Original Diablo and Diablo II both rocked my world. Rune words in particular were a great idea. I think real fans all want Diablo II remastered vs. a Diablo IV, but I've long stopped hoping they would create a new Diablo that's worthwhile (Diablo III sucks).
I'm here to add some more salt to the blizz issue... And that's that I can't understand how an owner of the old W3 has to pay the same that someone that wants the new edition...
I got some hope for something for PC, when they repeated in last nights Q&A, that they had multiple Diablo projects. I hope there are more than they were ready to reveal this year and that it is not all for consol and mobile...
You guys forgot to mention the best part about this juicy drama :)
The "new" diablo game is literally a reskin of a mobile game that netease (the Chinese company Blizz outsourced to make it) had already created called Crusaders of Light, which is notoriously microtransactiony and pay2win
Oh, also Blizzard went full EA on the playerbase when they protested
The trailer on youtube was massively downvote to the point of breaking records so Blizzard uploaded an new unlisted version of the trailer and re-linked their battlenet launcher to that instead
300k downvotes later, about a third of them mysteriously disappeared. Some users reported that their downvotes got removed
The youtube comments were full of angry Diablo fans so they started deleting every highly upvoted negative post
One highly upvoted post got deleted something like 10 times. The comments section fought back by copying said post and spammed it with their own accounts
Some kind of auto deleting filter was created for these posts specifically. People then got creative and starting using different symbols and formatting to evade the filters
They removed their VODs of the Q&A sessions that looked bad (There were some "pride and accomplishment" tier responses and people booed the devs). Even Virtual ticket holders can't watch the hilarity now without seeking them out on twitch or something instead
The real problem here is Diablo:Immortal will most likely tank, and when it does, Blizzard will say "We aren't making Diablo games anymore, it's obvious nobody likes diablo anymore because our last game nobody bought or plays. People just don't like diablo anymore." When infact it's because the game sucked and wasn't a true diablo game. Higher ups ALWAYS have their own pipe dream, and when it doesn't work out they always blame others and not themselves. This is how Fable, Paper Mario, and Puzzle Pirates died to name a few. It happens all the time at stores such as Best Buy or Walmart.
I played Diablo since the first game came out. I had about 8 years of D8 pre 1.0 and a little in D3. I didn't like the way they went with D3 with no pvp/PK. IMO path of exile is so much better. I don't think the mobile is a bad idea, it's just bad timing releasing it at a PC fest. We all know it is going to be a P2W with the way mobile RPGs are. But in all honestly, that is nothing compared to how much ppl sunk into the auction house. I'm definitely going to give it a try, since my PC days are limited to mostly Elite Dangerous now.
If it’s free I’ll play it, otherwise, couldn’t care less about it being on mobile or not. The series plummeted with 3, and a remake of 2 wouldn’t have been enough.
I think the whole discussion is pathetic. It's nothing but a bunch of entitled former kids with fond memories of a 16 year old game who can't accept that times have changed.
The PC, while doubtlessly the most powerful platform to play on also is the most expensive and least standardized one. From an economic perspective it is a losing proposition to develop exclusively or even predominantly for PC. You don't have to look far to find the "outrages" over buggy PC releases and complaints because a new game doesn't run at 120 fps on some obscure configuration. And the market is limited by the cost for a high end system. Just look at Rockstar and their GTA and RDR franchises. They know exactly why they focus on consoles.
Likewise, mobile phones have become powerful enough to run fairly advanced games, they are much wider distributed than gaming PCs and thus a much larger potential market. I don't blame Blizzard for trying to move in that direction at all. It just makes sense.
And then you have these "is this a late April fool's" a$$holes, who somehow feel that because they sank hundreds or thousands of hours into D2 or D3 they are entitled to determine (and demand) what the developers should do next. Do they really think that their $50 or $100 are going to pay for that? Do they think their decision to play a lot gives their opinion any more weight that that of a silent mobile player who buys the Diablo mobile and plays it for a month or two? Why should Blizzard care more about some people who get obsessed with one of their games than the average customer who pays just as much?
