This game is becoming boring mainly because of the heavy reliance of luck, or we called RNG.
The classes that are dominating the meta are not doing so because of RNG. That doesn't even make sense.
You can't accuse someone of high-rolling when all (or most) of the random results are extremely good. For example:
Lackey generators: Yes, you get a random lackey, but it doesn't matter that it's random because they are all powerful.
Conjurer's Calling: Yes, you get random minions, but this card is most often played on a Mountain Giant. There are only two possible outcomes, and they are both extremely good. (NOTE: I am not advocating for a nerf of this card. This is just an example of how players use the constraints of seemingly random cards to guarantee a good outcome.)
Omega Assembly: Yes, you get random Mechs, but no matter what they are, they will all have Rush, thanks to Dr. Boom, Mad Genius. They will also always be targets for the Magnetic cards you already have in your deck.
When every possible roll is a high roll, the problem isn't RNG.
Even with Rogue being very overtuned, it's still a pretty good metagame. A lot of decks are ladder viable.
I think, with a few small tweaks we could be in a very good place.
I am not talking about how good or balanced it is, because in that aspect i find it quite acceptable. Rogue is dominant, but it is not a deck were you feel helpless, which i find refreshing. But the decks itself are rather dull. Not many interesting interactions or synergys you can put in your deck.
I feel the opposite. I think there are plenty of interesting things you can do, but it's really hard to try much because of all the Rogues and Warriors. The most fun decks that are actually playable right now (to me) are Hunter, Mage and Paladin. Warlock has some interesting tricks, but it's only barely playable. Shaman got so choked with Murloc bullshit, there was no room left in the expansion for anything interesting.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
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You sit on the toilet for an hour at work?
Don't they send someone to see if you're OK?
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
The classes that are dominating the meta are not doing so because of RNG. That doesn't even make sense.
You can't accuse someone of high-rolling when all (or most) of the random results are extremely good. For example:
Lackey generators: Yes, you get a random lackey, but it doesn't matter that it's random because they are all powerful.
Conjurer's Calling: Yes, you get random minions, but this card is most often played on a Mountain Giant. There are only two possible outcomes, and they are both extremely good. (NOTE: I am not advocating for a nerf of this card. This is just an example of how players use the constraints of seemingly random cards to guarantee a good outcome.)
Omega Assembly: Yes, you get random Mechs, but no matter what they are, they will all have Rush, thanks to Dr. Boom, Mad Genius. They will also always be targets for the Magnetic cards you already have in your deck.
When every possible roll is a high roll, the problem isn't RNG.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Why you are reading Hearthpwn forums is beyond me, let alone posting on them.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I feel the opposite. I think there are plenty of interesting things you can do, but it's really hard to try much because of all the Rogues and Warriors. The most fun decks that are actually playable right now (to me) are Hunter, Mage and Paladin. Warlock has some interesting tricks, but it's only barely playable. Shaman got so choked with Murloc bullshit, there was no room left in the expansion for anything interesting.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland