they finally figured out that reducing Health to 1 is one of the most efficient removal set ups in the game.
This also indirectly nerfs Baited Arrow, which is pretty relevant for Spell Hunter actually.
Will still see play in any deck that wants targetted removal. I mean, we have a bunch of enablers for 1-mana, and I don't see why a 3-mana 2 card removal shouldn't see play, given that it is still very flexible and more reliable than Deadly Shot.
I guess this is one of those nerfs based on data that only the devs have access to. Never saw anyone else even considering it.
Welp I called for this in a thread on here a couple months ago, so maybe they read my comments
Either they had to do this or do something to candleshot, Removing anything for 2 mana with and you still get to keep the immune weapon was beyond stupid. A start at bringing hunter in line.
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Welp I called for this in a thread on here a couple months ago, so maybe they read my comments
Either they had to do this or do something to candleshot, Removing anything for 2 mana with and you still get to keep the immune weapon was beyond stupid. A start at bringing hunter in line.