This is simply a targeted Undatakah effect EXCEPT that it says "gain a COPY of" instead of just "gain." It is still a battlecry, and it also does not transform the Raptor into another minion. What I am saying is that there is a non-keyworded and unexplained difference between "gain" and "gain a copy of" in these two cases, and with respect to deathrattle effects. It seems to me like a distinction without a difference.
Because you target the battlecry it is more intuitive to use copy. Undatakah is random out of your deathrattle pool, so gain makes more sense.
If you want to make the original interaction work, remove the condition for the deathrattle?
I know it won't. Listen to what I'm saying. I'm offering a hypothetical. If the text of Da Undatakah read "Copy the deathrattle effects of three friendly minions that died this game" instead of what it actually says "gain...," then would it go infinite with Recurring Villain? It's not complicated: I think things change a lot if you replace the word "gain" in the text of Da Undatakah with the word "copy." Am I wrong?
If you propose to remove the battlecry, then yes that is how it might work. But as long as it has a battlecry, it won’t have any deathrattles upon (re)summoning.
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Because you target the battlecry it is more intuitive to use copy. Undatakah is random out of your deathrattle pool, so gain makes more sense.
If you want to make the original interaction work, remove the condition for the deathrattle?
If you propose to remove the battlecry, then yes that is how it might work. But as long as it has a battlecry, it won’t have any deathrattles upon (re)summoning.