After a bit more of playing around with the deck, while not running into any OTK Hunters, my highest loss ratio was to Frost spec Mages. Although it's still 4-2 in my favor. I do well against Palys as long as I save my silences: Keeper of the Grove, although that's the routine to follow for every other class.
I also have to save Wrath, if I get it early, against Mages. Mana Wyrm gets out of control very quickly if left unattended. Not to mention, it's only a 1-drop. Insane. Ancient of Lore could be a potential replacement, but it's a costly card. I almost feel that by the time I can even drop this card, a Mage should be able to burn me down in the next couple of turns. Also, like you've mentioned before, this deck's strength lies heavily in the fact that you're able to play multiple cost-efficient cards in one turn. So unless you have Innervate to combo with Ancient of Lore, it's going to be a relatively weak turn.
I don't think I'd get rid of Novice Engineer. Strictly due to the early draw power. I do however, feel that this decks early game is quite weak, so in that sense Loot Hoarder would be a tremendous replacement. Those early 3 HP monsters are doing a number on me and with Loot Hoarder plus Hero Power, I won't have to waste Wrath. Also, I could get rid of any 3-2's.
Strong mid game. Wild Growth assists us in getting there quicker, but in most games, I've only ever really used it once for the extra mana crystal. Every other time, it was only for card draw. The only reason I'd put two in this deck at this point, is to increase my chances of getting it early. But even so, if my opponent gets good early cards, I can't drop it even if I have it. It's just too risky.
I'm gonna change the deck up a bit and update you on how I'm doing. Thanks again!
I specifically created an account to thank you for sharing such a great deck! I've gone through quite a bit of Druid decks now and I'd have to say that this particular deck is the most stable and in this game, that means a whole lot. Even when it feels like you're behind, you aren't really. Most of the times anyway. I have replaced both Hogger and Ysera with Bloodmage Thalnos and Ragnaros the Firelord.
I do however, would like to make a few suggestions. I've never really been a big fan of Sen'jin Shieldmasta. It's a 4-drop that can easily be taken out in a number of ways, but it's especially bad against Priests who I run into quite often. Without any real buffs for this card, not that it it'd be a good idea anyway, it falls short more often than not.
I feel like almost every deck should have at least 1 Acidic Swamp Ooze. Great 2 drop! This card has been so good to me especially against Paladins! I used Big Game Hunter in my previous deck just in case things got out of control. Without cards like Naturalize, another one in which I am not a big fan of, it's a great replacement. However, cards like Tirion Fordring just barely fall short of snipe range. To be completely honest, Druid's late game is very one-dimensional. So far it seems like Ragnaros the Firelord is one of only a few viable options available. Maybe I'm just not looking hard enough, but I still have a lot to learn. Luckily for me, I have just about every card at my disposal.
Wild Growth is such a great card. I've never really utilized it. Only downside of this card is that it has to be obtained early. After playing around with it, I feel like you don't really need more than one of these. If you get it, great, if you don't, it's still fine. It can be used to draw an extra card if you're filled up on mana crystals for a cost of 2. This deck has great draw power and this is probably what I love most about it.
I am still brain-storming ideas of cards to replace the ones I've mentioned. I've spent a lot of time doing so, because I feel that this deck is worth it, at least until we can somehow find a better functioning one. Great deck and let me know what you think!
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After a bit more of playing around with the deck, while not running into any OTK Hunters, my highest loss ratio was to Frost spec Mages. Although it's still 4-2 in my favor. I do well against Palys as long as I save my silences: Keeper of the Grove, although that's the routine to follow for every other class.
I also have to save Wrath, if I get it early, against Mages. Mana Wyrm gets out of control very quickly if left unattended. Not to mention, it's only a 1-drop. Insane. Ancient of Lore could be a potential replacement, but it's a costly card. I almost feel that by the time I can even drop this card, a Mage should be able to burn me down in the next couple of turns. Also, like you've mentioned before, this deck's strength lies heavily in the fact that you're able to play multiple cost-efficient cards in one turn. So unless you have Innervate to combo with Ancient of Lore, it's going to be a relatively weak turn.
I don't think I'd get rid of Novice Engineer. Strictly due to the early draw power. I do however, feel that this decks early game is quite weak, so in that sense Loot Hoarder would be a tremendous replacement. Those early 3 HP monsters are doing a number on me and with Loot Hoarder plus Hero Power, I won't have to waste Wrath. Also, I could get rid of any 3-2's.
Strong mid game. Wild Growth assists us in getting there quicker, but in most games, I've only ever really used it once for the extra mana crystal. Every other time, it was only for card draw. The only reason I'd put two in this deck at this point, is to increase my chances of getting it early. But even so, if my opponent gets good early cards, I can't drop it even if I have it. It's just too risky.
I'm gonna change the deck up a bit and update you on how I'm doing. Thanks again!
I specifically created an account to thank you for sharing such a great deck! I've gone through quite a bit of Druid decks now and I'd have to say that this particular deck is the most stable and in this game, that means a whole lot. Even when it feels like you're behind, you aren't really. Most of the times anyway. I have replaced both Hogger and Ysera with Bloodmage Thalnos and Ragnaros the Firelord.
I do however, would like to make a few suggestions. I've never really been a big fan of Sen'jin Shieldmasta. It's a 4-drop that can easily be taken out in a number of ways, but it's especially bad against Priests who I run into quite often. Without any real buffs for this card, not that it it'd be a good idea anyway, it falls short more often than not.
I feel like almost every deck should have at least 1 Acidic Swamp Ooze. Great 2 drop! This card has been so good to me especially against Paladins! I used Big Game Hunter in my previous deck just in case things got out of control. Without cards like Naturalize, another one in which I am not a big fan of, it's a great replacement. However, cards like Tirion Fordring just barely fall short of snipe range. To be completely honest, Druid's late game is very one-dimensional. So far it seems like Ragnaros the Firelord is one of only a few viable options available. Maybe I'm just not looking hard enough, but I still have a lot to learn. Luckily for me, I have just about every card at my disposal.
Wild Growth is such a great card. I've never really utilized it. Only downside of this card is that it has to be obtained early. After playing around with it, I feel like you don't really need more than one of these. If you get it, great, if you don't, it's still fine. It can be used to draw an extra card if you're filled up on mana crystals for a cost of 2. This deck has great draw power and this is probably what I love most about it.
I am still brain-storming ideas of cards to replace the ones I've mentioned. I've spent a lot of time doing so, because I feel that this deck is worth it, at least until we can somehow find a better functioning one. Great deck and let me know what you think!