There's actually a factual answer answer to this: it doesn't matter.
It only affects wild and the devs go between paying lip service to that mode and ignoring it entirely for months at a time. Point being that if a 68% win rate for secret mage doesn't prompt them do anything about it no amount of community discussion is going to have any impact.
Here is a fact.
After sorting all Wild decks by win rate, EVERY deck on the first page has a win rate of over 65%.
Here is another fact.
HS Replays win rates for individual decks are grossly inflated.
Anybody who doesn't understand this, and quotes them should be completely ignored.
Here is a fact.
After sorting all Wild decks by win rate, EVERY deck on the first page has a win rate of over 65%.
Here is another fact.
HS Replays win rates for individual decks are grossly inflated.
Anybody who doesn't understand this, and quotes them should be completely ignored.
The card text states "... deal 6 damage". If it was intended to be only on minions, it would state "... deal 6 damage to a minion".
The card is not even played in Standard. And this couldn't be some silly attempt to reduce the power level of a good Wild deck, could it?