Dreadsteed's mechanic. On balance though I'm thinking the drawback is v polarising - you can always trade where possible so it has little effect, but when you can't trade only option is silence or fatigue. To me , it's one of those mechanics that feels too strong except for conceding vs priest/warrior unless you draw silence. On Teron himself, it's the same problem; I can't think of any stat line that would make me not play this as the effect is so strong.
Hi McF4rtson, thanks for the assessment although I have to disagree. They're are over 40 Elemental slots to choose from, 30 easily playable, as well as Earthen Might, Voltaic Burst. Consider the effectiveness of Thunderhead at producing Elementals too.
Re murlocs, we've incredibly efficient set of murlocs in standard shaman atm; Sludge Slurper Underbelly Angler Ghost Light Angler + Soul of the Murloc. Also Neutrals Hench-Clan Hogsteed, Fishflinger and ofc Nightmare Amalgam tying it all together.
Even Totems now have 3 very playable + Totemic Smash.
Yes, you've got a deck building challenge but there's in no way a comparison to Windshear Stormcaller as basic totems are so useless at fighting for the board. The decks easily got early aggression with surplus to activate the Seer, decent power spike potential and value. Bog Slosher the Seer is nice too btw! Not saying it's simple to activate, but it's very achievable by T7.
Made an alternative considering zany's point, but I think think the simplicity of the first is better? Also, looking for suitable naga art btw.
@ Zany I think you could change the drawback - 'Whenever it dies/is summoned (i like latter because of the brill sound effects), destroy your non-demons.' i kinda like as it becomes a build around too although maybe it's too narrow. I think you could keep his stats high then. ''...summoned shuffle your highest health minion into your deck'' as in heavy's are left behind?? dunno, just throwing around :). Also, I realised you could actually fill your board to stop the Dread Steed returning to play as a solution too.
@Wailor - Furry is great, always liked those hog riders. Is a guaranteed discover choice worth more than 1 mana? Could possibly attach it to a minion 1/1 Mama Hog minion for (2).
@Dewox - Big Trig doesn't really feel like a Legendary minion to me and yet got to be aware of rogues and shadow step effects if it's epic. I like sky capn Kragg .... could you look at attaching his return to his Legendary ship for instance (if he has one??) and make it 'bigger and badder' ? ;D
Thanks Zany, good points, i'll have a think.
Like the concept of Teron a lot and the clever use of Dreadsteed's mechanic. On balance though I'm thinking the drawback is v polarising - you can always trade where possible so it has little effect, but when you can't trade only option is silence or fatigue. To me , it's one of those mechanics that feels too strong except for conceding vs priest/warrior unless you draw silence. On Teron himself, it's the same problem; I can't think of any stat line that would make me not play this as the effect is so strong.
Neptulon, I loved Neptulon.
''Witnesssssssssssss!''
Nightmare Amalgam counts as 1btw.