I saw some streamers play artifact and it seems a little dumb as a game.20$ is not much but i dont see it be popular after like 2-3 months...
Dumb in what way? I never heard ppl saying that about the game on the contrary actually. They say that one of the major downfalls is its way too complex
Sometimes being too complex makes you dumb!It's like chess.It's too complex. You can play 2-3 game a day and that's it. You must be so dedicated to the game to keep playing it. That's why i think that after 2-3 months with the new hs expansion new mtga's updates they will quit it.
So complexity challenging you to actually think makes you dumb? You sound like you've been exposed to complexity too much.
i think he saids dumb because its overcomplex. In that sense its right. If you are not a fan of chess you will never understand why people is soooo in the game. Same with video games and sport. If a person that only play online TCG because he likes have fun but not want to learn a game for actually make the money spend worth see Artifact the first thing that person will said is probably "this is so dumb as a concept, next"
That said this is very common in valve games. I dont why but Valve dont like the free to play community. I supposed its because their games are aimned for very specific public so they cant afford offers a free way to play their games but i kinda understand that because i dont see how Artifact or counter strike online will worth if this games dont force you to pay atleast one time.
I was down for artifact, but the business model is disgusting. And people say blizzard is greedy.
I'm someone who drops cash on every single expansion in Hearthstone, and Artifact is too rich for me. In hearthstone, I pay when I feel like having more cards. At any point, I can choose not to buy new cards and keep playing. In fact, I can go ftp and just have a less impressive collection, I can dust my wild legendaries to stay competitive, or I can skip 2-3 expansions and just craft one or two legend viable decks and get back into it.
In artifact, the competitive mode has event tickets. And as soon as I stop buying them I'm not playing the mode I want to play. The amount I play of hearthstone, I'd probably be shelling out 5 bucks for tickets every 2-3 days, and more on days when I binge. Sure, you can earn event tickets...at 20 cards to one event! Lol. That's an in game exchange rate that makes dusting seem generous
If artifact was $200, not 20, but I got the full experience, I'd play happily. But I refuse to pay everytime I want to play.
For those who will compare to arena, arena is vastly different. First, it isn't the major competitive mode of hearthstone. Second, it can be bought with in game currency. Great players easily play infinite for free, but regular players will still be able to afford an arena run every day (50g quest + 50 gold in wins, plus winnings from last run), or if you play less and are very bad, at least one run every two days. The only way to reliably get new event tickets is to pay. Even winning only gets you back your original ticket, so unlike hearthstone you can't bank currency by winning.
Trust me, artifact will run streamers who play all day like over a 1000 a year, maybe a lot more. Kripp dropped 300 already on the beta. The game is pricey.
valve enabled decktracker, you can now see opponents deck in constructed and draft
No, you can see what they have played so far in those mode, same with what you can do with a pen and paper.
yes, you can see whole deck before the game
wow, I didn't know that. That is complete garbage, wtf were they thinking? Is it a bug or is it intended?
intended, aiming for tournaments and pro scene, i guess :(
The fuck is this bullshit?! Even if, after hitting my head against a brick wall, I someone become stupid enough to think that it is ok for constructed what is the point of playing strategically in draft when you can just see your opponent's deck? Imagine having this in hs and run into a mage in the Arena? Oh, looks like I don't have to play around Flamestrike because mage doesn't have it! Time to go wide huehuehuehue
I bought artifact the other day and i can't wait to play it tomorrow, there's nothing wrong with hearthstone though, it's just not for me, i'm tired of this meta, and might check it out when literally every playable card rotates out next year, but who knows, it might be 100% aggro then too.
From what i can tell about this thread the most upvoted comments are idiots saying "You just don't like hearthstone cuz ur bad :sunglasses:", which i could literally quote but i'm too lazy, and honestly that's just retarded. If you are tired of something and you want to try something else instead, that's completely fine, it's people like that that make people want to quit playing in the first place.
The pricetag for artifact is seen as a big issue for people, but i grew up with physical copy card games, where you just pay a fixed amount and you get what you get and there's nothing you can do about it, sure you could sell a rare thing you got, as long as you didn't bend it or scratch it, and only if someone cared to actually buy it from you. But in artifact it's completely different, it uses the steam market, which some have hounded for being scummy(which i can't really argue with since there's always some idiot trying to highball you on something that is worth nothing), but if you actually know what you're doing it's not that hard to work with, kinda like the AH in WoW if you're more familiar with that. I'm pretty sure there are some people that will just pay the $20 pricetag, open the packs that they got just for buying the game, and flood the market day one with that stuff, knowing they're not even going to play the game.
A five dollar ticket for tournaments is nothing new from valve, dota has them all the time, but you don't even need to buy them, they just give you a chance to get in game rewards from things that happen in the tourny you're watching, just like dota from what i understand about it. And honestly that was never something i was interested in, but luckily for me, i don't HAVE to buy the tickets that i don't care about.
There's honestly no reason to not just be civil about this shit. If you're opinion is "Oh, well artifact isn't going to catch on anyway, you'll all be back" then there is no need to make fun of and belittle the people that like it, because all you're doing is making sure they don't want to come back to hearthstone.
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Those who are given more in life, must not cling to it, but risk it all at every moment!
I bought artifact the other day and i can't wait to play it tomorrow, there's nothing wrong with hearthstone though, it's just not for me, i'm tired of this meta, and might check it out when literally every playable card rotates out next year, but who knows, it might be 100% aggro then too.
From what i can tell about this thread the most upvoted comments are idiots saying "You just don't like hearthstone cuz ur bad :sunglasses:", which i could literally quote but i'm too lazy, and honestly that's just ********. If you are tired of something and you want to try something else instead, that's completely fine, it's people like that that make people want to quit playing in the first place.
The pricetag for artifact is seen as a big issue for people, but i grew up with physical copy card games, where you just pay a fixed amount and you get what you get and there's nothing you can do about it, sure you could sell a rare thing you got, as long as you didn't bend it or scratch it, and only if someone cared to actually buy it from you. But in artifact it's completely different, it uses the steam market, which some have hounded for being scummy(which i can't really argue with since there's always some idiot trying to highball you on something that is worth nothing), but if you actually know what you're doing it's not that hard to work with, kinda like the AH in WoW if you're more familiar with that. I'm pretty sure there are some people that will just pay the $20 pricetag, open the packs that they got just for buying the game, and flood the market day one with that stuff, knowing they're not even going to play the game.
A five dollar ticket for tournaments is nothing new from valve, dota has them all the time, but you don't even need to buy them, they just give you a chance to get in game rewards from things that happen in the tourny you're watching, just like dota from what i understand about it. And honestly that was never something i was interested in, but luckily for me, i don't HAVE to buy the tickets that i don't care about.
There's honestly no reason to not just be civil about this shit. If you're opinion is "Oh, well artifact isn't going to catch on anyway, you'll all be back" then there is no need to make fun of and belittle the people that like it, because all you're doing is making sure they don't want to come back to hearthstone.
You've absolutely missed the point on why people are complaining about 20$ price tag. 20$ price tag is not the problem here. The problem with this game is that you have to pay additional money every single time when you want to play anything in this game. Want to draft? Pay. Want to play constructed? Pay. Want to play draft and keep the cards that you've drafted? Pay. Everything that you do in this game requires that you pay an additional amount of money every single time! Imagine having to toss 1$ every time when you play ranked mode in HS because that's Arfticat for you :)
You don't HAVE to buy the tickets that you don't care about. You just HAVE to buy ticket for every single thing in this game...unless, you know, just watching the menu screen is the reason for you buying the game :P
I bought artifact the other day and i can't wait to play it tomorrow, there's nothing wrong with hearthstone though, it's just not for me, i'm tired of this meta, and might check it out when literally every playable card rotates out next year, but who knows, it might be 100% aggro then too.
From what i can tell about this thread the most upvoted comments are idiots saying "You just don't like hearthstone cuz ur bad :sunglasses:", which i could literally quote but i'm too lazy, and honestly that's just ********. If you are tired of something and you want to try something else instead, that's completely fine, it's people like that that make people want to quit playing in the first place.
