Both good questions, which is exactly why I'm looking for feedback. Thanks for the response.
1) I found my self picking a lot of one-ofs anyway (including all the legendaries), so it didn't seem like a huge stretch to make it a Reno deck. With that said, Reno has only yielded a win in a few of the control matchups I've played, where 2-ofs would likely come in handy more often. I might try this.
2) Genn was the whole point of the experiment. Otherwise, I'm just playing regular N'Zoth warrior. I agree, the key question is whether the 1-mana hero power is worth giving up cards like Brawl (I've asked myself that a few times after an Even Shaman drops a heavy board). But again, trying Genn was the whole point.
I also agree this build doesn't have the power level compared to some other classes since N'Zoth is a slow effect, and it only happens once unless you use Dead Man's Hand on it.
Any ideas on how to up the "cheat" factor? Barnescould be good for the deathrattles. Any recruit mechanic seems bad for the battlecry minions like N'Zoth.
Hey all...I'm trying a new build, and it has been doing decently well so far at Rank 5, but with an admittedly small sample size (only 16 games). I'm currently at 10-6, so about 62% winrate. I haven't hit much aggro yet though.
The idea is that N'Zoth warrior is decently powerful, and many of the good deathrattles (and N'Zoth of course) are even. So, the power of N'Zoth along with cheap armor gain most turns ends up being pretty good.
There are a few sketch cards that are more fun than good, but let me know if you have ideas on how to make it more legit.
Both good questions, which is exactly why I'm looking for feedback. Thanks for the response.
1) I found my self picking a lot of one-ofs anyway (including all the legendaries), so it didn't seem like a huge stretch to make it a Reno deck. With that said, Reno has only yielded a win in a few of the control matchups I've played, where 2-ofs would likely come in handy more often. I might try this.
2) Genn was the whole point of the experiment. Otherwise, I'm just playing regular N'Zoth warrior. I agree, the key question is whether the 1-mana hero power is worth giving up cards like Brawl (I've asked myself that a few times after an Even Shaman drops a heavy board). But again, trying Genn was the whole point.
I also agree this build doesn't have the power level compared to some other classes since N'Zoth is a slow effect, and it only happens once unless you use Dead Man's Hand on it.
Any ideas on how to up the "cheat" factor? Barnescould be good for the deathrattles. Any recruit mechanic seems bad for the battlecry minions like N'Zoth.
Hey all...I'm trying a new build, and it has been doing decently well so far at Rank 5, but with an admittedly small sample size (only 16 games). I'm currently at 10-6, so about 62% winrate. I haven't hit much aggro yet though.
The idea is that N'Zoth warrior is decently powerful, and many of the good deathrattles (and N'Zoth of course) are even. So, the power of N'Zoth along with cheap armor gain most turns ends up being pretty good.
There are a few sketch cards that are more fun than good, but let me know if you have ideas on how to make it more legit.