If you don't like the direction in which Diablo or Blizzard is going the solution is easy, don't play their games, don't spent your money on their software. But to whine all over the place and decry this as the biggest injustice ever is just pathetic. What do you think those guys have ever created that anyone even remotely cared as much about? It's ridiculous. And on top of all of that, almost no one has played the game yet, yet people claim as a matter of fact that it's nothing more than a re-skin with nothing to back that up other than their own bias.
Maybe I'll find that I don't like Diablo Immortal, and the consequence is going to be that I won't play it. But that doesn't mean that I won't play any other Blizzard game not that I need to tell anyone how much of a betrayal I think it is that Blizz published it in the first place. I can just let other people enjoy it or at least have them come to their own conclusions instead of mindlessly bashing.
Someone else's overhyped and then disappointed expectations are no excuse for this type of whiney entitled salt tsunami. Blizzard owes you nothing other than the games that you payed for. And no one has payed anything for a new Diablo game yet.
I think the whole discussion is pathetic. It's nothing but a bunch of entitled former kids with fond memories of a 16 year old game who can't accept that times have changed.
yadda yadda yadda
You missed the point pretty much completely.
Fans paid very good money to be at Blizzcon. Sometimes thousands for plane tickets and hotel stays.
Blizz bungled the lead-up to the announcement, hyping it up more than they should have.
The audience was the wrong target demographic for the game.
DI is a cash-grab move. The audience knows it. The devs know it. The devs know the audience knows it.
DI is by all accounts a re-skin of an already poor game.
Blizz' damage-control PR move is to shove the event under the rug rather than address it directly.
The whole thing is quite ludicrous and deserves the ridicule. The bigger issue surrounding all this is that it makes it apparent that Blizz is running out of accumulated goodwill from its franchises. It's very much a large corporation now, with a corporate- and profit-first mindset.
I'm no longer surprised Morhaime stepped down. I'm sure he's seen the writing on the wall.
fanbois give salt. I played D1 before a lot were shitting yellow and I support mobile. Hell I probably PK'd the shit out of you that were playing in the .08-.09 day in HC , signed Shinobi/Abyss Knight
fanbois give salt. I played D1 before a lot were shitting yellow and I support mobile. Hell I probably PK'd the shit out of you that were playing in the .08-.09 day in HC , signed Shinobi/Abyss Knight
Have u played any games on mobile devices? And if so how much time until u had to stop cause eyes strain not comfortable to hold it neck pain or battery drain. 30min is my limit. On PC im only restricted by real life obligations.
Nobody was forced to go to BlizzCon. They made it clear well in advance that there was not going to be an announcement of D4. It't not their fault that people fail to adjust their expectations.
I doubt that you can generalize and say that it was the wrong audience. If you played DI and DII when those came out it seems likely that you are well in your twenties now, if not older. Maybe you sank hundreds of hours into each of the games, but chances are you now have a job, a family, and just not the time anymore to do the same for a new Diablo game. But chances also are that you are still interestedin the franchise and welcome the opportunity to play a little here and there on your mobile device without having to buy a new high end PC to play.
Of course Diablo Immortal is made to earn money. There is not a single company in the world that produces video games out of the goodness of their hearts for people to enjoy. They all want and need to make money to pay for the development cost. They haven't announced anything about the pricing structure yet, so to declare it a simple cash-grab is premature. And even if you still think that after prices have been announced, you have the option to just not play it.
Likewise, your matter of fact statement that DI is by all accounts a re-skin of an already poor game is based on your bias and your bias alone.
