I really don't get the hype, that people already call for a nerf.
Not saying the card is weak, but Rogue is still by far the weakest class when it comes to survival, outside of shenanigans with Spectral Cutlass, and Togwaggle will likely not be played before Turn 7, if you even draw it. And even with Preparation, you have to hope for the treasure to work out as intended, whether you are aiming for Zarog's Crown or Wondrous Wand. There is a fair amount of randomness involved either way.
People talk as if you only need this card to win games automatically...
You can *choose* the treasure.
Yeah... so?
You chose your treasure, and what comes out of the treasure is random. You discover a legendary, or you draw one card from your deck multiple times, or your draw three cards that will get reduced to 0 or you pick the kobold and get random legendaries.
Either option may not do what you hope it does. It's far from "I win".
Yea I just edited more stuff in, I misread.
Nobody is talking about winning the game yet (as was the case with shudderwock), but the crazy tempo this provides is insane. Think about it as a 9 mana card. It can be an 11/11 rafaan for 9. It can be 5/5 draw 3 and play them. 9 mana 5/5 discover a legendary summon 2. Or a 9 mana5/5 draw like 6?
All of these woulf be insane 5* cards and would see play. You can *choose* all these options from a matchup.
I really don't get the hype, that people already call for a nerf.
Not saying the card is weak, but Rogue is still by far the weakest class when it comes to survival, outside of shenanigans with Spectral Cutlass, and Togwaggle will likely not be played before Turn 7, if you even draw it. And even with Preparation, you have to hope for the treasure to work out as intended, whether you are aiming for Zarog's Crown or Wondrous Wand. There is a fair amount of randomness involved either way.
People talk as if you only need this card to win games automatically...
You can *choose* the treasure that suits your needs. No way that this is giving you a bad result based on the matchup. I cant think of any card that provides more tempo / options for 9 mana.
Just to reiterate how insane this is, I want to spell it out.
9 Mana 5/5 BC: discover a legendary and summon 2 of those (conpare this to the mage spell)
9 Mana 11/11: replace with legendaries (hey rafaam)
9 Mana 5/5 draw like 6 cards without fatigue (UI?)
Or 9 Mana 5 /5 draw 3 reduce the mana to 0 (sprint with more tempo I guess)
Also, you dont have to pay 9 at the same time and you can CHOOSE between those insane options. This is batshit strong. Not for those crazy malygos combo reasons, but for pure insanity reasons.
Yea I just edited more stuff in, I misread.
Nobody is talking about winning the game yet (as was the case with shudderwock), but the crazy tempo this provides is insane. Think about it as a 9 mana card. It can be an 11/11 rafaan for 9. It can be 5/5 draw 3 and play them. 9 mana 5/5 discover a legendary summon 2. Or a 9 mana5/5 draw like 6?
All of these woulf be insane 5* cards and would see play. You can *choose* all these options from a matchup.
Occasionally gives helpful advice.
You can *choose* the treasure that suits your needs. No way that this is giving you a bad result based on the matchup. I cant think of any card that provides more tempo / options for 9 mana.
Occasionally gives helpful advice.
Just to reiterate how insane this is, I want to spell it out.
9 Mana 5/5 BC: discover a legendary and summon 2 of those (conpare this to the mage spell)
9 Mana 11/11: replace with legendaries (hey rafaam)
9 Mana 5/5 draw like 6 cards without fatigue (UI?)
Or 9 Mana 5 /5 draw 3 reduce the mana to 0 (sprint with more tempo I guess)
Also, you dont have to pay 9 at the same time and you can CHOOSE between those insane options. This is batshit strong. Not for those crazy malygos combo reasons, but for pure insanity reasons.
Occasionally gives helpful advice.
This seems busted. Shouldve been 2 lackeys. This is kind of crazy
Occasionally gives helpful advice.