So can anyone tell me how did it feel to start WoW after playing hearthstone for some time, because I'm starting WoW, and I kinda need help because I don't know much about it
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Skidaddle skidoodle your Milhouse manastorm is now a noodle
I started playing WoW after Hearthstone simply to unlock Liadrin. Can't say it was fun. The grind was miserable, the quests were boring and the graphics were lacking. Not sure what you need to know about it. Just make a character you like and start playing. Maybe you will find something you like.
You might as well just ask help forum starting WoW. Coming from Hearthstone won't change a thing except you'll recognise some characters and monsters. The two games have nothing in common apart from lore.
Sadly the early game doesn't even compare to the late game. Every new expansion added other zones and raised the level cap. So everything up until lvl 60 is from the original game from before the year 2000. They did improve different parts of it but it's still very outdated. You don't really get an idea of how wow is by playing until lvl 60 because of how much is left to unlock, much less so if the max is lvl 20. The trail version It's not made to see how the late game experience is. It's made for you to get a general idea of the most basic mechanics (walking, spells, mobs, quests, equipment, etc).
It's not for everyone but if you actually read the quests that you accept and you try to immerse yourself you'll have a lot of fun exploring
I started playing WoW after Hearthstone simply to unlock Liadrin. Can't say it was fun. The grind was miserable, the quests were boring and the graphics were lacking. Not sure what you need to know about it. Just make a character you like and start playing. Maybe you will find something you like.
That's because that's the old content. Once you get to the newer content it's much better.
It is recommended if you are new to go at least once through the full leveling process but there are offers and packages (i think you can even buy the separetly from any subscriptions) that contain lvl 110 (or whatever the max lvl is now) boosts that let you create a character and instantly get max lvl which will let you do anything you want.
The main problem with this is that you don't really get to learn how to use you skills. normally it's: i have 6 spells, i learned a 7th, when can i best use it in my rotation....... i have 20 spells, when can i best use my 21st spell? etc; with the boost it's: here's like 40 spells 20 talents and the whole world that you don't know anything about. good luck figuring stuff out.
They did add a feature to let you try different classes at max lvl to see if you like the end-game gameplay but you won't learn how to play it correctly by messing around 30 minutes.
Everyone's first playthrough and character that they level to max is the best. The feeling you get first exploring zone by zone, dungeon by dungeon is the best. The early game is weak comparing to the recent stuff but at it's time it was the best in the genre. Don't worry, in a month if you play 2-3 hours a day you'll be max lvl anyway.
standard mmo fare, it's a grind but in order to get better you have to do it,
first and foremost, ask around a forum about the playstyles of different classes and builds so that you end-up with a role and playstyle you like after all the grind is done.
Don't buy level boosts for your first char while you're still getting used to the mechanics and playstyle.
Try to join, a guild around 3/4 of the way to the level cap, i guess that would be level 70 for Wow?, so that you can experience a lot of the group and late-game content without major frustrations. according to everyone that has ever tried to get me into wow the lategame content is amazing and has a lot of creative fights like Kharazan's chess fight or one where you have to build and ride a go Kart while trying to kill a giant robot in ulduar??' (is that one true???)
learn the acronyms of the game chats, nothing worse than joining a chat and seeing Wtb AAMA, wts HOR, lfg JFS, WTC ESJ, and not understanding a thing.
So can anyone tell me how did it feel to start WoW after playing hearthstone for some time, because I'm starting WoW, and I kinda need help because I don't know much about it
Skidaddle skidoodle your Milhouse manastorm is now a noodle
I started playing WoW after Hearthstone simply to unlock Liadrin. Can't say it was fun. The grind was miserable, the quests were boring and the graphics were lacking. Not sure what you need to know about it. Just make a character you like and start playing. Maybe you will find something you like.
You might as well just ask help forum starting WoW. Coming from Hearthstone won't change a thing except you'll recognise some characters and monsters. The two games have nothing in common apart from lore.
Sadly the early game doesn't even compare to the late game. Every new expansion added other zones and raised the level cap. So everything up until lvl 60 is from the original game from before the year 2000. They did improve different parts of it but it's still very outdated. You don't really get an idea of how wow is by playing until lvl 60 because of how much is left to unlock, much less so if the max is lvl 20. The trail version It's not made to see how the late game experience is. It's made for you to get a general idea of the most basic mechanics (walking, spells, mobs, quests, equipment, etc).
It's not for everyone but if you actually read the quests that you accept and you try to immerse yourself you'll have a lot of fun exploring
That's because that's the old content. Once you get to the newer content it's much better.
So if I get the subscription will I instantly be able to play the newer and cooler areas? Or do I need to grind to level up and to get there
Skidaddle skidoodle your Milhouse manastorm is now a noodle
It is recommended if you are new to go at least once through the full leveling process but there are offers and packages (i think you can even buy the separetly from any subscriptions) that contain lvl 110 (or whatever the max lvl is now) boosts that let you create a character and instantly get max lvl which will let you do anything you want.
The main problem with this is that you don't really get to learn how to use you skills. normally it's: i have 6 spells, i learned a 7th, when can i best use it in my rotation....... i have 20 spells, when can i best use my 21st spell? etc; with the boost it's: here's like 40 spells 20 talents and the whole world that you don't know anything about. good luck figuring stuff out.
They did add a feature to let you try different classes at max lvl to see if you like the end-game gameplay but you won't learn how to play it correctly by messing around 30 minutes.
Everyone's first playthrough and character that they level to max is the best. The feeling you get first exploring zone by zone, dungeon by dungeon is the best. The early game is weak comparing to the recent stuff but at it's time it was the best in the genre. Don't worry, in a month if you play 2-3 hours a day you'll be max lvl anyway.
standard mmo fare, it's a grind but in order to get better you have to do it,
Lore wise you can look up a lot of events from warcraft on youtube