Burgle/Quest Rogue could join the cassino, get heal spells or get rekt.
It's a straight casino deck no doubt about it. It's also not competitive so people can call it whatever they want. Brought by zero players to gm because it's soooooo random it's purely meme tier. Shaman is tier 1 in every list :l
I've played since beta and thought the early rng cards made hearthstone more accessible and fun than mtg, which I played for years. Tinkmaster, brawl, MCT, Rag, Sylvanas, avenging wrath all could be tilting but also were one of few purely coinflip style mechanics. I played tons of arena and still love the format, over 4000 wins. In arena you play around what you can and enjoy the randomness. Watching pros play shaman and either look super frustrated or super happy is not cool in standard.
This isn't a salt thread about shaman or mana cheating. I've won many games with quest shaman, it just doesn't feel like an esports deck. Before the nerfs, hardly anyone brought shaman in gm. It could've potentially done well or looked really bad.
When you see a player like Kolento draw both of his tip the scales before lens and grind out an outstanding victory with murloc paladin it's great for hearthstone. Shaman is just open box after box. You can make a great plan and get a doomsayer off a lackey.
I'm not a fan of rng, obviously besides natural card draw, in literally every turn. It starts to feel dumb to play against or play.
First you need to have both Fleshshapper and mutate to make it work and only feels to have no counterplay when played early. Secondly, it's basically a 33% percent chance to be a no effect less than 6 health minion. So it's inconsistently punishing when you draw the combo. When a roll includes a 1-1 and Tirion I would say it adds to the randomness of shaman at the moment.
The new quest shaman has found a solid spot in the meta and I feel calling it quest or battlecry shaman is incorrect. It's a particularly high roll meta at the moment and more I play with and against quest shaman the more I feel this way. I've heard quest shaman is a hard deck to pilot and I think that's partially true. But it's not the whole story.
From the mulligan there are ways to snowball on turn 1. Coin totem into kobold lackey or added health to protect. So a 50/50 sometimes turn 1 to swing the game heavily. Questing explorer is only disgusting in shaman. It's cut or a great turn 2 in other decks but just insane in shaman.
So after the opener the next roll is Fleshshaper. If you play mutate, which tons of decks do, and draw into the combo you can get a Catrina or Octo on turn 3-4 or a 6/3 do nothing card.
Vulpera, Shudder RNG, MCT rolls, but mostly Lackey rolls. It's a casino. Murloc paladin is putting all your chips on one number in roulette. Shaman is a slot machine that gives you two pulls instead of one.
Without knowing what any cards in my opponent's hand are, because they are all discovered, feels like being in a poker game that's played with 8 decks.
Anyone else feel like it's Casino Shaman?
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It's a straight casino deck no doubt about it. It's also not competitive so people can call it whatever they want. Brought by zero players to gm because it's soooooo random it's purely meme tier. Shaman is tier 1 in every list :l
I've played since beta and thought the early rng cards made hearthstone more accessible and fun than mtg, which I played for years. Tinkmaster, brawl, MCT, Rag, Sylvanas, avenging wrath all could be tilting but also were one of few purely coinflip style mechanics. I played tons of arena and still love the format, over 4000 wins. In arena you play around what you can and enjoy the randomness. Watching pros play shaman and either look super frustrated or super happy is not cool in standard.
This isn't a salt thread about shaman or mana cheating. I've won many games with quest shaman, it just doesn't feel like an esports deck. Before the nerfs, hardly anyone brought shaman in gm. It could've potentially done well or looked really bad.
When you see a player like Kolento draw both of his tip the scales before lens and grind out an outstanding victory with murloc paladin it's great for hearthstone. Shaman is just open box after box. You can make a great plan and get a doomsayer off a lackey.
I'm not a fan of rng, obviously besides natural card draw, in literally every turn. It starts to feel dumb to play against or play.
First you need to have both Fleshshapper and mutate to make it work and only feels to have no counterplay when played early. Secondly, it's basically a 33% percent chance to be a no effect less than 6 health minion. So it's inconsistently punishing when you draw the combo. When a roll includes a 1-1 and Tirion I would say it adds to the randomness of shaman at the moment.
The new quest shaman has found a solid spot in the meta and I feel calling it quest or battlecry shaman is incorrect. It's a particularly high roll meta at the moment and more I play with and against quest shaman the more I feel this way. I've heard quest shaman is a hard deck to pilot and I think that's partially true. But it's not the whole story.
From the mulligan there are ways to snowball on turn 1. Coin totem into kobold lackey or added health to protect. So a 50/50 sometimes turn 1 to swing the game heavily. Questing explorer is only disgusting in shaman. It's cut or a great turn 2 in other decks but just insane in shaman.
So after the opener the next roll is Fleshshaper. If you play mutate, which tons of decks do, and draw into the combo you can get a Catrina or Octo on turn 3-4 or a 6/3 do nothing card.
Vulpera, Shudder RNG, MCT rolls, but mostly Lackey rolls. It's a casino. Murloc paladin is putting all your chips on one number in roulette. Shaman is a slot machine that gives you two pulls instead of one.
Without knowing what any cards in my opponent's hand are, because they are all discovered, feels like being in a poker game that's played with 8 decks.
Anyone else feel like it's Casino Shaman?