The pricetag for artifact is seen as a big issue for people, but i grew up with physical copy card games, where you just pay a fixed amount and you get what you get and there's nothing you can do about it, sure you could sell a rare thing you got, as long as you didn't bend it or scratch it, and only if someone cared to actually buy it from you. But in artifact it's completely different, it uses the steam market, which some have hounded for being scummy(which i can't really argue with since there's always some idiot trying to highball you on something that is worth nothing), but if you actually know what you're doing it's not that hard to work with, kinda like the AH in WoW if you're more familiar with that. I'm pretty sure there are some people that will just pay the $20 pricetag, open the packs that they got just for buying the game, and flood the market day one with that stuff, knowing they're not even going to play the game.
A five dollar ticket for tournaments is nothing new from valve, dota has them all the time, but you don't even need to buy them, they just give you a chance to get in game rewards from things that happen in the tourny you're watching, just like dota from what i understand about it. And honestly that was never something i was interested in, but luckily for me, i don't HAVE to buy the tickets that i don't care about.
There's honestly no reason to not just be civil about this shit. If you're opinion is "Oh, well artifact isn't going to catch on anyway, you'll all be back" then there is no need to make fun of and belittle the people that like it, because all you're doing is making sure they don't want to come back to hearthstone.
You've absolutely missed the point on why people are complaining about 20$ price tag. 20$ price tag is not the problem here. The problem with this game is that you have to pay additional money every single time when you want to play anything in this game. Want to draft? Pay. Want to play constructed? Pay. Want to play draft and keep the cards that you've drafted? Pay. Everything that you do in this game requires that you pay an additional amount of money every single time! Imagine having to toss 1$ every time when you play ranked mode in HS because that's Arfticat for you :)
You don't HAVE to buy the tickets that you don't care about. You just HAVE to buy ticket for every single thing in this game...unless, you know, just watching the menu screen is the reason for you buying the game :P
To hopefully help with the questions that have been coming up about what you get for free after your initial $20 purchase of the game and what costs extra money here's a write up. I also noticed my original comment is getting pasted around, so hopefully this makes that info a bit easier to find if it's its own post.
The modes and costs basically breaks down to this.
Currently for the modes that don't require event tickets and are free to play after buying the game:
Bot Matches: It's as it sounds, you can play against the computer and you can provide the computer with any deck possible since the computer has access to all of the cards, so this let's you semi-test things out against certain decks.
Constructed Matchmaking: You just queue up and get matched against people near your MMR. It's worth noting that currently MMR is hidden.
Casual Constructed: This is set up in what they call the Gauntlet format, which is basically like how arena in Hearthstone works in that you try to win up to 5 times with a single deck that you lock in before you lose twice. It will keep track of how many runs you've completed with 5 wins and will show it on the mode menu. They've said they plan to add more progression to the Gauntlet modes at some point but it hasn't been fleshed out beyond that for now.
Playing with friends or an open game (I'm not sure the specifics on open games): When playing with friends and I'm guessing with other players in direct challenges, you are able to lend each other decks that either of you have built. You can also do custom rules and other formats.
Playing in Tournaments: These are community made tournaments that can have custom rules, play the standard format, or be in the draft format. Currently the only type of tournament that can be made are ones with no entry free and no prizes.
Casual Phantom Draft: They added this today as a result of the blowback that resulted after the NDA was lifted, It's the same draft format with the same Gauntlet rules in place, win 5 before losing 2, and just like Casual Constructed currently all you get is the game keeping track of how many times you win the full 5. There is no entry fee with event tickets for this mode, you don't get to keep the cards you draft and you get no prizes at the end, so it's purely for draft practice and for the fun of it. Valve went out and said that currently if people try to abandon often in that mode if they have a bad draft they will be hit with a 30 min timer before they can queue for casual draft again.
Challenge Events: Currently the one running in the beta and probably for launch is the Call to Arms set event. This essentially gives you 6 premade decks using cards from the Call to Arms set and you pick one and run a gauntlet format with it. Since it's free there are no prizes and its mainly for the fun of it, trying out the set, and seeing how many completed runs you can do against other players. This is the current event and I'm going to guess it will rotate out with other featured challenges so we'll see what they end up doing down the line.
For the modes in the game that require an entry fee, which means you must ante up event tickets which are $1 each:
Expert Constructed: Price - 1 Event Ticket. Runs in the Gauntlet format and you get prizes at the end if you do well enough in this format you use a deck you made with cards from your collection. The prizes are 3 wins = 1 event ticket, 4 wins = 1 event ticket & 1 pack, 5 wins = 1 event ticket & two packs. So winning 3 wins means you get your entry fee back and can try again.
