Reverse: If a minion is attacked by another minion with more attack, the minion being attacked takes the attack and is then shuffled back into your deck.
Treacherous (X): A minion with this usually has a powerful effect, however, end of your turn, the minion will deal X amount of damage to minions on either side of it. If there isn't a minion on one side of it it deals X to your hero. If there is no minion on either side of it, it deals X damage to your hero 2 times.
Bargain: A rogue only keyword, this means that a card can be played before its mana cost/if its mana cost isn't available, at the cost of something else listed on the card, this cost being discarded from your hand once the card is played
For instance if you wanted to play a 5 mana card with Bargain (Spell) you'd be able to play it on turn 1 but you'd discard a spell in your handl to meet the requirement, some Bargains are very OP, but require a very precise bargaining chip, otherwise its a regular card
The point of this is to make the keyword yourself, not provide one already made for the next person, so you had to make a definition for Engulf, and in that spirit I'm making my own definition for Position so...
Position: This is a warrior only keyword; If a minion is placed between two other minions it has X or can do X.
Since this forum is going slow and I LOVE this game, it really is a blast, i'm going to do next one (even though I did one before the last) just for them bump.
Invoke (X): Means that if a card is played with X mana cost, that minion/card will do something.
So for example. Invoke (2) the card effect would activate whenever a 2 cost card is played; how spells work is kind of like Lock and Load, being activated whenever that card cost is played.
Bulwark- Warrior only keyword
It's a bit strong of an effect but really helps build the archetype of Taunt warrior.
Next: Grudge
Weekly Card Design Competition 10.15
Apex: simpler keyword meaning, if a minion has more than 5 attack, do X at the start of your turn.
Next Keyword: Fringe
Weekly Card Design Competition 10.15
Lifeline: This keyword means that if your hero takes any damage during your turn via combat (not warlock hero power) the lifeline activates.
Next Keyword: Snare
Weekly Card Design Competition 10.15
Reverse: If a minion is attacked by another minion with more attack, the minion being attacked takes the attack and is then shuffled back into your deck.
Next Keyword: Loaf
Weekly Card Design Competition 10.15
Treacherous (X): A minion with this usually has a powerful effect, however, end of your turn, the minion will deal X amount of damage to minions on either side of it. If there isn't a minion on one side of it it deals X to your hero. If there is no minion on either side of it, it deals X damage to your hero 2 times.
Next keyword: Single-Minded
Weekly Card Design Competition 10.15
Continuing off this vein of singular keywords...
Bargain: A rogue only keyword, this means that a card can be played before its mana cost/if its mana cost isn't available, at the cost of something else listed on the card, this cost being discarded from your hand once the card is played
For instance if you wanted to play a 5 mana card with Bargain (Spell) you'd be able to play it on turn 1 but you'd discard a spell in your handl to meet the requirement, some Bargains are very OP, but require a very precise bargaining chip, otherwise its a regular card
Next Keyword: Graft
Weekly Card Design Competition 10.15
The point of this is to make the keyword yourself, not provide one already made for the next person, so you had to make a definition for Engulf, and in that spirit I'm making my own definition for Position so...
Position: This is a warrior only keyword; If a minion is placed between two other minions it has X or can do X.
Next Keyword: Judge
Weekly Card Design Competition 10.15
Since this forum is going slow and I LOVE this game, it really is a blast, i'm going to do next one (even though I did one before the last) just for them bump.
Invoke (X): Means that if a card is played with X mana cost, that minion/card will do something.
So for example. Invoke (2) the card effect would activate whenever a 2 cost card is played; how spells work is kind of like Lock and Load, being activated whenever that card cost is played.
Next Keyword: Validate
Weekly Card Design Competition 10.15
Tame: If you control a beast, do X.
So Ram Wrangler would be getting new text.
Next Keyword: Binge
Weekly Card Design Competition 10.15