One thing that I loved about MTGA is the wild card system and I would love to see that in hearthstone. Opening a bunch of packs hoping for a certain epic or whatever only to get an epic you already had thats worth 1/4 of what you're trying to craft feels awful.
Getting a guaranteed wildcard every few packs along with the chance of getting one in any pack for an assigned rarity is a really great system, feels a lot less cheap than the whole dust value thing.
Hearthstone wins out on user friendliness and casual play by far though.
If you could take Activision's big black...pr out of your mouths for a second, you would see that this in the Off topic section.
Anyway,i have played magic for 4days only and i love it so far but i willhold my judgement for now.
As for hs...well i havent touched it for more than a week now but i will be back when expansion arrives.To be honest hearthpwn is the only reason i've played hs for the last 2 years.
If you could take Activision's big black...pr out of your mouths for a second, you would see that this in the Off topic section.
Anyway,i have played magic for 4days only and i love it so far but i willhold my judgement for now.
As for hs...well i havent touched it for more than a week now but i will be back when expansion arrives.To be honest hearthpwn is the only reason i've played hs for the last 2 years.
I just started mtg the other day, honestly don't have a clue about the cards or anything, but the quick game mode (bo1?) were pretty fun even with basic decks...I did get a few of tgose mythic cards already (mythic rare or whatever it's called), so I'll try and build something of my own soon...
If someone could, please is there something like a tutorial for beginners, what to buy/craft, how many wildcards can I have at one time and general advice for someone who basically never played magic...I am regularly legend in HS so I can grasp the game concepts pretty easily probably, but these other things I don't wanna screw up (although I'm gonna play mtg super casual, HS is better for me, as people said, you can play for 5 minutes or for 5 hours, far more accesible than mtg in that regard)
I'll always prefer Magic over Hearthstone. I have so many fond memories of playing it with my friends, I prefer the game mechanics (even though lands are always a pain in the ass, I love all of the other mechanics), and I even prefer the art style. Of course, I have a pretty long history with Blizzard games as well, but a game like Hearthstone just isn't at the top of the list for me. I generally only play it because I can on mobile, and if it weren't for my collection and all golden heroes, I would probably have uninstalled it a while ago. Mostly, I just keep it to mess around with my wife and complete daily quests in anticipation for the next expansion. And that's the problem with Hearthstone for me. It's fun for the new expansion, maybe like two or three weeks, then it's boring. It seems like the only player who is actually using the new cards is me (obviously not true, but it doesn't seem like my opponents ever are using them).
As for Magic Arena, it's not perfect, but surprisingly, I'm playing and getting the maximum rewards for 15 wins a day, and I'm actually thoroughly enjoying it to boot. In the closed beta, I just crafted RDW with three copies of Hazoret, and it got old really fast. This time around, I'm just playing a budget esper control deck with Teferi (somehow got a free one from daily card rewards on top of the free one they give you for being a closed beta player) and even with a lower win rate, I'm having so much fun. If only I could transfer my Hearthstone dust to gems and just play Arena.
If someone could, please is there something like a tutorial for beginners, what to buy/craft, how many wildcards can I have at one time and general advice for someone who basically never played magic...I am regularly legend in HS so I can grasp the game concepts pretty easily probably, but these other things I don't wanna screw up (although I'm gonna play mtg super casual, HS is better for me, as people said, you can play for 5 minutes or for 5 hours, far more accesible than mtg in that regard)
Crafting isn't recommended until you find a deck/playstyle that you enjoy. Like for me, I enjoy esper control (esper is just a term for Blue, White, Black color combination) so most of my crafting will center on those three colors. But some people enjoy mono green beatdown (aggro), mono black control (though I don't think there is one in this meta now), bant aggro (bant is White and Red), etc. Don't waste wildcards on crafting anything until you find out which style you prefer most. And you can store as many wildcards as you can get, so don't worry about losing any.
Also, when it comes to events, competitive events (with the word "competitive") are best of three matches with sideboards, so knowing the meta, knowing your opponent's deck, and understanding your own weaknesses is really important in that format. Also, the rewards are even better than just the standard events. Good luck and enjoy!
Personally I feel they are fairly equal as each has positives in different ways.
HS has better feel and flow to the game as it was made to be played digitally, while MTG was made to be played with physical cards
MTG has so many creature types, and instead of classes they have colors of mana that can be combined in any way possible, so while many decks may be (or at least feel the same) there is more diversity and more potential for creativity in how you build a deck.