Phantom Draft: Price - 1 Event Ticket. Gauntlet format with drafting to build your deck but you don't get to keep the cards you drafted at the end. The prizes are the same as Expert constructed.
Keeper Draft: Price - 2 Event Tickets and 5 unopened packs. Gauntlet format with draft construction but you get to keep all the cards you drafted at the end along with any prizes you win. Prizes are 3 wins = 2 event tickets and 1 pack, 4 wins = 2 event tickets & 2 packs, 5 wins = 2 event ticket & three packs. It's worth noting that packs themselves are $2 each so this is the most expensive mode but you stand to get the most cards from it however since the most you can get from 1 run is 3 packs you can't do this mode repeatedly for free unless you used the tickets you won back to get 2 more packs from phantom draft or expert constructed.
Prize Tournaments: Price ???. This is planned to be added later where people in the community can make tournaments with buy-ins using event tickets and win prizes at the end. They haven't detailed this much yet besides that it's coming as far as I have seen.
Ways to get cards for your collection basically break down into either:
Packs: $2 each or won from expert modes, you get 12 cards with 1 card guaranteed rare (only 3 rarities: common, uncommon, rare), 2 guaranteed item cards, and 1 guaranteed hero.
Marketplace: Cards can be bought and sold on the Steam marketplace and while this is not going to be up yet until launch the common guess is that most cards are going to be really cheap to get, like under $0.10 cheap barring certain high demand ones, but we'll see when that happens since that's just theorizing.
Trading: A feature that is not in currently but to be added, we'll see the details for this whenever it ends up coming around. A guess would be that part of the reason for the delay is to wait for the market to settle out a bit first after launch.
Event Tickets: For events to win prizes if you win enough. You can buy these for $1 each and they will be adding a method to recycle unwanted duplicate cards into event tickets at a rate of 20 cards of any rarity per 1 event ticket. Although this will mainly be a method to get rid of cards that are unsellable, i.e. cards that everyone gets from the start that come from packs or you picked up in keeper draft because they were a good pick for that draft run.
Buying the game with it's $20 price tag gives you 2 starter decks, 10 packs, and 5 event tickets. So with that start you are able to run two Keeper Draft runs from the start if you want to instead of opening the packs right away using the 10 packs and 4 of your event tickets.
Hopefully that helps out anyone with making their decisions of giving the game a shot or not. Feel free to let me know if there is anything I missed and I can make some updates when I have the time."
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Those who are given more in life, must not cling to it, but risk it all at every moment!
Eh, my concern has less to do with the economy, although that does have me wary because I would be a "casual player". I'm more concerned about the HUGE negative backlash of publicity by the community and how that may hurt the game. The plus side is Valve has made changes for the better. In light of all the dissent and negativity I do wonder how long matchmaking will take with the player base being divided into all these different game modes which there are quite a few.
It also looks like constructed play may be garbage going by a critique of the heroes and cards by Dantics: https://www.youtube.com/watch?v=wSHHuIeYACc ... Fast Forward to minute 11:00 to listen to his review of some of these cards. For example: A blue mage hero has more HP than the blue hero who is suppose to be a tank... that just seems ass backwards to me.
I also find the ability to play a hero's signature card even without the hero active on the board kind of diminishes the whole point of a hero being unique and special. Essentially you pick your heroes, get their special abilities and use them whenever you want if you have the correct color card present on your board and the mana to spend the action.
I'm very interested in the game, it looks really polished and I do want to give it a try but I will probably wait until after the initial release to see how much damage has been done with the way Valve has poorly managed and marketed their new game. At least Valve has made it possible to play the game to some extent and still be able to request a refund.
And how, prey tell, do you plan on getting cards to play those modes outside of draft? I mean, if starter deck only and no reward draft is the way you wish to play the game, sure, knock yourself out.
And how, prey tell, do you plan on getting cards to play those modes outside of draft? I mean, if starter deck only and no reward draft is the way you wish to play the game, sure, knock yourself out.
