First I thought „what an interesting card to build control decks around“.
It definitely is, but as a player who mostly grinds between legendary ranks 400 to 1.000 I‘m conceding as soon as I‘m sure that my opponent plays Elysiana Ctrl Warrior and the first 10 minutes are over without the warrior under pressure.
Played the first games until the end, but if you are not able to put early pressure on him (not possible with Mage for example) they are just super boring.
Mill decks are at least tempo oriented, but Ctrl Warrior with half of his deck full of removals with fatigue as the only win condition easily crack the 25 minutes game clock.
I believe that as soon as the game gets faster with a larger card pool, this kind of deck will not be that strong anymore.
IF!!! warrior doesn‘t get any further removals. 😅
warrior has a lot of tools at the minute. they can tank up as well which makes them perfect for fatigue.
we're fighting an uphill battle as control shaman, but the games are great so when you do win it's awesome.
warrior has a lot of tools at the minute. they can tank up as well which makes them perfect for fatigue.
we're fighting an uphill battle as control shaman, but the games are great so when you do win it's awesome.
it's the "dark souls" of hearthstone :D
I like her. she makes for an interesting dynamic I've not seen before. she makes fatigue gameplay a lot more intersting as well.