Yeah same here. I guess they deem Mage strong enough to keep Warrior in check. Maybe Druid too.
I'll surely make another Bingo thread for the next expansion!
Or maybe for the next patch, if there is such at the end of June/start of July. In RR we received two nerf patches - in the first one druids got the nerf bat and in the second one hunters and paladins were affected. So things might not be over yet.
But I agree with RevenantSC - your bingo was fun. gj
Sap (to 3 mana) [new cards will most likely dodge the nerf bat] Raiding Party (to 4 mana) Preparation (cost reduction decreased to 2 mana) Omega Devastator (Mech tag removed) Brawl (6 mana) [I don't think it should be nerfed, but it might be a valid candidate]
Barnes (to 5 mana) No nerf to Bloodbloom YET, because the devs would want to gather more data
Almost, almost. :P
I thought that warrior will get nerfed too and that the devs would get influenced by the community's outcry. This is why I added Brawl in my first post, although I personally think it's fine. I knew that I should have included EVIL Miscreant there as well, but I didn't expect new cards to be touched. I thought the devs would do the same to Sap as they did to Hunter's Mark.
Ok, guys, how do you picture Dr. Boom, Mad Genius w/o rush? This question is not directed only to you, MProdigy, but to all people here who suggest this. This is Dr. Boom's battlecry, it' defines the card the way it is, so if the devs remove it, what should they do to replace it? It would be a total change to his design, which is super unlikely to happen.
"The first mech you play each turn has Rush" and change the 1/1 hero power into "1/1s with Rush"
I'm inclined to agree with this change, because it preserves the soul of the card, but I don't think this is necessary. I know this thread is all about our predictions and not that much about nerf discussions, but I honestly think Dr. Boom is a fair hero card (I don't have him, so this comment is not biased), because his battlecry comes in late. Unlike Jaina, he doesn't summon a mech when played and there is no Reckless Flurry in standard to utilize the remaining 3 mana.
I think people hate control warrior just because it has many reactive and sustain tools ensuring them to survive that long, while the other classes (with the exception of shaman and paladin) lost them and were forced to change their strategy to a more proactive one (hence the rush mechs annoy them). In the first two weeks of the RoS expansion I played a lot of Shufflelock and Handlock and the only card I often lose to was Omega Devastator.
Ok, guys, how do you picture Dr. Boom, Mad Genius w/o rush? This question is not directed only to you, MProdigy, but to all people here who suggest this. This is Dr. Boom's battlecry, it' defines the card the way it is, so if the devs remove it, what should they do to replace it? It would be a total change to his design, which is super unlikely to happen.
Sap (to 3 mana) [new cards will most likely dodge the nerf bat] Raiding Party (to 4 mana) Preparation (cost reduction decreased to 2 mana) Omega Devastator (Mech tag removed) Brawl (6 mana) [I don't think it should be nerfed, but it might be a valid candidate]
Barnes (to 5 mana) No nerf to Bloodbloom YET, because the devs would want to gather more data
Or maybe for the next patch, if there is such at the end of June/start of July. In RR we received two nerf patches - in the first one druids got the nerf bat and in the second one hunters and paladins were affected. So things might not be over yet.
But I agree with RevenantSC - your bingo was fun. gj
Almost, almost. :P
I thought that warrior will get nerfed too and that the devs would get influenced by the community's outcry. This is why I added Brawl in my first post, although I personally think it's fine. I knew that I should have included EVIL Miscreant there as well, but I didn't expect new cards to be touched. I thought the devs would do the same to Sap as they did to Hunter's Mark.
I'm inclined to agree with this change, because it preserves the soul of the card, but I don't think this is necessary. I know this thread is all about our predictions and not that much about nerf discussions, but I honestly think Dr. Boom is a fair hero card (I don't have him, so this comment is not biased), because his battlecry comes in late. Unlike Jaina, he doesn't summon a mech when played and there is no Reckless Flurry in standard to utilize the remaining 3 mana.
I think people hate control warrior just because it has many reactive and sustain tools ensuring them to survive that long, while the other classes (with the exception of shaman and paladin) lost them and were forced to change their strategy to a more proactive one (hence the rush mechs annoy them). In the first two weeks of the RoS expansion I played a lot of Shufflelock and Handlock and the only card I often lose to was Omega Devastator.
Ok, guys, how do you picture Dr. Boom, Mad Genius w/o rush? This question is not directed only to you, MProdigy, but to all people here who suggest this. This is Dr. Boom's battlecry, it' defines the card the way it is, so if the devs remove it, what should they do to replace it? It would be a total change to his design, which is super unlikely to happen.
Here are my guesses:
Sap (to 3 mana) [new cards will most likely dodge the nerf bat]
Raiding Party (to 4 mana)
Preparation (cost reduction decreased to 2 mana)
Omega Devastator (Mech tag removed)
Brawl (6 mana) [I don't think it should be nerfed, but it might be a valid candidate]
Barnes (to 5 mana)
No nerf to Bloodbloom YET, because the devs would want to gather more data