And it took this announcement for you to realize that Blizzard is a for-profit corporation with a large emphasis on profit for their shareholders I have to wonder if you lived under a rock for the last five to ten years or so. But for such a company they still go through a lot of effort to listen to the community's concerns. This whole complaining is just a sign of entitled people who don't understand that the more successful a company is, the more diverse the growing audience becomes, the more compromises they have to make to create a product. And that entails that not everybody gets exactly what they selfishly expect. That does not excuse the outpoor of hate Blizzard receives now.
I knew Blizzard doesn't care about Diablo anymore, so Blizzard making (outsourcing) a mobile game for Diablo didn't came as surprise to me. What I find really infuriating is the "gaming journalists" trying to defend Blizzard over this obvious cash grab. Labelling Diablo fans as "entitled" and telling how the outrage is the result of "toxic masculinity" of Diablo fans because mobile platform is associated with females shows much these people know/care about gaming.
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Original Diablo and Diablo II both rocked my world. Rune words in particular were a great idea. I think real fans all want Diablo II remastered vs. a Diablo IV, but I've long stopped hoping they would create a new Diablo that's worthwhile (Diablo III sucks).
I'm here to add some more salt to the blizz issue... And that's that I can't understand how an owner of the old W3 has to pay the same that someone that wants the new edition...
Come on blizz.... really?
I got some hope for something for PC, when they repeated in last nights Q&A, that they had multiple Diablo projects. I hope there are more than they were ready to reveal this year and that it is not all for consol and mobile...
Wow... Pathetic Blizzard, just pathetic. :(
Why would blizzard make it a pay2win model? They know fans don't want that, so it makes no sense assuming they would do such.
Please remember, when speaking on this situation, Activision is a huge part of this.
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The real problem here is Diablo:Immortal will most likely tank, and when it does, Blizzard will say "We aren't making Diablo games anymore, it's obvious nobody likes diablo anymore because our last game nobody bought or plays. People just don't like diablo anymore." When infact it's because the game sucked and wasn't a true diablo game. Higher ups ALWAYS have their own pipe dream, and when it doesn't work out they always blame others and not themselves. This is how Fable, Paper Mario, and Puzzle Pirates died to name a few. It happens all the time at stores such as Best Buy or Walmart.
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I played Diablo since the first game came out. I had about 8 years of D8 pre 1.0 and a little in D3. I didn't like the way they went with D3 with no pvp/PK. IMO path of exile is so much better. I don't think the mobile is a bad idea, it's just bad timing releasing it at a PC fest. We all know it is going to be a P2W with the way mobile RPGs are. But in all honestly, that is nothing compared to how much ppl sunk into the auction house. I'm definitely going to give it a try, since my PC days are limited to mostly Elite Dangerous now.
Phant4sm#1722
If it’s free I’ll play it, otherwise, couldn’t care less about it being on mobile or not. The series plummeted with 3, and a remake of 2 wouldn’t have been enough.
Dibbity don't touch that!
I think the whole discussion is pathetic. It's nothing but a bunch of entitled former kids with fond memories of a 16 year old game who can't accept that times have changed.
The PC, while doubtlessly the most powerful platform to play on also is the most expensive and least standardized one. From an economic perspective it is a losing proposition to develop exclusively or even predominantly for PC. You don't have to look far to find the "outrages" over buggy PC releases and complaints because a new game doesn't run at 120 fps on some obscure configuration. And the market is limited by the cost for a high end system. Just look at Rockstar and their GTA and RDR franchises. They know exactly why they focus on consoles.
Likewise, mobile phones have become powerful enough to run fairly advanced games, they are much wider distributed than gaming PCs and thus a much larger potential market. I don't blame Blizzard for trying to move in that direction at all. It just makes sense.
And then you have these "is this a late April fool's" a$$holes, who somehow feel that because they sank hundreds or thousands of hours into D2 or D3 they are entitled to determine (and demand) what the developers should do next. Do they really think that their $50 or $100 are going to pay for that? Do they think their decision to play a lot gives their opinion any more weight that that of a silent mobile player who buys the Diablo mobile and plays it for a month or two? Why should Blizzard care more about some people who get obsessed with one of their games than the average customer who pays just as much?