Okay well i'll say it again since you apparently couldn't be bothered to read my original post to this thread, that day 1 the market will be flooded with cheap cards from people that are looking to cash out in the steam market, everyone on steam that knows the market knows about these people, they're the same people that buy cheap games on steam just to sell the trading cards. Personally one dollar for a pack doesn't seem like that much of an issue for me when there's a guarantee of getting actual good cards that you can trade up if you want using the recycling feature, but if i don't want to do that i can spend the thirty cents of loose change i have on my account to just buy the card i want.
Bring me the next ignorant hater.
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Those who are given more in life, must not cling to it, but risk it all at every moment!
You can play 6 constructed decks in the Call to Arms event without needing to own the cards. I think it's very possible to spend the $20 and get tons of value out of the game based on the changes they have made since Open Beta.
FFS, dinner and a movie cost more with less return, so take that into perspective if you want to be a frugal curmudgeon when it comes to being entertained, lol.
And how, prey tell, do you plan on getting cards to play those modes outside of draft? I mean, if starter deck only and no reward draft is the way you wish to play the game, sure, knock yourself out.
Okay well i'll say it again since you apparently couldn't be bothered to read my original post to this thread, that day 1 the market will be flooded with cheap cards from people that are looking to cash out in the steam market, everyone on steam that knows the market knows about these people, they're the same people that buy cheap games on steam just to sell the trading cards. Personally one dollar for a pack doesn't seem like that much of an issue for me when there's a guarantee of getting actual good cards that you can trade up if you want using the recycling feature, but if i don't want to do that i can spend the thirty cents of loose change i have on my account to just buy the card i want.
Bring me the next ignorant hater.
packs: $2 each or won from expert modes, you get 12 cards with 1 card guaranteed rare (only 3 rarities: common, uncommon, rare), 2 guaranteed item cards, and 1 guaranteed hero.
You can play 6 constructed decks in the Call to Arms event without needing to own the cards. I think it's very possible to spend the $20 and get tons of value out of the game based on the changes they have made since Open Beta.
FFS, dinner and a movie cost more with less return, so take that into perspective if you want to be a frugal curmudgeon when it comes to being entertained, lol.
That is correct, you get 6 decks to play in that mode, but if you want to put it into perspective, it is the same as saying that HS gives you 9 constructed decks when you install it, which is also true. How long were you entertained with your 9 HS starter decks?
Again, it is not about the initial cost. 20$-40$-60$-100$ whatever pocketchange amount of money the game costs is besides the point. The idea that you have to pay additionally for so much content is the problem. Will playing free modes satisfy you for a month? Yea, probably. What happens then? What happens when the deck that you were given and, lets even say, somewhat upgraded when the game came out, becomes heavily countered and nigh unplayable even in free constructed? Sure, you can go and pay up to buy some more cards, ok, but what will you do when this problem keeps repeating, which it will because that is the nature of card games, over time more powerful cards show up?
The economic model is not sustainable in the long run unless you're dedicated to be a paying player. People are already whining that hs, of all things, is not f2p friendly.
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i think he saids dumb because its overcomplex. In that sense its right. If you are not a fan of chess you will never understand why people is soooo in the game. Same with video games and sport. If a person that only play online TCG because he likes have fun but not want to learn a game for actually make the money spend worth see Artifact the first thing that person will said is probably "this is so dumb as a concept, next"
That said this is very common in valve games. I dont why but Valve dont like the free to play community. I supposed its because their games are aimned for very specific public so they cant afford offers a free way to play their games but i kinda understand that because i dont see how Artifact or counter strike online will worth if this games dont force you to pay atleast one time.
I was down for artifact, but the business model is disgusting. And people say blizzard is greedy.
I'm someone who drops cash on every single expansion in Hearthstone, and Artifact is too rich for me. In hearthstone, I pay when I feel like having more cards. At any point, I can choose not to buy new cards and keep playing. In fact, I can go ftp and just have a less impressive collection, I can dust my wild legendaries to stay competitive, or I can skip 2-3 expansions and just craft one or two legend viable decks and get back into it.
In artifact, the competitive mode has event tickets. And as soon as I stop buying them I'm not playing the mode I want to play. The amount I play of hearthstone, I'd probably be shelling out 5 bucks for tickets every 2-3 days, and more on days when I binge. Sure, you can earn event tickets...at 20 cards to one event! Lol. That's an in game exchange rate that makes dusting seem generous
If artifact was $200, not 20, but I got the full experience, I'd play happily. But I refuse to pay everytime I want to play.
