I am a female and really can't get it why all females wants people to make a positive difference for females while they are supporting equality.
I guess females must be more honest. If you want equality, don't want privilage. Just support equality.
Also, They are females because mostly males playing this game and it is for their visual pleasure. Don't make illusions. It is about playerbase which Blizzard presents its game. All Games' playerbase is mostly male so, it must not surprise you that all iconic "heroes" of a game are females.
Look at Overwatch, Heroes of the Storm, Warcraft which are another games of Blizzard. Look at their heroes, new released characthers, etc. All are females. So don't take credit for that. They all are for male's again. They are not extolling females. It's not a reason to feel precious. There are other stuff that you can feel precious, don't waste it with bullshits like this.
Also, If you stay in a while in general chat in Hots, You can see that they are discussing there the bodies' of heroes about how they are true, beautiful or not, and it refers that Those characthers is for males, not for extolling females. So I recommend you to wake up. :)
I feel you're being too gloomy about it.
Perhaps they want to put female characters just to better represent them?
It's not like, I'm playing Dragoncaller Alanna, looking at the sprite and feeling "oh, this is the sh1t man, those damn gorgeous pixels. I'm wanking myself dry tonight!". I don't think anyone is doing that. I don't think the card was pleased, as females, to "please the men". This argument could be true to Overwatch, because 3d asses might be appealing to their audience. But here in Hearthstone this point is pushing too much.
Plus, they're not even scantly clad (oh, I remember the 90s, EVERY female character was scantly clad, at best). They do not really appeal that much to the male public in that cheap sense. The 4 cards Cogito presented are just the classic 4 men (women) dungeon party*. And I actually like good female characters. Although this topic might be too much, considering we are not talking about fully developed characters, but sprites printed on a card. They have some fluff text, and that's it, that and some voice acting is all the development they'll get.
*Not exactly. The classic 4 are cleric, wizard, rogue and fighter. While here we have rogue and wizard alright, plus paladin and ranger (hunter, in WoW lore). Just nitpicking here, I know.
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
As a girl, I think that this is a nice little bit of female representation! ^-^ Of course, the gaming community seems to consist of a predominantly male audience, but I think it's nice of them to take the chance to introduce some original female characters now and then.
What do you guys and gals think?
Yeah nice try dude.Everyone knows that there are no girls on the internet.
i never said i played any of the RTS warcraft games or that these female heroes don't exist. i merely stated that you are over simplifying this concept into something that it isn't. if the characters were only designed with getting guys to oogle at them then these games would have absolutely no male heroes. yet, we find that this isn't the case.
i do agree that the female characters do get designed around the idea that guys will want to stare at them. that's kinda how most guys operate (at least on some level). but in case you haven't noticed, guys also play male characters and want those male characters to have a developed story to go with them. not just "I'm a male and have super amazing powers so I win!" stories either (see WoW: Cataclysm and the story of Thrall).
so, can you explain why guys are always creating male characters too?
yes, lets get onto the Stormrage brothers and their story. it's a story about 2 guys. and they both have feelings for a girl. cool. it's not her story. it's their story (all 3 of them) and it revolves around all 3 of them.
so, what i'm getting from you is that you would rather not have female characters? or is it just the way that they look? i'm hoping that it's just the visuals, but since you brought up the stories of Illidan and Malfurion i feel as though you aren't just about visuals either since most of that story is actually from the books.
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
That was what I mentioned above. Thanks.
Rollback Post to RevisionRollBack
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
For the love of god people....Stop spreading this bs plz...I know you mean good but this sj bs has the opposite effect.And the objectification of women in games is non existant.Game designers just try to make the most appealing characters they can(in the inside and on outside).Lets just see the male characters in gaming.Aren't the most of them super goodlooking and badasses?Are they objectified for the female gamers?Jeez
In HotS Hearthstone has 13 heroes, non-HS Warcraft has 23, Starcraft has 15, Diablo has 13, Overwatch has 7, and there's 1 N/A. (All values documented herein at the time of writing. Obviously.) So Hearthstone isn't in *desperate* need of further inclusion.
Also, Hearthstone needs more representatives in WoW? Keepo
Hearthstone Original characters, meaning characters like Lyra, Rin, Reno, Elise, Kazakus, Don Hancho and Aya who appeared first in HS.
