So, I wanted to make a more organized and constructive thread than the few we've had, even though it's bound to be a colossal failure on my part, but I might as well try. I want us to all point out our criticisms and explain our choices, explain what we think games could do better, etc, because at the end of the day, we're all trying to have fun, are we not?
So, to start. Hearthstone, for me, is obfuscated by one thing. Staleness. The gameplay's just too damn repetitive for me, but I want to know what you guys think on that front. I feel like a single, fairly small set each trimester of the year isn't enough. It just gets so boring for me, because not enough changes. In addition to this, the last few metas.... Have been less than optimal, to say the very least.
However, this is a double-edged sword. MTG(A) has had bad metas too. Anyone remember when Kaladesh was still around? Mono red aggro was arguably my worst time with the game, much like recent Hearthstone. So, in the end - on this front, I really just wish things were more exciting for hearthstone, and more balanced for MTG(A), which I would say Guilds of Ravnica helped with, unlike The Boomsday Project.
Now, for UI. Hearthstone wins, by far. The gameplay might not be the best in my opinion, but god damn does the UI look gorgeous. I don't even thing we can compare. MTG's is fine, just.... nowhere near as good as Hearthstone's.
And, last point I'll bring up is F2P fairness. Well, this is the point of contention. My issue with Hearthstone's F2P aspect is, from my point of view, abysmal unless you play a hell of a lot, and hard to have fun without a large collection. Now, for MTG(A), I feel the opposite way. I've only dropped $30 on it so far and already feel way better about the game than when I spent shittons of money on HS - More than I can remember. However, that doesn't mean it doesn't have its pitfalls - I don't think we've had enough time to see yet, since, as far as I'm aware, it also takes a decent amount of time to get a meta deck in MTG(A). So, for this one.... It's somewhere inbetween.
PLEASE, now, PLEASE don't let this thread devolve into a babyrage/salt/flamewar thread. It's going to happen, but know this. If we don't make it that way, it won't have to be that way. It's a community effort ;)
i think hearthstone wins for the flavor, and liveliness of it. MTGA does not have that kind of flavor to it, the ui is bad as you mentioned, but i love the gameplay of magic tons more, and i enjoy the extra packs/gold you can earn.
one thing MTGA does a lot better is the vast amounts of modes, you have drafts, sealed events, singleton, competitive and quick ladder, and the constructed events. this is a lot more than hearthstone and the amount of gold if more or less depending on which you play, and that is very good, because you can buy packs, then with your extra gold you can enter the constructed events for half the price of a pack, and still earn cards.
hearthstone does earn points for not using the gem system.
and i find it comforting that Magic has been around for 25 years, and so i know they wont screw things up as badly as hearthstone can, only being around for 4/5 years or so.
i think MTGA wins just because i enjoy Magic more in general, but hearthstone does the ui, and flavor better.
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Rejoice, for even in death, you have become children of Thanos.
I'm a f2p Hearthstone player and i can remember that even at the very beginning, when i was struggling i could have a lot of fun playing this game. I had enough gold for an arena run every day and i really didn't mind losing in constructed because everyghing felt fresh.
Neither of those statements stands for MTGA. The game makes it seem like f2p wont be viable, there are gem-only modes, the draft is way too expensive (you keep the cards, but i'm there for the draft, not the cards) and nothing at all feels "cool".
I really hope they introduce ghost drafts, otherwise i see myself uninstalling if it starts to feel like a constant uphill battle.
Honestly, hard to say for myself. Another point that no one has mentioned yet for hearthstone is accessibility. You can pop it on your phone, your tablet, your pc, whatever and play. As I often play on my cell this means a big thing for me (though I think MTG:A would be hard to reproduce on the phone).
I can say that I like better the wild card feature than the dust from hearthstone, though I don't understand it completely. Do you get a wild card when you have max copies of a card? If so this means that many people who try to fill their collection will get 4x the value.
I am going to vote Hearthstone for now, but give MTG:A a fighting chance.
1) Hearthstone connects me to familiar characters and themes (ie WoW), even though I have quit WoW after close to 10 years for the moment. Magic does not do this, it is just a random card game I could choose to play.
2) Hearthstone is more inclusive, which means you attract a wider scope of players. Magic, while it has attracted newbie players over the years it does so comparatively much more slowly since it is a much older game and of course more detailed mechanics/interactions. I'd say this attracts the potential for more try-harding opponents and less creativity, but this is easily a thread of its own.
