Rin is going to be a staple in cntrl-lock. also running both rin and man'ari is not going to be completely unseen. There are already combo's developing to run both without negating azari, and even without this, both cards can be played VS. different types of decks.
This is the most fun I've had in HS so far, being able to tweak a deck as the meta grows, try to work out which tech options are most viable, while building brand new synergy that no one has ever used.. never had so many people add me after game to compliment my deck (and also give me advice)
HS community is generally a very nice one, it's a breath of fresh air from playing a lot of dark Souls and getting constant salt after games. (I was a great scythe, mask of the child, grass crest shield, kirks gauntlets player... people didn't like that much in DKS1, ha ha. Too OP.)
Rin is going to be a staple in cntrl-lock. also running both rin and man'ari is not going to be completely unseen. There are already combo's developing to run both without negating azari, and even without this, both cards can be played VS. different types of decks.
This is the most fun I've had in HS so far, being able to tweak a deck as the meta grows, try to work out which tech options are most viable, while building brand new synergy that no one has ever used.. never had so many people add me after game to compliment my deck (and also give me advice)
HS community is generally a very nice one, it's a breath of fresh air from playing a lot of dark Souls and getting constant salt after games. (I was a great scythe, mask of the child, grass crest shield, kirks gauntlets player... people didn't like that much in DKS1, ha ha. Too OP.)
cntrl-lock tier 1.