For those who will compare to arena, arena is vastly different. First, it isn't the major competitive mode of hearthstone. Second, it can be bought with in game currency. Great players easily play infinite for free, but regular players will still be able to afford an arena run every day (50g quest + 50 gold in wins, plus winnings from last run), or if you play less and are very bad, at least one run every two days. The only way to reliably get new event tickets is to pay. Even winning only gets you back your original ticket, so unlike hearthstone you can't bank currency by winning.
Trust me, artifact will run streamers who play all day like over a 1000 a year, maybe a lot more. Kripp dropped 300 already on the beta. The game is pricey.
valve enabled decktracker, you can now see opponents deck in constructed and draft
Yew Stoopido Shit, you bumped this right up there...
GL to all the Valve players. Mayhap I shall join you in the future!
I enjoy.
No, you can see what they have played so far in those mode, same with what you can do with a pen and paper.
yes, you can see whole deck before the game
wow, I didn't know that. That is complete garbage, wtf were they thinking? Is it a bug or is it intended?
intended, aiming for tournaments and pro scene, i guess :(
The fuck is this bullshit?! Even if, after hitting my head against a brick wall, I someone become stupid enough to think that it is ok for constructed what is the point of playing strategically in draft when you can just see your opponent's deck? Imagine having this in hs and run into a mage in the Arena? Oh, looks like I don't have to play around Flamestrike because mage doesn't have it! Time to go wide huehuehuehue
I bought artifact the other day and i can't wait to play it tomorrow, there's nothing wrong with hearthstone though, it's just not for me, i'm tired of this meta, and might check it out when literally every playable card rotates out next year, but who knows, it might be 100% aggro then too.
From what i can tell about this thread the most upvoted comments are idiots saying "You just don't like hearthstone cuz ur bad :sunglasses:", which i could literally quote but i'm too lazy, and honestly that's just retarded. If you are tired of something and you want to try something else instead, that's completely fine, it's people like that that make people want to quit playing in the first place.
The pricetag for artifact is seen as a big issue for people, but i grew up with physical copy card games, where you just pay a fixed amount and you get what you get and there's nothing you can do about it, sure you could sell a rare thing you got, as long as you didn't bend it or scratch it, and only if someone cared to actually buy it from you. But in artifact it's completely different, it uses the steam market, which some have hounded for being scummy(which i can't really argue with since there's always some idiot trying to highball you on something that is worth nothing), but if you actually know what you're doing it's not that hard to work with, kinda like the AH in WoW if you're more familiar with that. I'm pretty sure there are some people that will just pay the $20 pricetag, open the packs that they got just for buying the game, and flood the market day one with that stuff, knowing they're not even going to play the game.
A five dollar ticket for tournaments is nothing new from valve, dota has them all the time, but you don't even need to buy them, they just give you a chance to get in game rewards from things that happen in the tourny you're watching, just like dota from what i understand about it. And honestly that was never something i was interested in, but luckily for me, i don't HAVE to buy the tickets that i don't care about.
There's honestly no reason to not just be civil about this shit. If you're opinion is "Oh, well artifact isn't going to catch on anyway, you'll all be back" then there is no need to make fun of and belittle the people that like it, because all you're doing is making sure they don't want to come back to hearthstone.
Those who are given more in life, must not cling to it, but risk it all at every moment!
You've absolutely missed the point on why people are complaining about 20$ price tag. 20$ price tag is not the problem here. The problem with this game is that you have to pay additional money every single time when you want to play anything in this game. Want to draft? Pay. Want to play constructed? Pay. Want to play draft and keep the cards that you've drafted? Pay. Everything that you do in this game requires that you pay an additional amount of money every single time! Imagine having to toss 1$ every time when you play ranked mode in HS because that's Arfticat for you :)
You don't HAVE to buy the tickets that you don't care about. You just HAVE to buy ticket for every single thing in this game...unless, you know, just watching the menu screen is the reason for you buying the game :P
https://www.reddit.com/r/Artifact/comments/9yivsr/breaking_down_whats_free_and_what_isnt_in_artifact/
"
To hopefully help with the questions that have been coming up about what you get for free after your initial $20 purchase of the game and what costs extra money here's a write up. I also noticed my original comment is getting pasted around, so hopefully this makes that info a bit easier to find if it's its own post.
