1. How often hunter is played has nothing to do with how strong it is. Hunter is the cheapest class in the game cost wise, so for many ppl this is their only choice. Guess Control warrior always sucks since it isn't among the most played classes ever.
2. Rockbiter was not deceptively powerful, lol. You see there is a card called frostbolt, and a card called quickshot, formerly a card called darkbomb. Great thing about those is it does 3 damage (with sometimes extra effect), without damaging your own face or minion. Rockbiter is infinitely worse than those cards. Blessing of might is a permanent +3 buff but minion only. Rockbiter was balanced at 1 mana, but I guess shaman salt can't see things clearly.
3. Nerf to cotw didn't diversify hunter either. Hunter has just moved mostly to faster variants...good old smorc.
1. Control warrior is the 7th most played deck on ladder according to the stats...
2. You listed off cards that are literally double the mana of Rockbiter and can't be combo'd with windfury or applied to minions with windfury. There is a huge difference between 1 and 2 mana cards when they are meant as early game removal. If you don't think 1 mana is a big deal why are you salty about CoTW going from 8 to 9 mana? I guess the crybaby can't see things clearly through all the tears.
3. According to vs data face hunter isn't the most popular deck. It went to secret hunter and midrange hunter is still the 6th most played deck overall. Also it has diversified hunter, smorc, secret hunter and midrange hunter all play differently and have different win conditions aside from CoTW into CoTW.
4. You didn't answer a single thing about Blizzard's own statement on CoTW, how prevalent CoTW was in every hunter deck, or answer the question about which other cards were played as often as CoTW.
This is a thread about CoTW which has already been nerfed. Please talk about it and stop trying to deflect when you have no argument. If you wanna talk about rockbiter or execute there are different threads for that. LET THIS THREAD DIE
Blizzard statement is inconsistent and does not justify anything.
Cards like fiery war are, innervete,prep, fireball etc are in every single deck of their class as well but they didn't receive a nerf.
Blizzard only nerfs things that people complain about, but they can't really say "you asked for the nerf you got it", cause that would sound bad.
About the diversity of hunter: call of wild was card that allowed people to play more strategies knowing they would at least have one win condition. Things like y shaarj for example.
Please provide a reasonable argument why 8 mana is appropriate to summon a 6/6 taunt with divine shield and deathrattle 5/3 weapon (Arcanite reaper is 5/2 and costs 5)? We can play these games all day, but the nerf is already done so I don't know why this thread is continuing.
Tirion is a legendary thus you can only have one in your deck. I'd be totally fine if they kept CoTW at 8 mana but you could only have 1. The card by itself is overpowered for sure but what makes it broken is the fact that CoTW into CoTW has virtually no counter at all and certainly not in the current meta decks.
Also feel free to keep crying about how your precious hunter is only tier 3 now along with like half of the classes. If you actually decided to tweak your deck to fit what you're facing you'd realize just because reynoodle says it's tier 3 doesn't mean you can't win with it. I've seen plenty of Priests between rank 8-4 due to the new hero skin and I'm not destroying them every game even though they're "tier 3 or 4". You act like whatever tempostorm says is tier 1 has a 95% win rate and everything else is garbage. No class stays on top forever, you might be pretty new to the game but if your favorite class isn't good you're just going to have to learn to play with other classes and play for fun rather than just using the same deck day after day after day.
Besides if a adding one mana to one card can turn one of the most powerful decks into hot garbage than idk how you can argue that that card isn't broken and deserves nerfing...
Reynad, the guy who couldn't break top 100 legend if his life depended on it, lol. The tempo snapshot has been garbage for months now and disconnected from reality. Actual data shows that Hunter is only surpassed by midrange shaman in terms of win-rate, it's been that way for a long time.
You are probably referring to Data Reaper Report .
Their data , although is a good representation of the overall ladder is not a great tool to analyse the actual power of a class or card .
The true power of a class is seen when it performs well vs top players (like in tournaments or at the highest ranks of play).
There you can see that any non-face hunter is garbage now . Tempostorm still has a better understanding of how a class performs in a very competitive environment .
Yea'.. no, sorry bro, that's complete bullshit. That true power you speak of is just your opinion, also with the ban system in place, it really doesn't mean anything, as you can abuse a class' power that is otherwise mediocre (ex: oil rogue, freeze, other combo decks). If not for midrange shaman being as broken as it is, midrange aswell as secret hunter, even without COTW would be next in line at the top of the meta as the Data Reaper report clearly shows, even at very high legend ranks.