If you don't like the direction in which Diablo or Blizzard is going the solution is easy, don't play their games, don't spent your money on their software. But to whine all over the place and decry this as the biggest injustice ever is just pathetic. What do you think those guys have ever created that anyone even remotely cared as much about? It's ridiculous. And on top of all of that, almost no one has played the game yet, yet people claim as a matter of fact that it's nothing more than a re-skin with nothing to back that up other than their own bias.
Maybe I'll find that I don't like Diablo Immortal, and the consequence is going to be that I won't play it. But that doesn't mean that I won't play any other Blizzard game not that I need to tell anyone how much of a betrayal I think it is that Blizz published it in the first place. I can just let other people enjoy it or at least have them come to their own conclusions instead of mindlessly bashing.
Someone else's overhyped and then disappointed expectations are no excuse for this type of whiney entitled salt tsunami. Blizzard owes you nothing other than the games that you payed for. And no one has payed anything for a new Diablo game yet.
I am going to use this... lol
Seriously, bro?
You missed the point pretty much completely.
The whole thing is quite ludicrous and deserves the ridicule. The bigger issue surrounding all this is that it makes it apparent that Blizz is running out of accumulated goodwill from its franchises. It's very much a large corporation now, with a corporate- and profit-first mindset.
I'm no longer surprised Morhaime stepped down. I'm sure he's seen the writing on the wall.
fanbois give salt. I played D1 before a lot were shitting yellow and I support mobile. Hell I probably PK'd the shit out of you that were playing in the .08-.09 day in HC , signed Shinobi/Abyss Knight
Phant4sm#1722
Have u played any games on mobile devices? And if so how much time until u had to stop cause eyes strain not comfortable to hold it neck pain or battery drain. 30min is my limit. On PC im only restricted by real life obligations.
Sell me ur dream of this mobile game.
Nobody was forced to go to BlizzCon. They made it clear well in advance that there was not going to be an announcement of D4. It't not their fault that people fail to adjust their expectations.
I doubt that you can generalize and say that it was the wrong audience. If you played DI and DII when those came out it seems likely that you are well in your twenties now, if not older. Maybe you sank hundreds of hours into each of the games, but chances are you now have a job, a family, and just not the time anymore to do the same for a new Diablo game. But chances also are that you are still interestedin the franchise and welcome the opportunity to play a little here and there on your mobile device without having to buy a new high end PC to play.
Of course Diablo Immortal is made to earn money. There is not a single company in the world that produces video games out of the goodness of their hearts for people to enjoy. They all want and need to make money to pay for the development cost. They haven't announced anything about the pricing structure yet, so to declare it a simple cash-grab is premature. And even if you still think that after prices have been announced, you have the option to just not play it.
Likewise, your matter of fact statement that DI is by all accounts a re-skin of an already poor game is based on your bias and your bias alone.
And it took this announcement for you to realize that Blizzard is a for-profit corporation with a large emphasis on profit for their shareholders I have to wonder if you lived under a rock for the last five to ten years or so. But for such a company they still go through a lot of effort to listen to the community's concerns. This whole complaining is just a sign of entitled people who don't understand that the more successful a company is, the more diverse the growing audience becomes, the more compromises they have to make to create a product. And that entails that not everybody gets exactly what they selfishly expect. That does not excuse the outpoor of hate Blizzard receives now.
I knew Blizzard doesn't care about Diablo anymore, so Blizzard making (outsourcing) a mobile game for Diablo didn't came as surprise to me. What I find really infuriating is the "gaming journalists" trying to defend Blizzard over this obvious cash grab. Labelling Diablo fans as "entitled" and telling how the outrage is the result of "toxic masculinity" of Diablo fans because mobile platform is associated with females shows much these people know/care about gaming.