The modes and costs basically breaks down to this.
Currently for the modes that don't require event tickets and are free to play after buying the game:
Bot Matches: It's as it sounds, you can play against the computer and you can provide the computer with any deck possible since the computer has access to all of the cards, so this let's you semi-test things out against certain decks.
Constructed Matchmaking: You just queue up and get matched against people near your MMR. It's worth noting that currently MMR is hidden.
Casual Constructed: This is set up in what they call the Gauntlet format, which is basically like how arena in Hearthstone works in that you try to win up to 5 times with a single deck that you lock in before you lose twice. It will keep track of how many runs you've completed with 5 wins and will show it on the mode menu. They've said they plan to add more progression to the Gauntlet modes at some point but it hasn't been fleshed out beyond that for now.
Playing with friends or an open game (I'm not sure the specifics on open games): When playing with friends and I'm guessing with other players in direct challenges, you are able to lend each other decks that either of you have built. You can also do custom rules and other formats.
Playing in Tournaments: These are community made tournaments that can have custom rules, play the standard format, or be in the draft format. Currently the only type of tournament that can be made are ones with no entry free and no prizes.
Casual Phantom Draft: They added this today as a result of the blowback that resulted after the NDA was lifted, It's the same draft format with the same Gauntlet rules in place, win 5 before losing 2, and just like Casual Constructed currently all you get is the game keeping track of how many times you win the full 5. There is no entry fee with event tickets for this mode, you don't get to keep the cards you draft and you get no prizes at the end, so it's purely for draft practice and for the fun of it. Valve went out and said that currently if people try to abandon often in that mode if they have a bad draft they will be hit with a 30 min timer before they can queue for casual draft again.
Challenge Events: Currently the one running in the beta and probably for launch is the Call to Arms set event. This essentially gives you 6 premade decks using cards from the Call to Arms set and you pick one and run a gauntlet format with it. Since it's free there are no prizes and its mainly for the fun of it, trying out the set, and seeing how many completed runs you can do against other players. This is the current event and I'm going to guess it will rotate out with other featured challenges so we'll see what they end up doing down the line.
For the modes in the game that require an entry fee, which means you must ante up event tickets which are $1 each:
Expert Constructed: Price - 1 Event Ticket. Runs in the Gauntlet format and you get prizes at the end if you do well enough in this format you use a deck you made with cards from your collection. The prizes are 3 wins = 1 event ticket, 4 wins = 1 event ticket & 1 pack, 5 wins = 1 event ticket & two packs. So winning 3 wins means you get your entry fee back and can try again.
Phantom Draft: Price - 1 Event Ticket. Gauntlet format with drafting to build your deck but you don't get to keep the cards you drafted at the end. The prizes are the same as Expert constructed.
Keeper Draft: Price - 2 Event Tickets and 5 unopened packs. Gauntlet format with draft construction but you get to keep all the cards you drafted at the end along with any prizes you win. Prizes are 3 wins = 2 event tickets and 1 pack, 4 wins = 2 event tickets & 2 packs, 5 wins = 2 event ticket & three packs. It's worth noting that packs themselves are $2 each so this is the most expensive mode but you stand to get the most cards from it however since the most you can get from 1 run is 3 packs you can't do this mode repeatedly for free unless you used the tickets you won back to get 2 more packs from phantom draft or expert constructed.
Prize Tournaments: Price ???. This is planned to be added later where people in the community can make tournaments with buy-ins using event tickets and win prizes at the end. They haven't detailed this much yet besides that it's coming as far as I have seen.
Ways to get cards for your collection basically break down into either:
Packs: $2 each or won from expert modes, you get 12 cards with 1 card guaranteed rare (only 3 rarities: common, uncommon, rare), 2 guaranteed item cards, and 1 guaranteed hero.
Marketplace: Cards can be bought and sold on the Steam marketplace and while this is not going to be up yet until launch the common guess is that most cards are going to be really cheap to get, like under $0.10 cheap barring certain high demand ones, but we'll see when that happens since that's just theorizing.
Trading: A feature that is not in currently but to be added, we'll see the details for this whenever it ends up coming around. A guess would be that part of the reason for the delay is to wait for the market to settle out a bit first after launch.