I don't even know why you're mentioning tournaments because hunter does extremely well even there, the latest call tourn. shows that aswell, with most decks cutting COTW, so yea', what you said is complete non-sense.
You prove my point exactly .
I only said that the nerf was bad because it limited the hunter class to once again be a SMOrc only class as you could've seen from the people who played hunter at last call . And that strategy isn't even that good . It can be easely countered by heals or taunts .
Call of the wild is now unplayable and so is any non-face hunter .
What does this mean ??
Instead of creating a more diverse and fun experience THE NERF limited the options of an already limited class even more , so in my opinion it was a bad one .
Sigh...why do i even bother... the decks are literally on the front page, there's 4 mid-range hunters and 2 secret hunters. There are no SMOrc hunters, even the more aggressive ones run Ragnaros for god's sake. Hunter is a top class, it doesn't need CotW and it doesn't need to SMOrc to be good, and that's not an opinion.
Please provide a reasonable argument why 8 mana is appropriate to summon a 6/6 taunt with divine shield and deathrattle 5/3 weapon (Arcanite reaper is 5/2 and costs 5)? We can play these games all day, but the nerf is already done so I don't know why this thread is continuing.
Tirion is a legendary thus you can only have one in your deck. I'd be totally fine if they kept CoTW at 8 mana but you could only have 1. The card by itself is overpowered for sure but what makes it broken is the fact that CoTW into CoTW has virtually no counter at all and certainly not in the current meta decks.
Also feel free to keep crying about how your precious hunter is only tier 3 now along with like half of the classes. If you actually decided to tweak your deck to fit what you're facing you'd realize just because reynoodle says it's tier 3 doesn't mean you can't win with it. I've seen plenty of Priests between rank 8-4 due to the new hero skin and I'm not destroying them every game even though they're "tier 3 or 4". You act like whatever tempostorm says is tier 1 has a 95% win rate and everything else is garbage. No class stays on top forever, you might be pretty new to the game but if your favorite class isn't good you're just going to have to learn to play with other classes and play for fun rather than just using the same deck day after day after day.
Besides if a adding one mana to one card can turn one of the most powerful decks into hot garbage than idk how you can argue that that card isn't broken and deserves nerfing...
Reynad, the guy who couldn't break top 100 legend if his life depended on it, lol. The tempo snapshot has been garbage for months now and disconnected from reality. Actual data shows that Hunter is only surpassed by midrange shaman in terms of win-rate, it's been that way for a long time.
You are probably referring to Data Reaper Report .
Their data , although is a good representation of the overall ladder is not a great tool to analyse the actual power of a class or card .
The true power of a class is seen when it performs well vs top players (like in tournaments or at the highest ranks of play).
There you can see that any non-face hunter is garbage now . Tempostorm still has a better understanding of how a class performs in a very competitive environment .
Yea'.. no, sorry bro, that's complete bullshit. That true power you speak of is just your opinion, also with the ban system in place, it really doesn't mean anything, as you can abuse a class' power that is otherwise mediocre (ex: oil rogue, freeze, other combo decks). If not for midrange shaman being as broken as it is, midrange aswell as secret hunter, even without COTW would be next in line at the top of the meta as the Data Reaper report clearly shows, even at very high legend ranks.
I don't even know why you're mentioning tournaments because hunter does extremely well even there, the latest call tourn. shows that aswell, with most decks cutting COTW, so yea', what you said is complete non-sense.
You prove my point exactly .
I only said that the nerf was bad because it limited the hunter class to once again be a SMOrc only class as you could've seen from the people who played hunter at last call . And that strategy isn't even that good . It can be easely countered by heals or taunts .
Call of the wild is now unplayable and so is any non-face hunter .
What does this mean ??
Instead of creating a more diverse and fun experience THE NERF limited the options of an already limited class even more , so in my opinion it was a bad one .
Please provide a reasonable argument why 8 mana is appropriate to summon a 6/6 taunt with divine shield and deathrattle 5/3 weapon (Arcanite reaper is 5/2 and costs 5)? We can play these games all day, but the nerf is already done so I don't know why this thread is continuing.
Tirion is a legendary thus you can only have one in your deck. I'd be totally fine if they kept CoTW at 8 mana but you could only have 1. The card by itself is overpowered for sure but what makes it broken is the fact that CoTW into CoTW has virtually no counter at all and certainly not in the current meta decks.
