I think your issues are actually about how card games fundamentally work, not just HS.
Card draw RNG decides games in any card game.
It's truth, but it's not excuse to print more cards with random effects. For example, some metas before pulling Rag/Maly with Barnes often was the edge between win and lose. And now they release whole new expansion based on Recruit effect, which is quintessention of RNG. And cards which cast random spells... turning game into clown fiesta, like in Yogg times, may be even more.
True but actually those recruit and cast a random spell cards are not that powerfull (maybe in mage).
Generally in the past the most dominat decks had almost no RnG factor involved(besides drawing) . PatronW ,SecretPally,JadeDruid,PirateWarrior and so on.
The bigger issue is that there are more and more cards that generate infinite Value,and that they always have to outpower(wich leads to otk decks) the cards from the previous expansion. Like, OldGods<jades<quest<DKs and so on .Hotform suggested printing less cards and rotating all sets besides classic ofc.Cause even if Raaza rotates out , now we are stuck with those powerdreeped cards from this expansion.
I agree, right now they dont seem too powerful, but who knows which broken combos could emerge, especially in Wild.
Hotform idea is good but not realistic, there will be not enough cards to have non-stale meta. And whole Hearthstone business built on idea of powercreeping, it works, so it will unlikely to change.
I think your issues are actually about how card games fundamentally work, not just HS.
Card draw RNG decides games in any card game.
It's truth, but it's not excuse to print more cards with random effects. For example, some metas before pulling Rag/Maly with Barnes often was the edge between win and lose. And now they release whole new expansion based on Recruit effect, which is quintessence of RNG. And cards which cast random spells... turning game into clown fiesta, like in Yogg times, may be even more.
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr
For me it seems HS has worst meta from all CCGs out there and it's getting worse and worse each patch, if it's even possible.
Next expansion is going to finish remaining class identities off, for example.
Hall of Fame (ignore list): aleathas, Baylith, cendol, DiamondDM13, Dominieq, doomr, glitterprincess, hamtarofr, Heck, Jwigg33, Kaladin, Krewger, Legend_Entomber, libertyprime, Maukiepaukie, PandarenHero, randjob, s2mikey, SchruteBucks, The_Giratina, TheWamts, ticandtac, tictactucroc, tsudecimo, WaffleMonstr