Event Tickets: For events to win prizes if you win enough. You can buy these for $1 each and they will be adding a method to recycle unwanted duplicate cards into event tickets at a rate of 20 cards of any rarity per 1 event ticket. Although this will mainly be a method to get rid of cards that are unsellable, i.e. cards that everyone gets from the start that come from packs or you picked up in keeper draft because they were a good pick for that draft run.
Buying the game with it's $20 price tag gives you 2 starter decks, 10 packs, and 5 event tickets. So with that start you are able to run two Keeper Draft runs from the start if you want to instead of opening the packs right away using the 10 packs and 4 of your event tickets.
Hopefully that helps out anyone with making their decisions of giving the game a shot or not. Feel free to let me know if there is anything I missed and I can make some updates when I have the time."
Those who are given more in life, must not cling to it, but risk it all at every moment!
Anything else you want me to google for you?
Those who are given more in life, must not cling to it, but risk it all at every moment!
get him or her! :D
Eh, my concern has less to do with the economy, although that does have me wary because I would be a "casual player". I'm more concerned about the HUGE negative backlash of publicity by the community and how that may hurt the game. The plus side is Valve has made changes for the better. In light of all the dissent and negativity I do wonder how long matchmaking will take with the player base being divided into all these different game modes which there are quite a few.
It also looks like constructed play may be garbage going by a critique of the heroes and cards by Dantics: https://www.youtube.com/watch?v=wSHHuIeYACc ... Fast Forward to minute 11:00 to listen to his review of some of these cards. For example: A blue mage hero has more HP than the blue hero who is suppose to be a tank... that just seems ass backwards to me.
I also find the ability to play a hero's signature card even without the hero active on the board kind of diminishes the whole point of a hero being unique and special. Essentially you pick your heroes, get their special abilities and use them whenever you want if you have the correct color card present on your board and the mana to spend the action.
I'm very interested in the game, it looks really polished and I do want to give it a try but I will probably wait until after the initial release to see how much damage has been done with the way Valve has poorly managed and marketed their new game. At least Valve has made it possible to play the game to some extent and still be able to request a refund.
And how, prey tell, do you plan on getting cards to play those modes outside of draft? I mean, if starter deck only and no reward draft is the way you wish to play the game, sure, knock yourself out.
Okay well i'll say it again since you apparently couldn't be bothered to read my original post to this thread, that day 1 the market will be flooded with cheap cards from people that are looking to cash out in the steam market, everyone on steam that knows the market knows about these people, they're the same people that buy cheap games on steam just to sell the trading cards. Personally one dollar for a pack doesn't seem like that much of an issue for me when there's a guarantee of getting actual good cards that you can trade up if you want using the recycling feature, but if i don't want to do that i can spend the thirty cents of loose change i have on my account to just buy the card i want.
Bring me the next ignorant hater.
Those who are given more in life, must not cling to it, but risk it all at every moment!
You can play 6 constructed decks in the Call to Arms event without needing to own the cards. I think it's very possible to spend the $20 and get tons of value out of the game based on the changes they have made since Open Beta.
FFS, dinner and a movie cost more with less return, so take that into perspective if you want to be a frugal curmudgeon when it comes to being entertained, lol.
packs: $2 each or won from expert modes, you get 12 cards with 1 card guaranteed rare (only 3 rarities: common, uncommon, rare), 2 guaranteed item cards, and 1 guaranteed hero.
That is correct, you get 6 decks to play in that mode, but if you want to put it into perspective, it is the same as saying that HS gives you 9 constructed decks when you install it, which is also true. How long were you entertained with your 9 HS starter decks?
Again, it is not about the initial cost. 20$-40$-60$-100$ whatever pocketchange amount of money the game costs is besides the point. The idea that you have to pay additionally for so much content is the problem. Will playing free modes satisfy you for a month? Yea, probably. What happens then? What happens when the deck that you were given and, lets even say, somewhat upgraded when the game came out, becomes heavily countered and nigh unplayable even in free constructed? Sure, you can go and pay up to buy some more cards, ok, but what will you do when this problem keeps repeating, which it will because that is the nature of card games, over time more powerful cards show up?
The economic model is not sustainable in the long run unless you're dedicated to be a paying player. People are already whining that hs, of all things, is not f2p friendly.