The Worgen Igniter is interesting but potentially under-priced.
The Dark Enforcer, on the other hand, is clearly overpriced. You do not normally need to pay a premium for card text that can backfire. Also, I would probably have the ability trigger right away, not at the end of the turn.
Hey, thought it would be a bit cool to have a whole board damaging card (well a better one)
Shame about the dude's head
Congrats. You just invented Hellfire. Such innovation.
Unfortunetly a over priced hellfire for mages. If mages really wanted that card played it might be some kind of arcane explosion rework. 2 mana deal 2 damage to all characters. But still I love the name Iam sure we can rework it into something amazing.
Since I would like to see some neutral spells, and certainly wouldn't mind some more stuff that could put pressure on them aggro cheezaroos, this would be my idea for a card I'd love to see implemented. Now this would force Hunters/Zoos to actually think about where they spend their removal!
Based on Hellfire - I'd say that the damage alone is worth 6-mana, so will the full-heal afterwards, I'd put this at a 7-mana card.
I think Hellfire is the wrong comparison, since it also damages players. I think this card is more synonymous with Brawl and would probably cost 5 mana.
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Nozdormu wins you every game where you opponent has to go to the bathroom on turn 9.
Based on Hellfire - I'd say that the damage alone is worth 6-mana, so will the full-heal afterwards, I'd put this at a 7-mana card.
I think Hellfire is the wrong comparison, since it also damages players. I think this card is more synonymous with Brawl and would probably cost 5 mana.
Even if you use Brawl as the point of comparison, I think Survival of the Fittest is a stronger card. It has better synergy and a very real chance of getting a complete board wipe against anyone but a control player. But I guess this is a good argument for 6-mana rather than 7. It may be better than Brawl, but not 2-mana better.
I guess a Harvest Golem would not put a 1/2 Golem into play :) Also Battlecries being cloned wouldn't be a common effect since its a clone and requires it to returned to hand then replayed to be used.
Confused Healing is overpriced. Deal 4 damage is equal to Shadow Bolt for 3 manaNevermind, just saw it was to all minions, proceed, and Holy Light [/card] equal to 2 mana. Put the mana down at 4 for the choice, and maybe buff the healing to 8 to equal with [card]Healing Touch The heal seem weak for 6 mana though, maybe change it into healing all friendly minions for 6 damage
BOW BENEATH THE TERRAN DOMINION (i couldnt find any where else to post these and i know they will never be starcraft hearthstone cards there just for fun and even if you dont like that you can still comment on the mechanics and balance i also have some toss and zerg cards but i dont want to overload you guys any more than i currently am) merlockqueen :)
BOW BENEATH THE TERRAN DOMINION (i couldnt find any where else to post these and i know they will never be starcraft hearthstone cards there just for fun and even if you dont like that you can still comment on the mechanics and balance i also have some toss and zerg cards but i dont want to overload you guys any more than i currently am) merlockqueen :)
BOW BENEATH THE TERRAN DOMINION (i couldnt find any where else to post these and i know they will never be starcraft hearthstone cards there just for fun and even if you dont like that you can still comment on the mechanics and balance i also have some toss and zerg cards but i dont want to overload you guys any more than i currently am) merlockqueen :)
How would someone ever hate them? They're awesome! I might find Nova a tad underpriced if she MCs a minion
yay shes is just a stronger version of sylvanas but its still random and she does have weaker base stat line by a mana cost so it kinda of evens out but i would always choose nova so maybe 7 would be better I just like her mimicking sylvanas but yeah she's brutal powerful
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The Worgen Igniter is interesting but potentially under-priced.
The Dark Enforcer, on the other hand, is clearly overpriced. You do not normally need to pay a premium for card text that can backfire. Also, I would probably have the ability trigger right away, not at the end of the turn.
Unfortunetly a over priced hellfire for mages. If mages really wanted that card played it might be some kind of arcane explosion rework. 2 mana deal 2 damage to all characters. But still I love the name Iam sure we can rework it into something amazing.
Since I would like to see some neutral spells, and certainly wouldn't mind some more stuff that could put pressure on them aggro cheezaroos, this would be my idea for a card I'd love to see implemented. Now this would force Hunters/Zoos to actually think about where they spend their removal!
Based on Hellfire - I'd say that the damage alone is worth 6-mana, so will the full-heal afterwards, I'd put this at a 7-mana card.
I think Hellfire is the wrong comparison, since it also damages players.
I think this card is more synonymous with Brawl and would probably cost 5 mana.
Nozdormu wins you every game where you opponent has to go to the bathroom on turn 9.
I think you are trying to compare 2 different card games with different environments and different states of development.
Nozdormu wins you every game where you opponent has to go to the bathroom on turn 9.
Even if you use Brawl as the point of comparison, I think Survival of the Fittest is a stronger card. It has better synergy and a very real chance of getting a complete board wipe against anyone but a control player. But I guess this is a good argument for 6-mana rather than 7. It may be better than Brawl, but not 2-mana better.
How does this work with 'Deathrattle: Anything'?
Loot Hoarder would discard a card?
How about HS classes for Death Knight and Monk? Here are powers of them I thought up:
Death Knight: Your opponent discards the top card of his or her deck.
Monk: Give a friendly minion +1/+1.
I am not saying that reversing effects is difficult. but I think it would be too much of a headache for the developers :)
Nozdormu wins you every game where you opponent has to go to the bathroom on turn 9.
I guess a Harvest Golem would not put a 1/2 Golem into play :)
Also Battlecries being cloned wouldn't be a common effect since its a clone and requires it to returned to hand then replayed to be used.
Nozdormu wins you every game where you opponent has to go to the bathroom on turn 9.
Confused Healing is overpriced. Deal 4 damage is equal to Shadow Bolt for 3 manaNevermind, just saw it was to all minions, proceed,and Holy Light [/card] equal to 2 mana. Put the mana down at 4 for the choice, and maybe buff the healing to 8 to equal with [card]Healing TouchThe heal seem weak for 6 mana though, maybe change it into healing all friendly minions for 6 damageBOW BENEATH THE TERRAN DOMINION (i couldnt find any where else to post these and i know they will never be starcraft hearthstone cards there just for fun and even if you dont like that you can still comment on the mechanics and balance i also have some toss and zerg cards but i dont want to overload you guys any more than i currently am) merlockqueen :)
How would someone ever hate them? They're awesome!
I might find Nova a tad underpriced if she MCs a minion
yay shes is just a stronger version of sylvanas but its still random and she does have weaker base stat line by a mana cost so it kinda of evens out but i would always choose nova so maybe 7 would be better I just like her mimicking sylvanas but yeah she's brutal powerful