3) Hearthstone will most likely always be more time friendly. Magic games are longer (not on-the-toilet games) and since my job takes up a lot more of my free time nowadays I'd rather not eat up most of my available free time to play 1-3 games playing Magic. Those of us adults who also have much more limited play time and who don't just want one hobby to eat up all of that time are more likely to also feel the same general way.
Bonus Point) On the topic of staleness OP it is not limited to a Hearthstone thing. I played Yu-Gi-Oh for many years, starting when it first debuted in the US, and you know what? Many of the same things in HS happened in Yu-Gi-Oh. Constant tug of war between aggro and control decks (smacking your opponent around with aggressive gorillas, tutoring gadgets, controlling games TER and countless sheep tokens, cards like MoF lasting many months and years through multiple banned/restricted lists in the same decks (going from semi-limited to limited, to banned), etc. The only difference with Yu-Gi-Oh is that they had a hate against combo / otk / ttk decks for some reason and banned every one of them unless they were meme-to-the-extreme with horrible win rates like Victory Dragon, Exodia, or Destiny Board. When it comes down to it, any card games that allows players to optimize their decks and share information with each other will eventually create stale metas. Magic doesn't suddenly mean the game is immune to something that Hearthstone is not immune to.
I love MTG more as a game, but MTG:A is not the best way to play it. I'd take paper over either of these any day. When presented between having to go either MTG:A or HS, I'd have to go with HS simply because I can do other stuff while playing, like talk to friends. As of now, MTG:A doesn't have a friends feature and Magic as a game requires you to pay more attention than you would for Hearthstone. Comparing MTG:A to HS is real dumb as both games play incredibly different, Hearthstone has been around for well over 4 years while MTG:A literally came out of open beta the other week. Once MTG:A catches up with functionality and the basic features, I think that game will be better simply because I like Magic more than I like HS.
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I don't have something witty about this deck, I just like it because Malygos is fun.
Haven't played MTGA, have no interest, I'm just here for two things:
1. I'd say Moderation is a concept that sometimes gets overlooked, and I don't mean Forum Mods, I mean personal moderation.
If you are always doing the same thing, and if you do that constantly and without taking even small breaks, multiple hours a day, you will always get fatigued and find something stale, even when objectively speaking, the game of Hearthstone, is in a state where due to it's balance, you are as free to experiment and use different strategies and you'll ever have that option.
I just say this because I tend to play a couple of hours a day when I have the option, do the Quests. And I don't feel the burn out sensation that players, and particularly streamers, feel. You can only do the same things for years and years, hours and hours daily, before you enter exhaustion from the game. This is where moderation comes in.
I see this excuse a lot. It's simply irrelevant to the majority of people. If you want to go talk to savjz, then go to his twitter account and try to convince him that it's his fault he isn't having fun with Hearthstone anymore. You would of course have to ignore the fact that he legitimately enjoyed the game for years and stated that one of his main reasons for leaving wasn't fatigue, but rather loss of hope. That some day, Hearthstone will be the game it should be after five years on the market with billions of dollars in revenue to support it.
But no. Let's pretend the fatigue is all coming from the players playing this game and it's their fault if they don't enjoy it. Not the fact that the meta is in a miserable state, where match ups are decided before the coin flip and your in game decisions are borderline irrelevant. It's not the fact that Blizzard hasn't introduced a new game mode in the last three years. It's not the fact that the last two expansion did squat to bring new and fun decks to the game that we hadn't seen before. I could go on, but this is about MTGA vs Hearthstone. Keep your petty defense out of it.
Tried it a bit last night, it was fun but until they make a mobile app it's a no go for me. I play mostly at work or on the move, or in bed before going to sleep. Sitting in front of a computer to play games is a luxury I can rarely afford these days with job and family to consider.
Card game discussion is nothing new here. That includes games outside of the Hearthstone bubble. Welcome to the forum.
I see this excuse a lot. It's simply irrelevant to the majority of people. If you want to go talk to savjz, then go to his twitter account and try to convince him that it's his fault he isn't having fun with Hearthstone anymore. You would of course have to ignore the fact that he legitimately enjoyed the game for years and stated that one of his main reasons for leaving wasn't fatigue, but rather loss of hope. That some day, Hearthstone will be the game it should be after five years on the market with billions of dollars in revenue to support it.
But no. Let's pretend the fatigue is all coming from the players playing this game and it's their fault if they don't enjoy it. Not the fact that the meta is in a miserable state, where match ups are decided before the coin flip and your in game decisions are borderline irrelevant. It's not the fact that Blizzard hasn't introduced a new game mode in the last three years. It's not the fact that the last two expansion did squat to bring new and fun decks to the game that we hadn't seen before. I could go on, but this is about MTGA vs Hearthstone. Keep your petty defense out of it.
Ramsey Bolton is going to skin you alive when he sees those poll results lol
Hehe. XD
You people really don't know what's good for you. Keep playing and investing a lot of time in this silly game called Hearthstone, while complaining all the time about it, especially in the salt thread (which is nothing else than a masochistic attitude). Meanwhile, I will continue having fun playing this super amazing game MtG: Arena. I hope some day, for the good of you, you will realize the huge mistake you have made.
i love mtg and played it for almost 10 years (physical version), but sadly it does not translate well into virtual mode simply because you need prompts for every phase / instant answers and it gets slow and boring af...
I'm a f2p Hearthstone player and i can remember that even at the very beginning, when i was struggling i could have a lot of fun playing this game. I had enough gold for an arena run every day and i really didn't mind losing in constructed because everyghing felt fresh.
Neither of those statements stands for MTGA. The game makes it seem like f2p wont be viable, there are gem-only modes, the draft is way too expensive (you keep the cards, but i'm there for the draft, not the cards) and nothing at all feels "cool".
I really hope they introduce ghost drafts, otherwise i see myself uninstalling if it starts to feel like a constant uphill battle.
This summizes my opinion. That most drafts are behind a paywall disqualifies it immediately if you want to go F2P; hearthstone arena has finally gotten to a place where it's stable and enjoyable, everyone agrees on this. If you're F2P you can regularly play arena and enjoy the game, that is not the case for MTGA and it's a damn shame they went that direction.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
I've been playing MTGA a decent amount the last few days, and man, it is just sooo much more interesting to play. And I still like Hearthstone! I'm not fatigued by it like some people imply. There's just so much more to do in all phases of the game.
I do hear that the f2p aspect of MTGA is much more penalizing, which makes sense, because you can have up to 4 of any card in a deck. Imagine needing to craft 4 legendaries for your decks here? It would be insane. That would be the only thing turning me off of MTGA, but I'll see.
Honestly, I've been very impressed with how smoothly MTGA plays. I've only done Core Drafts and regular games so far, but I expected the game to be clunky when playing it. Obviously my first game I was waiting for the opponent to advance his turn before I realized the game was waiting for me because I had a creature who had an ability he can use, but as soon as I learned that, it became super smooth.
I really encourage a lot of people to try the game out. Starting the game is fairly easy from an f2p standpoint, thanks to some free decks given away off the start. It should be obvious that you can't expect to reach top grandmaster legend or whatever with those decks, but they are great starting points, with lots of different ways to play. If they manage the game well (I hear Wizards of the Coast isn't great at this, especially for casual people lol), the sky is the limit for MTGA.
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Twitch name: Anatak15 NA Legend Season 48, 49, 52, 53, 54, 74
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So, I wanted to make a more organized and constructive thread than the few we've had, even though it's bound to be a colossal failure on my part, but I might as well try. I want us to all point out our criticisms and explain our choices, explain what we think games could do better, etc, because at the end of the day, we're all trying to have fun, are we not?
So, to start. Hearthstone, for me, is obfuscated by one thing. Staleness. The gameplay's just too damn repetitive for me, but I want to know what you guys think on that front. I feel like a single, fairly small set each trimester of the year isn't enough. It just gets so boring for me, because not enough changes. In addition to this, the last few metas.... Have been less than optimal, to say the very least.
However, this is a double-edged sword. MTG(A) has had bad metas too. Anyone remember when Kaladesh was still around? Mono red aggro was arguably my worst time with the game, much like recent Hearthstone. So, in the end - on this front, I really just wish things were more exciting for hearthstone, and more balanced for MTG(A), which I would say Guilds of Ravnica helped with, unlike The Boomsday Project.
Now, for UI. Hearthstone wins, by far. The gameplay might not be the best in my opinion, but god damn does the UI look gorgeous. I don't even thing we can compare. MTG's is fine, just.... nowhere near as good as Hearthstone's.
And, last point I'll bring up is F2P fairness. Well, this is the point of contention. My issue with Hearthstone's F2P aspect is, from my point of view, abysmal unless you play a hell of a lot, and hard to have fun without a large collection. Now, for MTG(A), I feel the opposite way. I've only dropped $30 on it so far and already feel way better about the game than when I spent shittons of money on HS - More than I can remember. However, that doesn't mean it doesn't have its pitfalls - I don't think we've had enough time to see yet, since, as far as I'm aware, it also takes a decent amount of time to get a meta deck in MTG(A). So, for this one.... It's somewhere inbetween.
PLEASE, now, PLEASE don't let this thread devolve into a babyrage/salt/flamewar thread. It's going to happen, but know this. If we don't make it that way, it won't have to be that way. It's a community effort ;)
i think hearthstone wins for the flavor, and liveliness of it. MTGA does not have that kind of flavor to it, the ui is bad as you mentioned, but i love the gameplay of magic tons more, and i enjoy the extra packs/gold you can earn.
one thing MTGA does a lot better is the vast amounts of modes, you have drafts, sealed events, singleton, competitive and quick ladder, and the constructed events. this is a lot more than hearthstone and the amount of gold if more or less depending on which you play, and that is very good, because you can buy packs, then with your extra gold you can enter the constructed events for half the price of a pack, and still earn cards.
hearthstone does earn points for not using the gem system.
and i find it comforting that Magic has been around for 25 years, and so i know they wont screw things up as badly as hearthstone can, only being around for 4/5 years or so.
i think MTGA wins just because i enjoy Magic more in general, but hearthstone does the ui, and flavor better.
Rejoice, for even in death, you have become children of Thanos.
I'm a f2p Hearthstone player and i can remember that even at the very beginning, when i was struggling i could have a lot of fun playing this game. I had enough gold for an arena run every day and i really didn't mind losing in constructed because everyghing felt fresh.
Neither of those statements stands for MTGA. The game makes it seem like f2p wont be viable, there are gem-only modes, the draft is way too expensive (you keep the cards, but i'm there for the draft, not the cards) and nothing at all feels "cool".
I really hope they introduce ghost drafts, otherwise i see myself uninstalling if it starts to feel like a constant uphill battle.
Honestly, hard to say for myself. Another point that no one has mentioned yet for hearthstone is accessibility. You can pop it on your phone, your tablet, your pc, whatever and play. As I often play on my cell this means a big thing for me (though I think MTG:A would be hard to reproduce on the phone).
I can say that I like better the wild card feature than the dust from hearthstone, though I don't understand it completely. Do you get a wild card when you have max copies of a card? If so this means that many people who try to fill their collection will get 4x the value.
I am going to vote Hearthstone for now, but give MTG:A a fighting chance.
For it is summed up like this.
1) Hearthstone connects me to familiar characters and themes (ie WoW), even though I have quit WoW after close to 10 years for the moment. Magic does not do this, it is just a random card game I could choose to play.
2) Hearthstone is more inclusive, which means you attract a wider scope of players. Magic, while it has attracted newbie players over the years it does so comparatively much more slowly since it is a much older game and of course more detailed mechanics/interactions. I'd say this attracts the potential for more try-harding opponents and less creativity, but this is easily a thread of its own.
3) Hearthstone will most likely always be more time friendly. Magic games are longer (not on-the-toilet games) and since my job takes up a lot more of my free time nowadays I'd rather not eat up most of my available free time to play 1-3 games playing Magic. Those of us adults who also have much more limited play time and who don't just want one hobby to eat up all of that time are more likely to also feel the same general way.
Bonus Point) On the topic of staleness OP it is not limited to a Hearthstone thing. I played Yu-Gi-Oh for many years, starting when it first debuted in the US, and you know what? Many of the same things in HS happened in Yu-Gi-Oh. Constant tug of war between aggro and control decks (smacking your opponent around with aggressive gorillas, tutoring gadgets, controlling games TER and countless sheep tokens, cards like MoF lasting many months and years through multiple banned/restricted lists in the same decks (going from semi-limited to limited, to banned), etc. The only difference with Yu-Gi-Oh is that they had a hate against combo / otk / ttk decks for some reason and banned every one of them unless they were meme-to-the-extreme with horrible win rates like Victory Dragon, Exodia, or Destiny Board. When it comes down to it, any card games that allows players to optimize their decks and share information with each other will eventually create stale metas. Magic doesn't suddenly mean the game is immune to something that Hearthstone is not immune to.
asking whats better mtga or hs on a hs chatroom OMEGALUL
I love MTG more as a game, but MTG:A is not the best way to play it. I'd take paper over either of these any day. When presented between having to go either MTG:A or HS, I'd have to go with HS simply because I can do other stuff while playing, like talk to friends. As of now, MTG:A doesn't have a friends feature and Magic as a game requires you to pay more attention than you would for Hearthstone. Comparing MTG:A to HS is real dumb as both games play incredibly different, Hearthstone has been around for well over 4 years while MTG:A literally came out of open beta the other week. Once MTG:A catches up with functionality and the basic features, I think that game will be better simply because I like Magic more than I like HS.