MTGA gives away 3 free packs a week for wins, and sometimes more for daily rewards as well. You also get quest gold and you keep draft cards. HS gives away fewer free packs, and I feel like I earn fewer packs through gold/day in HS as well (unless I have a really good arena run). While you do get a pack(s) from an Arena run, you get to pick and choose what you get from a MTGA draft.
MTGA has more diversity in play modes, even if the recent Singleton mode got invaded by unimaginative f*cking Rat Colony decks... (I built a really fun Blue/White deck that performed really well, only losing twice all event long if you exclude Rat Colony decks, and I'm f2p in MTGA! F*CK RAT COLONY!!!)
I never really played card games until HS (yes, I'm one of those people) but because I like HS it got me to at least try other digital card games. I was mostly playing HS and Eternal for a while, but then I got into MTGA closed beta and pretty much switched from Eternal to MTGA as Eternal is just MTG in a digital, slightly different game.
I would like HS to be around for many more years to come, but as I've said here and on HS facebook posts previously, they need to really look at new, fun game modes to keep players interested in the long run. Right now I'd say I'm more of a HS fan, but if they continue to just release new cards but add no new game modes, I could see myself swinging to play more MTGA over time.
If someone could, please is there something like a tutorial for beginners, what to buy/craft, how many wildcards can I have at one time and general advice for someone who basically never played magic...I am regularly legend in HS so I can grasp the game concepts pretty easily probably, but these other things I don't wanna screw up (although I'm gonna play mtg super casual, HS is better for me, as people said, you can play for 5 minutes or for 5 hours, far more accesible than mtg in that regard)
Crafting isn't recommended until you find a deck/playstyle that you enjoy. Like for me, I enjoy esper control (esper is just a term for Blue, White, Black color combination) so most of my crafting will center on those three colors. But some people enjoy mono green beatdown (aggro), mono black control (though I don't think there is one in this meta now), bant aggro (bant is White and Red), etc. Don't waste wildcards on crafting anything until you find out which style you prefer most. And you can store as many wildcards as you can get, so don't worry about losing any.
Also, when it comes to events, competitive events (with the word "competitive") are best of three matches with sideboards, so knowing the meta, knowing your opponent's deck, and understanding your own weaknesses is really important in that format. Also, the rewards are even better than just the standard events. Good luck and enjoy!
thanks, lots of helpful tips for me :)
I played the basic green deck mostly, because I had quests for green, and I quite liked it - ramping with elves early into basically any stronger creature felt pretty powerful :)
Hearthstone is unfriendly for f2p players only if they want to be competitive. I, personally, have played for almost a year now and have spent only 25$. I have 6 complete decks, 2 of which are competitive. I have had many more before but sometimes the dust grind devastates me and I purge my decks.
I've played Magic since 1993, MTGO since its Beta, Hearthstone since its Beta and now play Arena. My thoughts:
1) Both Magic Arena and Hearthstone have solid UI for their respective games. Magic is a more complex game, so it requires a more complex UI.
2) Magic Arena is infinitely more enjoyable than MTGO. If I wanted to play Excel, I'd go to work. It's also much better than any of the Duels series. Arena owes a lot to the UI innovations that the game Eternal made, but props to them for taking the best ideas and making a great game from them.
3) Hearthstone is better to play for fun because the games don't take as long, and can never end anti-climatically due to manaflood/screw. I suspect that most HS players won't enjoy Magic for that element only. It also doesn't take itself so seriously, making it a more enjoyable experience.
4) Magic is better to play competitively due to the lack of random effects, and so much more opportunity to showcase playing skill through properly timed Instants and effects. There are far fewer "oops I win" moments in Magic, and so many more tactical decisions. Knowing when and how to block by itself makes Magic a more challenging, skill-based game.
5) Magic Arena does start you out with more, and better cards. The decks provided for free through the initial quests have a wide range of quality cards, including Mythic Rares, which are Magic's equivalent of Legendary cards. The quests can be a slog to get through, but hey, free cards!
6) In the long run, Magic Arena will be far more difficult to play as F2P, by a long shot. Hearthstone sets are around 140 cards and you need 2 of each playable. Magic sets are 350 cards and you need 4 of each playable, including Mythic Rares. Hearthstone releases 3 sets a year, Magic releases 4. While the "Wild Card" system is interesting, the dust system is far more friendly to F2P. Your Magic Arena collection will get heavily bogged down with pointless, limited only cards that aren't playable and can't be converted into cards you actually need. And if you commit to fully building a meta deck using your Wilds and the meta heavily shifts three months later, you're SOL. Can't sell. Can't trade. Can't dust.
7) Finally, Magic Arena doesn't have a casual mode for completing quests. Built a competitive Green/Black deck and have to play Blue/White cards for your gold? Have fun watching your ranking drop like a stone. Thankfully ranking doesn't seem to have much value right now, but I don't see that lasting long.
So what's better? Depends on what you want. I'll probably continue to play both (why choose?).
HS only because MTGA doesn't have a mobile client yet. As soon as I can play MTGA on my phone, I'm done with this game. Blizzard has shown that they don't know how to design cards anymore, and they aren't willing to take action on cards they designed poorly, they just double down on their bad mistakes. As a paper MTG player, at least if MTGA has the same problems, I have a local community who I can talk to about it and infinite content to consume from the actual pro players in the form of strategy podcasts and articles, as opposed to watching streams which are usually horribly commentated, horribly moderated, and just watching a guy click buttons while memeing and not interacting with chat at all. At least that's how I've felt watching HS pro streams (Amaz, Hafu, Kripp mostly). The "content creators" who actually create content are mostly around the same level as me (top 5 ranks, sometimes Legend if I tryhard), so I don't feel like I get much out of them and listen mostly for fun and not to improve at the game.
I played Hearthstone for years and I played MTGA for just one day, I hate to say this since this is Hearthstone forum, but I loved this game a lot just because of it has complexity and cool cards. But I'm not going to continue playing that game because I'm focused in buying other games instead sinking my money on this game.
The only problem is the game is not well healthy with imbalanced cards (Well, just like Hearthstone), but that's the only problem I have in that game, the rest is great! But since this is Hearthstone forum, I don't think the game is great for F2P players or it's too much to study in-game mechanics for Hearthstone players.
I think MTG wins outside of digital card games because it serves you a way to play the game in real life, which is the reason why the game is so popular. it was also one of my dreams to play this game long ago, I finally get to play it and I heartily enjoy this game a lot.
HS only because MTGA doesn't have a mobile client yet. As soon as I can play MTGA on my phone, I'm done with this game. Blizzard has shown that they don't know how to design cards anymore, and they aren't willing to take action on cards they designed poorly, they just double down on their bad mistakes. As a paper MTG player, at least if MTGA has the same problems, I have a local community who I can talk to about it and infinite content to consume from the actual pro players in the form of strategy podcasts and articles, as opposed to watching streams which are usually horribly commentated, horribly moderated, and just watching a guy click buttons while memeing and not interacting with chat at all. At least that's how I've felt watching HS pro streams (Amaz, Hafu, Kripp mostly). The "content creators" who actually create content are mostly around the same level as me (top 5 ranks, sometimes Legend if I tryhard), so I don't feel like I get much out of them and listen mostly for fun and not to improve at the game.
Seriously? You're moving FROM hearthstone TO MtG for balance?
Most standard metas i can recall had a maximum of two whole tier1 decks. The fact that Hearthstone has us so spoiled that if more than 2 out of 9 classes are weak we call it a bad meta, makes the move back to MtG a nightmare. Also, as someone who tried it recently, once you start remembering how "fun" it is for more than 50% of games to be decided by mana and/or color screw in limited, you'll start missing your mana crystals.
P.s. just choose better streamers, you've been watching the meme streams, check players like Dog etc
If you have an ordinary life i. e. you have a job, family, hobbies, so you don't have the time to grind for gold all day, these card games are just the most expensive games ever. These free to play games are basically pay to win.
I have neither the money nor the time to invest in another card came so I'm gonna stick with Hearthstone.
You have no idea what you're missing, dude.
There is people who don't care about Magic, just understand this
Leper Gnome
I don't care if they don't care. I'm going to make them love it, no matter the cost. :D
One thing that I loved about MTGA is the wild card system and I would love to see that in hearthstone. Opening a bunch of packs hoping for a certain epic or whatever only to get an epic you already had thats worth 1/4 of what you're trying to craft feels awful.
Getting a guaranteed wildcard every few packs along with the chance of getting one in any pack for an assigned rarity is a really great system, feels a lot less cheap than the whole dust value thing.
Hearthstone wins out on user friendliness and casual play by far though.
DiS iS a Hs FuRoM
If you could take Activision's big black...pr out of your mouths for a second, you would see that this in the Off topic section.
Anyway,i have played magic for 4days only and i love it so far but i willhold my judgement for now.
As for hs...well i havent touched it for more than a week now but i will be back when expansion arrives.To be honest hearthpwn is the only reason i've played hs for the last 2 years.
Where is the Spongebob meme image?
Leper Gnome
Not the only reason for me, but definitely one of them. ;)
I just started mtg the other day, honestly don't have a clue about the cards or anything, but the quick game mode (bo1?) were pretty fun even with basic decks...I did get a few of tgose mythic cards already (mythic rare or whatever it's called), so I'll try and build something of my own soon...
If someone could, please is there something like a tutorial for beginners, what to buy/craft, how many wildcards can I have at one time and general advice for someone who basically never played magic...I am regularly legend in HS so I can grasp the game concepts pretty easily probably, but these other things I don't wanna screw up (although I'm gonna play mtg super casual, HS is better for me, as people said, you can play for 5 minutes or for 5 hours, far more accesible than mtg in that regard)
You can't stop the signal.
I'll always prefer Magic over Hearthstone. I have so many fond memories of playing it with my friends, I prefer the game mechanics (even though lands are always a pain in the ass, I love all of the other mechanics), and I even prefer the art style. Of course, I have a pretty long history with Blizzard games as well, but a game like Hearthstone just isn't at the top of the list for me. I generally only play it because I can on mobile, and if it weren't for my collection and all golden heroes, I would probably have uninstalled it a while ago. Mostly, I just keep it to mess around with my wife and complete daily quests in anticipation for the next expansion. And that's the problem with Hearthstone for me. It's fun for the new expansion, maybe like two or three weeks, then it's boring. It seems like the only player who is actually using the new cards is me (obviously not true, but it doesn't seem like my opponents ever are using them).
As for Magic Arena, it's not perfect, but surprisingly, I'm playing and getting the maximum rewards for 15 wins a day, and I'm actually thoroughly enjoying it to boot. In the closed beta, I just crafted RDW with three copies of Hazoret, and it got old really fast. This time around, I'm just playing a budget esper control deck with Teferi (somehow got a free one from daily card rewards on top of the free one they give you for being a closed beta player) and even with a lower win rate, I'm having so much fun. If only I could transfer my Hearthstone dust to gems and just play Arena.
Ready for action!
But... LOL
Leper Gnome
Here is a decent guide that gives you some basic information as well as a free non unique code (usable for everyone) for three packs: https://www.toiletdrake.com/magic-arena-open-beta-survival-guide/
Crafting isn't recommended until you find a deck/playstyle that you enjoy. Like for me, I enjoy esper control (esper is just a term for Blue, White, Black color combination) so most of my crafting will center on those three colors. But some people enjoy mono green beatdown (aggro), mono black control (though I don't think there is one in this meta now), bant aggro (bant is White and Red), etc. Don't waste wildcards on crafting anything until you find out which style you prefer most. And you can store as many wildcards as you can get, so don't worry about losing any.
Also, when it comes to events, competitive events (with the word "competitive") are best of three matches with sideboards, so knowing the meta, knowing your opponent's deck, and understanding your own weaknesses is really important in that format. Also, the rewards are even better than just the standard events. Good luck and enjoy!
Ready for action!
Personally I feel they are fairly equal as each has positives in different ways.
I never really played card games until HS (yes, I'm one of those people) but because I like HS it got me to at least try other digital card games. I was mostly playing HS and Eternal for a while, but then I got into MTGA closed beta and pretty much switched from Eternal to MTGA as Eternal is just MTG in a digital, slightly different game.
I would like HS to be around for many more years to come, but as I've said here and on HS facebook posts previously, they need to really look at new, fun game modes to keep players interested in the long run. Right now I'd say I'm more of a HS fan, but if they continue to just release new cards but add no new game modes, I could see myself swinging to play more MTGA over time.
thanks, lots of helpful tips for me :)
I played the basic green deck mostly, because I had quests for green, and I quite liked it - ramping with elves early into basically any stronger creature felt pretty powerful :)
But I'll try them all out for sure :)
You can't stop the signal.
best card game: mtg
best online card game: hearthstone
mtga is awful, to play and to follow
Hearthstone is unfriendly for f2p players only if they want to be competitive. I, personally, have played for almost a year now and have spent only 25$. I have 6 complete decks, 2 of which are competitive. I have had many more before but sometimes the dust grind devastates me and I purge my decks.
I've played Magic since 1993, MTGO since its Beta, Hearthstone since its Beta and now play Arena. My thoughts:
1) Both Magic Arena and Hearthstone have solid UI for their respective games. Magic is a more complex game, so it requires a more complex UI.
2) Magic Arena is infinitely more enjoyable than MTGO. If I wanted to play Excel, I'd go to work. It's also much better than any of the Duels series. Arena owes a lot to the UI innovations that the game Eternal made, but props to them for taking the best ideas and making a great game from them.
3) Hearthstone is better to play for fun because the games don't take as long, and can never end anti-climatically due to manaflood/screw. I suspect that most HS players won't enjoy Magic for that element only. It also doesn't take itself so seriously, making it a more enjoyable experience.
4) Magic is better to play competitively due to the lack of random effects, and so much more opportunity to showcase playing skill through properly timed Instants and effects. There are far fewer "oops I win" moments in Magic, and so many more tactical decisions. Knowing when and how to block by itself makes Magic a more challenging, skill-based game.
5) Magic Arena does start you out with more, and better cards. The decks provided for free through the initial quests have a wide range of quality cards, including Mythic Rares, which are Magic's equivalent of Legendary cards. The quests can be a slog to get through, but hey, free cards!
6) In the long run, Magic Arena will be far more difficult to play as F2P, by a long shot. Hearthstone sets are around 140 cards and you need 2 of each playable. Magic sets are 350 cards and you need 4 of each playable, including Mythic Rares. Hearthstone releases 3 sets a year, Magic releases 4. While the "Wild Card" system is interesting, the dust system is far more friendly to F2P. Your Magic Arena collection will get heavily bogged down with pointless, limited only cards that aren't playable and can't be converted into cards you actually need. And if you commit to fully building a meta deck using your Wilds and the meta heavily shifts three months later, you're SOL. Can't sell. Can't trade. Can't dust.
7) Finally, Magic Arena doesn't have a casual mode for completing quests. Built a competitive Green/Black deck and have to play Blue/White cards for your gold? Have fun watching your ranking drop like a stone. Thankfully ranking doesn't seem to have much value right now, but I don't see that lasting long.
So what's better? Depends on what you want. I'll probably continue to play both (why choose?).
HS only because MTGA doesn't have a mobile client yet. As soon as I can play MTGA on my phone, I'm done with this game. Blizzard has shown that they don't know how to design cards anymore, and they aren't willing to take action on cards they designed poorly, they just double down on their bad mistakes. As a paper MTG player, at least if MTGA has the same problems, I have a local community who I can talk to about it and infinite content to consume from the actual pro players in the form of strategy podcasts and articles, as opposed to watching streams which are usually horribly commentated, horribly moderated, and just watching a guy click buttons while memeing and not interacting with chat at all. At least that's how I've felt watching HS pro streams (Amaz, Hafu, Kripp mostly). The "content creators" who actually create content are mostly around the same level as me (top 5 ranks, sometimes Legend if I tryhard), so I don't feel like I get much out of them and listen mostly for fun and not to improve at the game.
I played Hearthstone for years and I played MTGA for just one day, I hate to say this since this is Hearthstone forum, but I loved this game a lot just because of it has complexity and cool cards. But I'm not going to continue playing that game because I'm focused in buying other games instead sinking my money on this game.
The only problem is the game is not well healthy with imbalanced cards (Well, just like Hearthstone), but that's the only problem I have in that game, the rest is great! But since this is Hearthstone forum, I don't think the game is great for F2P players or it's too much to study in-game mechanics for Hearthstone players.
I think MTG wins outside of digital card games because it serves you a way to play the game in real life, which is the reason why the game is so popular. it was also one of my dreams to play this game long ago, I finally get to play it and I heartily enjoy this game a lot.
I like elementals and totems.
Seriously? You're moving FROM hearthstone TO MtG for balance?
Most standard metas i can recall had a maximum of two whole tier1 decks. The fact that Hearthstone has us so spoiled that if more than 2 out of 9 classes are weak we call it a bad meta, makes the move back to MtG a nightmare. Also, as someone who tried it recently, once you start remembering how "fun" it is for more than 50% of games to be decided by mana and/or color screw in limited, you'll start missing your mana crystals.
P.s. just choose better streamers, you've been watching the meme streams, check players like Dog etc
If you have an ordinary life i. e. you have a job, family, hobbies, so you don't have the time to grind for gold all day, these card games are just the most expensive games ever. These free to play games are basically pay to win.
I have neither the money nor the time to invest in another card came so I'm gonna stick with Hearthstone.