Initially skill in hearthstone was to predict what cards your opponent most likely has in hand, what is his attack plan and which finisher-combo he is going to play against you, based on this prediction you was able play smart,
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It should be about prediction of expected moves, about probability calculation, an you opponent should predict your moves, most fun way to win is by tricking opponent expectations... not by performing a lucky clown fiesta thing
Well, there's your problem. You think the game is "supposed to be" about only a tiny slice of what it's always been. Reading the opponent and playing around their strategy is only one part of the skill set needed in Hearthstone.
Another part is the ability to react to emergent situations. Believe it or not, it is possible to learn to deal with the unexpected, and good Hearthstone players are able to do that. it's too bad you didn't figure that out back in the day -- maybe you could have had a better time.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
4 years ago i've made this post and left the game, what do you think now? Is it better now, or things continue to go wrong?
First, it's in poor taste to necro your own thread from four years ago. Just make a new thread with a link to the old one.
Second, "continue to go wrong" is in direct contradiction to your own poll results, where a clear majority voted that the game was not getting worse. You may not have enjoyed the direction of the game, but that doesn't mean it was actually "going wrong."
I personally took a long break toward the middle of the Witchwood expansion because I hated odd/even, and I definitely feel the game has improved since then. (How could it get any worse?) I did take another break for the first part of last year (Phoenix) because they had been so slow to patch obvious problems during the Year of the Dragon (Dr. Boom, Pocket Galaxy, Evolve Shaman). That year hadn't been as bad as odd/even, but it definitely made me less confident that Team 5 would make good decisions in the Year of the Phoenix, especially regarding the launch of the Demon Hunter class. (Turns out I was right to skip all that.)
Things have been much better since the DH nerfs. The Paladin meta was somewhat annoying, but not nearly as bad as previous metas, and they've pretty much nipped that in the bud. The meta at this moment is actually quite good. The Wailing Caverns mini-set has led to a lot more experimentation than anyone expected, and there are no massively OP Tier-0 archetypes at the moment.
Duels has been a disappointment, and Mercenaries is going to be an utter shit-show, of course, but constructed is doing just fine.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It's so fun, seeing a poll made to thrash the state of the game, when most of the votes says otherwise.
i'm absolutley not surprised with poll results
i'm clearly understand that there are lots of people who don't know math and just love to drop a huge Yogg-Saron, Hope's End and laugh watching him killing themselves while drinking a beer.
Getting mana-screwed in Magic: the Gathering is a far, far, FAR more common occurrence than any game being decided solely by RNG in Hearthstone.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
All this "no skill, all RNG"-nonsense... I wonder if anyone of you guys ever visited a statistics class at university before you make statements like this... They should really do a math test before allowing people to this forum
This -- so much this.
95 percent of the "bad feelings" surrounding Yogg were based on surprise that it performed so well. The vast majority of people were utterly dismissive of it before release, despite the warnings of the more mathematically inclined. Then when it did turn out to be good, that same ignorant majority (perhaps more of a plurality by this point) were all angry because they felt it shouldn't be that good, and that its wins were somehow undeserved, even though it was doing exactly what it was designed to do and exactly what a 10-mana card should do.
So now we have utterly skill-less cards like Ultimate Infestation that get to stick around because at least the masses can understand why it helps you win.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Well, there's your problem. You think the game is "supposed to be" about only a tiny slice of what it's always been. Reading the opponent and playing around their strategy is only one part of the skill set needed in Hearthstone.
Another part is the ability to react to emergent situations. Believe it or not, it is possible to learn to deal with the unexpected, and good Hearthstone players are able to do that. it's too bad you didn't figure that out back in the day -- maybe you could have had a better time.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
First, it's in poor taste to necro your own thread from four years ago. Just make a new thread with a link to the old one.
Second, "continue to go wrong" is in direct contradiction to your own poll results, where a clear majority voted that the game was not getting worse. You may not have enjoyed the direction of the game, but that doesn't mean it was actually "going wrong."
I personally took a long break toward the middle of the Witchwood expansion because I hated odd/even, and I definitely feel the game has improved since then. (How could it get any worse?) I did take another break for the first part of last year (Phoenix) because they had been so slow to patch obvious problems during the Year of the Dragon (Dr. Boom, Pocket Galaxy, Evolve Shaman). That year hadn't been as bad as odd/even, but it definitely made me less confident that Team 5 would make good decisions in the Year of the Phoenix, especially regarding the launch of the Demon Hunter class. (Turns out I was right to skip all that.)
Things have been much better since the DH nerfs. The Paladin meta was somewhat annoying, but not nearly as bad as previous metas, and they've pretty much nipped that in the bud. The meta at this moment is actually quite good. The Wailing Caverns mini-set has led to a lot more experimentation than anyone expected, and there are no massively OP Tier-0 archetypes at the moment.
Duels has been a disappointment, and Mercenaries is going to be an utter shit-show, of course, but constructed is doing just fine.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland