Hey guys I need an opinion: I want to splurge with a nice deck. My options and required crafts are:
-Murloc Paladin: need Tarim, 2x Warleader and 1x CTA. I like its consistency and the fact that 2 cards are evergreen and neutral.
-Spiteful Druid: need Keleseth and Leeroy (replaceable with the basic card). Both legendaries are neutral, and 1 is evergreen. I fear Keleseth will stop being relevant soon.
-Tempo Mage: need Aluneth. A Cheaper option but maybe Aluneth becomes a bad card.
-Quest Rogue: need Sonya and the Preparations. The preparations are evergreen and I might get my money back if they get nerfed (and maybe they will someday).
I like Murloc Pally because it complements my Cubelock's matchups: together they are only vulnerable to Even Pally. I consider myself a Druid and Mage main.
So what do you all think? Thanks in advance.
First of all I have crafted and played all the decks you mention at rank 5 upward.
From a competitive point of view, murloc paladin would be the best choice, at least as long as you dont play tournements.
Especially since the cards you mention build a good base for this HS year and will be needed anyway as long as you dont play odd pala.
Quest rogue is basically an autowin against control decks and autoloss against aggro, I just crafted it again and it is a fun deck.
The preparations you will always need as long as you dont play odd rogue (or tempo rogue), which is a really good deck right now. sonya is in general for rogue decks a good alternative but not autoinclude, in many decks it does not even increase your win rate. but it can help to create additional value instead of card draw.
The tempo mage with aluneth is currently not that good and that comes from someone whose favorite deck was and always will be tempo mage (with flamewaker though =) ). I tried the different versions and while it is playable, you are extremely dependent on drawing aluneth.
Spiteful druid is still good, but I would not craft keleseth right now, as he is basically only needed for this deck only. leeroy is always a good craft and also needed for rogue (because of shadow step leeroy).
at the end you can get to high legend with all the decks though as long as you get the right match-ups.
it really depends on what the people at your rank play and what you enjoy playing.
Like if you say you really want to play mage and you dont like the control/burn decks, which are working way better currently, then you are basically forced to craft aluneth.
if with the next expansion more aggro decks come up again, maybe quest rogue becomes obsolete for ladder at least at a normal rank (rank 5 or low legend).
the druid decks next expansion maybe dont play keleseth either.
I really do think the safest to craft would be paladin and not only in this meta but for this HS year, also murlocs are fun.
and cta and tarim are one of the best cards in the game, if not the best cards.
Ok thank you. Will craft Baku for now and wait on the rest. I know what you mean about Hadronox though, has always been on the edge of craftable for me.
I dont recommend hadronox. but if you ever want to play paladin this year, which is currently a very strong class you will need call of arms.
if you got the cards necessary I recommend murloc paladin.
Shame on the Hadonox, that deck did look rather fun. I should say, I have no real interest in ranks and meta stuff. A second call to arms I should get for sure and I do have all the murlocs. I am loving Quest pally at the moment and it is probably a refreshing change for my opponents, I still win but It is more midrange than aggro pally
the hadronox deck can be fun, but is often very frustrating to play, you go through you whole deck to find a single card.
and the deck is extreme late game. each game takes a lot of time. then there are counters like polymorph or vanish.
as such I dont recommend crafting it, playing it when you got the cards already is a different thing though.
it is very satisfying to build up one wall of taunt after the other though and kill the opponent while you are already in fatigue.
Ok thank you. Will craft Baku for now and wait on the rest. I know what you mean about Hadronox though, has always been on the edge of craftable for me.
I dont recommend hadronox. but if you ever want to play paladin this year, which is currently a very strong class you will need call of arms.
if you got the cards necessary I recommend murloc paladin.
I want to play mage wheter its in standard or wild and I needFrost Lich Jaina , Baron Geddon [/card],[card] Dragon's Fury , Vodoo Doll [/card], [card]Pyros etc. Is these legendaries safe to craft? Or will I have fun playing with these on standard and wild? Because I was a reno mage main back in time. I had the most fun in hs at that time. And I want to bring it back. Thanks!
Btw I have 2.6k dust. So i will be only able to craft 1 leg.
I would not start crafting control mage with such a low amount of dust. jaina is necessary and will stay necessary, baron gheddon is a very good tech (with jaina it heals you from the aoe damage). control mage can reach high legend if played well, but is not really a tier 1 deck.
you will need dragons fury as well.
and the comparison with reno is probably not that good since the decks are different.
I would only craft a complete deck if I was you and not just parts of it.
Is it too soon to craft Baku and Genn just to have a versatile collection? I'm also thinking of crafting a pair of Voidlords + Guldan DK. My plan is to have a good collection so I can play different decks without having to stick to one or two top-tier ones.
baku (at least till next expansion, several good decks, like currently odd rogue or odd paladin ( or odd warior)), voidlord and guldan yes (those two were top choices since they came out). genn maybe only till next expansion, only even paladin viable, dont recommend him since other paladin decks such as murlocs are available.
I also have a Rin, the First Disciple so I was thinking of crafting just deathknight and second voidlord to be able to make versions of both decks (cube and control lock). But I'm also missing a second Twisting Nether, Dirty Rat and Gnomeferatux2--the usefulness of this card always seemed suspect to me.
Anyway, is it worth spending all that dust in order to play with the currently unused cards sitting in my collection? Alternatively, was thinking of saving dust for next rotation, or crafting cards for one of my main classes--I also have about 15k dust in crap epics and legendaries I'm saving for a rainy day, but I try not to dip into those too often.
Valeera the Hollow--I love rogue, this seems like such a fun card, and it's one of the few class cards I'm missing (also with Evasion I could try mill)
look that you have one tier 1 deck, then just craft what you enjoy. umbra is not necessary for cubelock.
dirty rat and gnomeferatu try to aim for combo decks such as razakus, these are also techs and not always necessary (there are decks without them). faceless and mountain giant are classic and will never rotate out, especially mountain giant always has a place in hand-lock (good craft for the future of you like this archetype). voidlord and gul'dan are very good investments (will see a lot of play for another year).
second twisting neither is not necessary often as you can play with hellfire and defile, but it is a good card and classic (investment for the future). warlock is a great class right now and probably after rotation still good, you can also use gul'dan for zoo.
valanyr is not necessary is combined most of the time with a charge minion you keep in your hand such as leeroy. that is why it is used mainly in aggro paladin and not murloc paladin, but after the nerfs murloc pala should be the much better deck.
lich king is a very good card and can replace bonemare now in your deck ( I think currently a very good craft), a neutral and stay for another year. the cards it can give you can win you the game, the stats are decent.
valeera is not needed for many rogue decks, it is played in kingsbane rogue and can be played in miracle though. hydra is staple especially after the creeper nerf.
big mage is still not a tier 1 deck, except if you play tournements maybe. can see future support and will stay for a year, if you really really like it, why not go for it.
open the wayagate was never tier 1, it wins against certain archetypes such as control but loses against almost all aggro. again if you really like it go ahead, but you can play this type of deck also without the legendary. but most decks do include it.
grand archivist, we still don't know where spiteful decks are placed. currently I don't see a lot of them. people prefer in priest currently dragon combo priest instead for example and spiteful priest is probably the strongest of the spiteful deck. grand archivist is not necessary in spiteful decks, but needed for druid spiteful to cast your UI for card draw. in spiteful zoo-lock it is not played.
Just packed a golden Lynessa Sunsorrow, I don't have Paladin Quest/Primalfins/Uther of the Ebon Blade; is it worth it to keep her around and make that deck around her or just DE?
it is not worth to craft a deck around it except if you want to play a meme deck. the card will still stay till april next year in standard, you don't know, if it won't improve till then. if you dust the card, you could draw it again though.
the only good paladin deck is probably murloc paladin (and aggro paladin before the nerf today).
the other cards you mentioned are all bad, (basically all quests are too slow) and uther is worse than tyrion and other good paladin legendaries.
i packed a golden Dragon Soul. Do you think it will be any good in the future? I'll keep it for now bc i don't need dust, but do you think it will be playable?
the problem is that it is too hard to hit enough spells in one round to make use of it, if it became meta, people can use ooze against it, then you would have to do expensive combos to get at least one dragon. I don't believe this card will ever be good, but who knows which new cards are included in the next expansions. I got a normal one and only keep it, so that I don't draw it again. if I had it in golden I would disenchant it and craft something I like, or keep it and disenchant after rotation when the new meta settles.
I would go for Prince. Skull of Manari is not the most important card in Cubelock. There are only 4 demons in the deck and stay many times useless in the hand. I cant believe you have not tried playing Cubelock without Scull.
For wild, sure, this makes sense, but for standard this skull is the only way to drop Doomguard on the battlefield without triggering it's battlecry. Rework the deck and throw Doomguard, and it's suddenly just a standard Control Warlock.
as well it is one way to cheat out voidlord several turns earlier, and since it gives you the demon at the beginning of your turn it allows for combos with cube, such as cube dark pact, or additional combos with faceless or taldaram. this card is just essential for the deck, what else will you do when you draw your demons before your posessed guy. and it also has a high win rate if in your starting hand.
aviana + kun for malydruid (have ixlid, malygos, malfurion, etc)
orrrr
dk guldan + malganis + voidlords
i've been avoiding crafting the warlock cards...but might need to now....
Two of the warlock cards will be useable in both standard and wild if you plan to play both formats and wont be rotating anytime soon. If you play standard it would definitely be the better long-term investment. DK Gul'dan sees play in every warlock archetype in every format, including freaking Zoo and will absolutely give you full value for your dust. Kun is a strong card, but not essential in many druid archetypes and really needs some combo pieces to bookend it for maximum value. If you play wild and refuse to touch standard, however, I believe the Aviana Kun combo will remain potent for a while and would be a worthwhile investment. The Warlock package, however, is equally powerful in wild and is seeing some of its worst matchups take a hit via the Raza/Patches nerfs. Cubelock being top dog in both standard and while is a very real possibility.
TLDR: if you play standard+wild: warlock for sure, if you play only wild: either works but warlock is slightly better
as a standard player I totally agree, warlock control and cube-lock is a good investment for now and after the incoming nerfs. also it doesn't lose from out on the rotation to wild in april.
So, now with the recent nerfs to all the tempo package (Bonemare, Creeper, and Patches) is it still worth crafting prince 2?
Mainly I wanted him for tempo rogue but obviously, that deck is gonna take a huge hit, so now I'm thinking zoolock, what do ya guys suggest?
zoolock will be hit by that nerf as well, the good zoolock version runs keleseth, patches creeper and bonemare.
we will just have to see, but I think tempo rogue will still be viable, same for zoo. both decks will be hit again by the rotation from standard to wild though. zoo is probably hit harder by the patches nerf since it is missing reactive cards like backstab.
Guys is ZOO warlock competitive deck ATM? And will be for the next 3 months? I am floating between rank 15-10 and aiming to hit rank 5. At the moment playing secret mage deck, dragon spitiful priest deck and cubelock deck. But I would like to try some more aggresive, faster aggro deck...
I have just enough dust to craft him. Is it worth it? Many thanks!
yes zoo is a competitive deck, but it is not faster than secret aluneth mage or spiteful priest. and there are only 2 months left for the rotation in april. for these 2 months it is worth to craft patches and keleseth,but noone knows if keleseth is still good after.
do what you enjoy, but you seem to have 3 good decks you don't need zoo for rank 5.
So I'm a low budget player, not exactly free to play, I get a $20 card every 1 to 3 expansions. I've been playing since Blackrock Mountain, so my collection has always been in the "nearly complete" stage I can keep up with the meta but if a specific deck gets too powerful/popular, it's down to the card packs weather or not I can play it. The thing that hurts me the most will always be the epics in my opinion.
Anyway like the title says I got a Golden Al'Akir the Windlord today, and I've been playing since the release of Blackrock Mountain, this is actually my very first Golden Legendary ever. Now I don't care about goldens at all, I'm not a whale, and I don't care for the aesthetic of the golden animation, so I never crafted a golden legendary because I would rather want to have 2 legendaries instead of one. I'm also not going to get nostalgic about this being my very first Legendary, like I did my first Legendary Gruul and keep it just to be nostalgic and keep it.
What I care about is having as big of a collection as I can, and having fun playing the game. It's for that reason I don't attempt to climb ladder with whatever meta deck there is, if it matters my highest rank I've ever gotten with this "fun deck mentality" is rank 8 with 2 stars.
So with all that said, I don't mind disenchanting the Golden Al'Akir the Windlord I just want to know, if I should, considering the new No Duplicate Rule that Blizzard recently added. With that said I'm going to put in a poll, and see what people have to say, I most likely will not follow the poll mindlessly, and I will be putting thought into it after the poll is done, and coming to my own decision depending on what people say.
the no duplicate rule is of interest if you are aiming for specific cards you want from that edition and are still opening packs from it as well.
if you don't need the dust just keep it, al'akir is not such a bad card especially since it became an elemental, but I don't believe that card is necessary either. If there is sth else you want to play really badly then go and disenchant it. Since your collection is pretty complete from what you told us (it is private so I don't see what you got), I guess you probably got already the good legendaries from classic, since there are not that many overall and you probably will either buy newer pack editions or save for t he upcoming one, in the worst case after the disenchanting if you are really really unlucky you will just draw al'akir again, which wouldn't be so bad either (through free packs from tavern brawls and spectate a friend quest).
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the no duplicate rule is of interest if you are aiming for specific cards you want from that edition and are still opening packs from it as well.
if you don't need the dust just keep it, al'akir is not such a bad card especially since it became an elemental, but I don't believe that card is necessary either. If there is sth else you want to play really badly then go and disenchant it. Since your collection is pretty complete from what you told us (it is private so I don't see what you got), I guess you probably got already the good legendaries from classic, since there are not that many overall and you probably will either buy newer pack editions or save for t he upcoming one, in the worst case after the disenchanting if you are really really unlucky you will just draw al'akir again, which wouldn't be so bad either (through free packs from tavern brawls and spectate a friend quest).