I don't have something witty about this deck, I just like it because Malygos is fun.
^ This was my initial reaction before posting lol
Card game discussion is nothing new here. That includes games outside of the Hearthstone bubble. Welcome to the forum.
I see this excuse a lot. It's simply irrelevant to the majority of people. If you want to go talk to savjz, then go to his twitter account and try to convince him that it's his fault he isn't having fun with Hearthstone anymore. You would of course have to ignore the fact that he legitimately enjoyed the game for years and stated that one of his main reasons for leaving wasn't fatigue, but rather loss of hope. That some day, Hearthstone will be the game it should be after five years on the market with billions of dollars in revenue to support it.
But no. Let's pretend the fatigue is all coming from the players playing this game and it's their fault if they don't enjoy it. Not the fact that the meta is in a miserable state, where match ups are decided before the coin flip and your in game decisions are borderline irrelevant. It's not the fact that Blizzard hasn't introduced a new game mode in the last three years. It's not the fact that the last two expansion did squat to bring new and fun decks to the game that we hadn't seen before. I could go on, but this is about MTGA vs Hearthstone. Keep your petty defense out of it.
I've been a magic player for 10 years and a Hearthstone player for less that 2
And this is my ranking
MTG >>> HS >>>>>>>>>>>>>>>>>> MTGA
Arena is just too slow and does not reflect the joy of playing Magic with cardboard cards facing your opponeny
Ramsey Bolton is going to skin you alive when he sees those poll results lol
It's nothing new, but expecting the poll to ever be in favor for the game that the fansite is not centered around is a bit of a pipe dream.
Tried it a bit last night, it was fun but until they make a mobile app it's a no go for me. I play mostly at work or on the move, or in bed before going to sleep. Sitting in front of a computer to play games is a luxury I can rarely afford these days with job and family to consider.
Never played MTG and have no time nor interest to start now, so that is easy for me :)
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They are not comparable.
Stop trying to force people to like other games over hearthstone.
HS is unique as Magic Arena
Leper Gnome
go away
Hehe. XD
You people really don't know what's good for you. Keep playing and investing a lot of time in this silly game called Hearthstone, while complaining all the time about it, especially in the salt thread (which is nothing else than a masochistic attitude). Meanwhile, I will continue having fun playing this super amazing game MtG: Arena. I hope some day, for the good of you, you will realize the huge mistake you have made.
i love mtg and played it for almost 10 years (physical version), but sadly it does not translate well into virtual mode simply because you need prompts for every phase / instant answers and it gets slow and boring af...
This summizes my opinion. That most drafts are behind a paywall disqualifies it immediately if you want to go F2P; hearthstone arena has finally gotten to a place where it's stable and enjoyable, everyone agrees on this. If you're F2P you can regularly play arena and enjoy the game, that is not the case for MTGA and it's a damn shame they went that direction.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
I've been playing MTGA a decent amount the last few days, and man, it is just sooo much more interesting to play. And I still like Hearthstone! I'm not fatigued by it like some people imply. There's just so much more to do in all phases of the game.
I do hear that the f2p aspect of MTGA is much more penalizing, which makes sense, because you can have up to 4 of any card in a deck. Imagine needing to craft 4 legendaries for your decks here? It would be insane. That would be the only thing turning me off of MTGA, but I'll see.
Honestly, I've been very impressed with how smoothly MTGA plays. I've only done Core Drafts and regular games so far, but I expected the game to be clunky when playing it. Obviously my first game I was waiting for the opponent to advance his turn before I realized the game was waiting for me because I had a creature who had an ability he can use, but as soon as I learned that, it became super smooth.
I really encourage a lot of people to try the game out. Starting the game is fairly easy from an f2p standpoint, thanks to some free decks given away off the start. It should be obvious that you can't expect to reach top grandmaster legend or whatever with those decks, but they are great starting points, with lots of different ways to play. If they manage the game well (I hear Wizards of the Coast isn't great at this, especially for casual people lol), the sky is the limit for MTGA.
Twitch name: Anatak15
NA Legend Season 48, 49, 52, 53, 54, 74