Also feel free to keep crying about how your precious hunter is only tier 3 now along with like half of the classes. If you actually decided to tweak your deck to fit what you're facing you'd realize just because reynoodle says it's tier 3 doesn't mean you can't win with it. I've seen plenty of Priests between rank 8-4 due to the new hero skin and I'm not destroying them every game even though they're "tier 3 or 4". You act like whatever tempostorm says is tier 1 has a 95% win rate and everything else is garbage. No class stays on top forever, you might be pretty new to the game but if your favorite class isn't good you're just going to have to learn to play with other classes and play for fun rather than just using the same deck day after day after day.
Besides if a adding one mana to one card can turn one of the most powerful decks into hot garbage than idk how you can argue that that card isn't broken and deserves nerfing...
Reynad, the guy who couldn't break top 100 legend if his life depended on it, lol. The tempo snapshot has been garbage for months now and disconnected from reality. Actual data shows that Hunter is only surpassed by midrange shaman in terms of win-rate, it's been that way for a long time.
You are probably referring to Data Reaper Report .
Their data , although is a good representation of the overall ladder is not a great tool to analyse the actual power of a class or card .
The true power of a class is seen when it performs well vs top players (like in tournaments or at the highest ranks of play).
There you can see that any non-face hunter is garbage now . Tempostorm still has a better understanding of how a class performs in a very competitive environment .
Hunter was nerfed a lot in the past . First it was uth, eaglehorn bow, than sturving buzzard, than flare and so on .
Last time blizzard completely destroyed one of the only 2 viable hunter archetypes and now you want hunter to simply seize to exist ?
If you don't like loosing to call of the wild you just have to rush the midrange hunter which is not difficult to do at all . Warlock and Shaman are your friends .
Or you can just tech in cards like flamestrike, twisting neather etc .
Instead of nerfing existing cards they should just make a card that counters them .
For example Priests never complain about savana because they have entumb .
Call of the wild is pretty week against aoe like flamestrike, twisted nather that cost around the same so I belive it's ok , but still they could make some more powerfull aoe for other clases too .
I understand you are full of salt but call of the wild is the only card that keeps hunter alive as a class because Blizzard has nerfed all the face hunter cards : leper gnome, knife juggler, hunter's mark, iron beak owl, arcane golem and the list goes on.
I say again call of the wild is the only thing that keeps hunter alive.
If we ware to nerf all good class cards why have more than one class anyway?
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The nerf was not needed and you can see why if you try to play a game with hunter nowadays.
In fact Call of the Wild is now so bad that the only playable strategy has become to Smorc again, unfortunately.
I would be ok with a 9 mana spell that reads summon 3 animal companions of your choosing .
Guys . Please stop this nonsense !
Hunter was nerfed a lot in the past . First it was uth, eaglehorn bow, than sturving buzzard, than flare and so on .
Last time blizzard completely destroyed one of the only 2 viable hunter archetypes and now you want hunter to simply seize to exist ?
If you don't like loosing to call of the wild you just have to rush the midrange hunter which is not difficult to do at all . Warlock and Shaman are your friends .
Or you can just tech in cards like flamestrike, twisting neather etc .
I like the ideea of summoning 3 random companions for 7 mana .
Maybe make a new card with that text Blizzard .
So we can have turn 6 savana, turn 7 3 random companions and turn 8 CoW as it is .
If you hate loosing to CoW go play it yourself .
You have no idea what you are talking about.
If the opponent is Warlock or Mage playing call of the wild is only used as a finisher or you will get distroyed by Aoe.
Please stop playing only control worrier and you will see that Cow is nowhere near an absolute game winner.
Aggro decks can usually wreck hunter before turn and even if cow comes it can't do anything at that point.
So play more deck types.
I belive nerfing in general is bad .
Instead of nerfing existing cards they should just make a card that counters them .
For example Priests never complain about savana because they have entumb .
Call of the wild is pretty week against aoe like flamestrike, twisted nather that cost around the same so I belive it's ok , but still they could make some more powerfull aoe for other clases too .
Problem solved !
"This card is way stronger and versatile than tirion and isn't a legendary"
Dude , Tirion alone can trade with all the animal companions summoned by Call of the Wild and than give the pali one of the best weapens in the game .
There is no higher standalone value in the game than Tirion .
Think about it like chess.
A queen is much more powerful than a horse. Does this mean the Queen needs to be nerfed?
A game where all cards have the same power would be extremely boring.
I understand you are full of salt but call of the wild is the only card that keeps hunter alive as a class because Blizzard has nerfed all the face hunter cards : leper gnome, knife juggler, hunter's mark, iron beak owl, arcane golem and the list goes on.
I say again call of the wild is the only thing that keeps hunter alive.
If we ware to nerf all good class cards why have more than one class anyway?