I don't know what I'm suppose to look at. You say they form the Guild, they are a group of characters that would represent the typical "adventurers" in your DnD run, but what exactly do they symbolize? Which exact typical character traits or roles of guild members do they represent?
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
That males like to look at lightly dressed attractive women is not going to stop any time soon. Girls some times like to look at those too, just as guys can be fascinated by the mountains of muscle which ofte represent males in games.
I am all for strong female characters without sex appeal as a main attribute too, though, but I think that is more difficult to pull off. I think tracer is pretty cool in that regard, even though her extremely long legs might do it for some.
Because representation matters. As a man in gaming, it's easy to take for granted that most games will include characters who look like you,, with whom you can identify. For a woman it's still sadly far less likely.
The OP is right that this is positive - not only are they all women, but they're posed in action stances rather than cheesecake body-displaying poses. It's nicely done.
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
That males like to look at lightly dressed attractive women is not going to stop any time soon. Girls some times like to look at those too, just as guys can be fascinated by the mountains of muscle which ofte represent males in games.
I am all for strong female characters without sex appeal as a main attribute too, though, but I think that is more difficult to pull off. I think tracer is pretty cool in that regard, even though her extremely long legs might do it for some.
I also think that strong female characters with no sex appeal could be beneficial for the community, especially to attract women into gaming.
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
That males like to look at lightly dressed attractive women is not going to stop any time soon. Girls some times like to look at those too, just as guys can be fascinated by the mountains of muscle which ofte represent males in games.
I am all for strong female characters without sex appeal as a main attribute too, though, but I think that is more difficult to pull off. I think tracer is pretty cool in that regard, even though her extremely long legs might do it for some.
I also think that strong female characters with no sex appeal could be beneficial for the community, especially to attract women into gaming.
I remember my sisters being very fascinated by the "tit lady" Lara Croft when they were pre teens. Interresting personalities is probably more important than just a blanket "no sex appeal". A super sensual femme fatale, twisting the minds of men, or just a cool, funny clever hot chick should be just as good as tomboy types or androgyn warriors hidden in heavy armor.
I can't take female representation in video games seriously any more Anita sarkeesian ruined that for me and turned it into a joke while I know she isn't the majority she seems to be the most respected to some people and outspoken.
Because representation matters. As a man in gaming, it's easy to take for granted that most games will include characters who look like you,, with whom you can identify. For a woman it's still sadly far less likely.
The OP is right that this is positive - not only are they all women, but they're posed in action stances rather than cheesecake body-displaying poses. It's nicely done.
It doesn't. Not everyone needs to be represented.
Anyway, I've never noticed this before :O it is kind of cool :)
Look guys, no need to be upset about female inclusion. You will keep sexy female armor for some time forward, so why not be happy that also female gamers can get characters they can identify with?
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
That males like to look at lightly dressed attractive women is not going to stop any time soon. Girls some times like to look at those too, just as guys can be fascinated by the mountains of muscle which ofte represent males in games.
I am all for strong female characters without sex appeal as a main attribute too, though, but I think that is more difficult to pull off. I think tracer is pretty cool in that regard, even though her extremely long legs might do it for some.
I also think that strong female characters with no sex appeal could be beneficial for the community, especially to attract women into gaming.
I remember my sisters being very fascinated by the "tit lady" Lara Croft when they were pre teens. Interresting personalities is probably more important than just a blanket "no sex appeal". A super sensual femme fatale, twisting the minds of men, or just a cool, funny clever hot chick should be just as good as tomboy types or androgyn warriors hidden in heavy armor.
I would like to start off by saying that everything I write is my opinion and, since I am a human being, it is likely that I am wrong.
I agree with what you say: diversity is also a tool that can bring players into the table; my only problem is that I believe there is no true equality in how the different human genders are portrayed in video games (in general as well but we are talking about video games).
I feel that "tit lady" created a before and after in the world of video games in the sense that there were few female lead characters before. My issue with Lara Croft is that part of her appeal to the audience was the fact that she had large breasts and did all her grave robbery in a tank top. Had she been wearing a better suited attire (even something like a button shirt like Indiana Jones), it would be a more realistic portrayal of how a grave robber might feel more comfortable in. Im not stating that games should be realistic in any way, but I am a bit upset that, if you reverse the gender of all those stereotypes you mention, they suddenly become weird:
"Tit lady" in a gender-equal world should have a male counterpart "bulge dude": a grave robber who uses pants so tight you see his large bulge, which in the PS1 was a pyramid but then became more round.
