Well, i didn't read every reply because too many just didn't hit the topic but instead told people/me how stupid we are.
Ive been playing hearthstone for quite some years now and I'm totally aware of the real definition of the word inflation.
My actual point was you could craft decent and fun meta decks for way less than the average 10-14k dust we have these days. Sure the dust value per card stays the same, however when epics and legendaries become more mandatory it is some sort of inflation. You must be stupid to not see this.
Also my other point was: either change the reward system or change rarity of legendaries and epics. Right now it feels terrible to buy packs/pre orders within reasonable spending ranges (like 50-100 bucks per expansion maybe).
So this actually discourages players WILLING to spend money on the game to do so. The middle ground they had before is gone and instead has become a super greedy strategy of more expansions per year, more mandatory legendaries and adventures you have to pay for.
PS: Please stop telling people Blizzard is a company and needs to make money. Jesus christ we are not retarded... Given how much Blizzard invests into HS this point is a fucking joke though. HS is a holy cashcow for them.
I used to buy every pre-Order + some extra packs every now and then. I actually stopped spending money because of how bad the reward system HAS BECOME. Dust inflation is real and its a shame that most fun/meta decks these days cost around 10k dust if you don't wanna play the most straightforward aggro deck.
Given how bad the rewards from playing the game itself are and how much most decks cost now it does not feel good to spend 50 bucks as it doesn't provide as much of a decent start into a new expansion as it used to do. Might as well stop spending completely then
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Well, i didn't read every reply because too many just didn't hit the topic but instead told people/me how stupid we are.
Ive been playing hearthstone for quite some years now and I'm totally aware of the real definition of the word inflation.
My actual point was you could craft decent and fun meta decks for way less than the average 10-14k dust we have these days. Sure the dust value per card stays the same, however when epics and legendaries become more mandatory it is some sort of inflation. You must be stupid to not see this.
Also my other point was: either change the reward system or change rarity of legendaries and epics. Right now it feels terrible to buy packs/pre orders within reasonable spending ranges (like 50-100 bucks per expansion maybe).
So this actually discourages players WILLING to spend money on the game to do so. The middle ground they had before is gone and instead has become a super greedy strategy of more expansions per year, more mandatory legendaries and adventures you have to pay for.
PS: Please stop telling people Blizzard is a company and needs to make money. Jesus christ we are not retarded... Given how much Blizzard invests into HS this point is a fucking joke though. HS is a holy cashcow for them.
I used to buy every pre-Order + some extra packs every now and then. I actually stopped spending money because of how bad the reward system HAS BECOME. Dust inflation is real and its a shame that most fun/meta decks these days cost around 10k dust if you don't wanna play the most straightforward aggro deck.
Given how bad the rewards from playing the game itself are and how much most decks cost now it does not feel good to spend 50 bucks as it doesn't provide as much of a decent start into a new expansion as it used to do. Might as well stop spending completely then