"Nice! Should definitely be 2 mana though. If you want this at 1 mana, it should be a 1/1 minion."
Thanks for the feedback. Remember Patient Assassin which no one ever plays? We dont want a dead card!
But well, a way to justify the strong presence and "sticky" value of the card without cutting its potential should turn it into an "epic" card. I agree that 2 mana should be enough just to delay its play, but it would still be a "coin" card like so many early game Rogue combos. I thought on something like this (considering it's CLASS (which is already a restriction), conditional because it's a combo and an epic card):
A card such as this would definitely be a nightmare against aggro decks. Don't think it's unbalanced, although the powerful effect. "At least" already balances a what could a be a broken effect.
"Nice! Should definitely be 2 mana though. If you want this at 1 mana, it should be a 1/1 minion."
Thanks for the feedback. Remember Patient Assassin which no one ever plays? We dont want a dead card!
But well, a way to justify the strong presence and "sticky" value of the card without cutting its potential should turn it into an "epic" card. I agree that 2 mana should be enough just to delay its play, but it would still be a "coin" card like so many early game Rogue combos. I thought on something like this (considering it's CLASS (which is already a restriction), conditional because it's a combo and an epic card):
A card such as this would definitely be a nightmare against aggro decks. Don't think it's unbalanced, although the powerful effect. "At least" already balances a what could a be a broken effect.
Gonna go for the simple and clean with lots of value! A card that should definitely be in the game.