for hunter i want odd costed card, which won't be busted with baku - 5 mana for 6 damage is still better than leeroy.
Okay, I do understand that this is just us bums playing at designing cards :-p But do you not think that basing your cards power level off of it's interaction with 1 other card is a bit strange? Like, in a Baku deck, it's pretty okay, but otherwise it's pure trash. I would prefer to balance the card stand alone, any interactions making it better is Blizzard's fault for making stupid cards ;-)
Rollback Post to RevisionRollBack
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
I think the 'targets chosen randomly' is confusing. It's the kind of thing that people would just learn that if they had a different hero power, that's how it works, personally, I would remove the text and put it in the explanation or something.
I would rename the Warlock card, to something similar but a less 'breaking the 4th wall', like just Dreadful Hand or something that could be the name of a maneuver or a spell. Could be just me, but I think it would suit better. Besides that (and the fact that it's totally busted for zoo and for Jaraxxus) , I do like the contrast between the 2 cards.
The hunter card, on the other hand, I think should be buffed a bit. 7 mana for 6 face (with no other variables) damage is pretty weak. I would make it 5. I know, with Baku or that Clockwork Automaton double damage thing it may seem busted. But with the rotation of Baku, it really only becomes a 10 mana, 2 card, 12 damage combo. Which is probably on par with Pyroblast. But maybe leave it up to the devs to nerf it after a few weeks if it's oppressive :-p
All in all, I think it's a great idea for getting 2 wildly different outcomes from the same text. Nice job :-)
Rollback Post to RevisionRollBack
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Thanks for the feedback, but I already submitted them :-/ I agree, the character isn't as fitting for the hunter card, but I honestly couldn't find anything (lack of imagination possibly). Of course I thought of the rogue card's similarity to Malacrass, but I thought it needed to have a higher cost as the cards duplicated are far more easily manipulated. Didn't want, for instance, a rogue to be able to create the win condition and Sap in the same turn. But perhaps you are right? Or maybe he should've been a 6/6? Either way, appreciate the feedback bro :-)
Rollback Post to RevisionRollBack
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Hero Powers are the greatest means to create a dramatically-different outcome between classes. The Huntress turns your Hero Power into Baron Geddon, while the Cleric turns your Hero Power into an AoE heal.
If it gets people to use those terrible cards, I'm willing to roll the dice on such things lol
For sure, lol, I'm sure there'd be some epic random Majordomo spawns and dies denying lethal style Trolden vids arising :-) Super well designed cards man, wasn't meant as criticism, just a fun thought :-)
Rollback Post to RevisionRollBack
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Hero Powers are the greatest means to create a dramatically-different outcome between classes. The Huntress turns your Hero Power into Baron Geddon, while the Cleric turns your Hero Power into an AoE heal.
My final try. I think I will finally submit this after possible balance changes.
I think the difference here is quite obvious: while the Paladin weapon is self-sufficient, the Succubus requires damaging cards to work.
Awesome idea :-) Though I do think the weapon is a bit OP, being that they say 'instead' which, to me, reads as not taking any damage. Maybe if it was a battlecry and a 1 turn effect it would be a tad more balanced?
Rollback Post to RevisionRollBack
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Here's another shot for me. I think it works better in terms of a different flavor and effect than my first go with these two.
Feedback greatly appreciated.
Personally, I would say they are too well statted for the mana cost and the fact that they have 2 'abilities'. But that's just me :-) I think the general rule is losing 1 stat per ability.
Rollback Post to RevisionRollBack
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Edit: sorry, was called for dinner, didn't have time to write earlier. I'm thinking these would have very different effects, due to class and mana costs. I think they're probably both busted af, but any feedback would be great.
p.s. had to rush the name of the hunter card too, may change it :-)
They put them in your hand bro which doubles combo potential for the next turn(s). 4 mana would be soooooo broken :-/
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Is Goldfond Bomber an ongoing effect?
Edit: derp, may bad, somehow missed your explanation at the end :-/
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Okay, I do understand that this is just us bums playing at designing cards :-p But do you not think that basing your cards power level off of it's interaction with 1 other card is a bit strange? Like, in a Baku deck, it's pretty okay, but otherwise it's pure trash. I would prefer to balance the card stand alone, any interactions making it better is Blizzard's fault for making stupid cards ;-)
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
I think the 'targets chosen randomly' is confusing. It's the kind of thing that people would just learn that if they had a different hero power, that's how it works, personally, I would remove the text and put it in the explanation or something.
I would rename the Warlock card, to something similar but a less 'breaking the 4th wall', like just Dreadful Hand or something that could be the name of a maneuver or a spell. Could be just me, but I think it would suit better. Besides that (and the fact that it's totally busted for zoo and for Jaraxxus) , I do like the contrast between the 2 cards.
The hunter card, on the other hand, I think should be buffed a bit. 7 mana for 6 face (with no other variables) damage is pretty weak. I would make it 5. I know, with Baku or that Clockwork Automaton double damage thing it may seem busted. But with the rotation of Baku, it really only becomes a 10 mana, 2 card, 12 damage combo. Which is probably on par with Pyroblast. But maybe leave it up to the devs to nerf it after a few weeks if it's oppressive :-p
All in all, I think it's a great idea for getting 2 wildly different outcomes from the same text. Nice job :-)
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Thanks for the feedback, but I already submitted them :-/ I agree, the character isn't as fitting for the hunter card, but I honestly couldn't find anything (lack of imagination possibly). Of course I thought of the rogue card's similarity to Malacrass, but I thought it needed to have a higher cost as the cards duplicated are far more easily manipulated. Didn't want, for instance, a rogue to be able to create the win condition and Sap in the same turn. But perhaps you are right? Or maybe he should've been a 6/6? Either way, appreciate the feedback bro :-)
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
For sure, lol, I'm sure there'd be some epic random Majordomo spawns and dies denying lethal style Trolden vids arising :-) Super well designed cards man, wasn't meant as criticism, just a fun thought :-)
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Thinking of Dinomancy or if you Majordomo Executus into Rag form? :-p
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Awesome idea :-) Though I do think the weapon is a bit OP, being that they say 'instead' which, to me, reads as not taking any damage. Maybe if it was a battlecry and a 1 turn effect it would be a tad more balanced?
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Personally, I would say they are too well statted for the mana cost and the fact that they have 2 'abilities'. But that's just me :-) I think the general rule is losing 1 stat per ability.
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403
Combo and Aggro nerfs incoming :-p
Edit: sorry, was called for dinner, didn't have time to write earlier. I'm thinking these would have very different effects, due to class and mana costs. I think they're probably both busted af, but any feedback would be great.
p.s. had to rush the name of the hunter card too, may change it :-)
I believe that all we need is to breathe and feed and breed and when you feel the need feel free to feel free. Gimpusoid#2403