Scrapped the initial idea, legendary weapons feel like the least clunkiest to work with. With this I wanted a battle for board in which if you don't have the upperhand it can be detrimental to play it or if your opponent gets control then they can remove your weapon to benefit themselves. High durability to not allow the druid to immediately remove the effect. Also prevents druid from popping this off in case opponent has a sizeable board as well and effects what you would choose on the adapt.
A little problem.
5 lines.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Thought of something a little bit easier and more interesting to work with. Incidentally also a Paladin Legendary.
While you are George, your Hero Power is Rush to Aid, then it's replaced by Silver Hand Justice when you swap to Karl.
Click the image to go to my custom Time Traveler class.
A little problem.
5 lines.
Click the image to go to my custom Time Traveler class.
First idea.
This is very rough at the moment because balancing this effect is very tricky.
EDIT: I just noticed that Shrouding Mist or Liquid Membrane could be very problematic.
Click the image to go to my custom Time Traveler class.