"Super sensual femme fatale" (like Nikita from the TV show) should coexist in an entertainment world where "super sensual homme fatal" exists as well: from my perspective Hitman fulfills that role (an attractive, asexual assassin), so kudos for the equality there. My oinly issue here is, she should not be defined by "femme fatale", the way hitman (man understood as in human, not as in male) but only as a assassin, regardless of her role. I would love to play a Hitman video game where its actually a lady in a suit doing the same thing the regular Hitman does.
"Cool, funny chick" is cool by me; my issue comes with the "hot". Why can't an average-looking chick be cool and funny without being hot? Maybe tracer from Overwatch fulfills that role, but then the audience tries to sexualize her (especially after her background portrays a lesbian hero and we know how popular lesbian porn is).
I have trouble understanding to what exactly does the term "tomboy" refer: a girl who spits on the ground or climbs trees or plays baseball or whatever should not be referred to as a "wanna be boy", but rather as a girl; her preferences regarding passtimes or behavior should not affect the public perception of her sexuality.
I do not believe that armor-clad warriors are necessarily "androgyn warriors": heavy armor was invented to hide away the body in order to protect it, and hiding your body behind metal does not make you automatically androgynous, since in fantasy worlds there can be women who choose to be warriors or paladins or whatever.
As a counterexample I gotta say that I love the design of Zarya from Overwatch: she is a muscular, patriotic russian woman who fulfills the role of a tank in a team, and my main reason to like her is that, if you replace her by a guy, absolutely nothing would change.
As a closing argument, I would like to say that us gamers are often to blame for how women as viewed, and we normally shape the supply for fantasy characters; the power to reach gender equality in video games lies in our hands. Women should be portrayed with exactly the same ideas men are portrayed, otherwise newer generations of gamers would keep the skewed idea that women should show skin, should be the fragile healers or should be hot in order to be lead characters in video games.
Just to make a "this is only my opinion" sandwich: this is only my opinion.
Although this topic might be too much, considering we are not talking about fully developed characters, but sprites printed on a card. They have some fluff text, and that's it, that and some voice acting is all the development they'll get.
*Not exactly. The classic 4 are cleric, wizard, rogue and fighter. While here we have rogue and wizard alright, plus paladin and ranger (hunter, in WoW lore). Just nitpicking here, I know.
In a more serious note, i think female characters in videogames are there to please the male fan base: most of them are dressed in a revealing way (look at most tyrande's skins in hots: some of them show the whoke leg up to her asss). Always revealing clothing (cleavage, legs, tight clothing), even when some are supposed to be wearing armor (compare Nova to Raynor and Tychus) abd even the armors have to contain breasts, so as to identify that they are women. The only strong female characters i can think of (there may be more), and by strong i mean equal to men are Johanna and Sonia from Diablo 3/hots; Sonia shows skin because the male counterpart shows skin too, even more since his chest is fully naked (they are barbarians after all) and Johanna wears a full body armor (maybe even with no marked breasts) and unleashes the power of Zakharum (or however it is spelled) as a crusader (which is also the name of a fantastic Saxon song).
Then we have women cosplaying, some of whom choose characters with revealing costumes to attract attention and make a living out of it. Not to mention the twitch streamers who show cleavage or try to be cute or in general exacerbate their femineity to attract attention.
The objectification of women in videogames has to stop: we are all equals and we are all here to enjoy being taken to fantasy worlds where the rules of our society do not exist and our earthly genders are of no importance.
Now if you excuse me, im off to laugh about the newest Hunter epic lolololololol.
Nice
i never said i played any of the RTS warcraft games or that these female heroes don't exist. i merely stated that you are over simplifying this concept into something that it isn't. if the characters were only designed with getting guys to oogle at them then these games would have absolutely no male heroes. yet, we find that this isn't the case.
i do agree that the female characters do get designed around the idea that guys will want to stare at them. that's kinda how most guys operate (at least on some level). but in case you haven't noticed, guys also play male characters and want those male characters to have a developed story to go with them. not just "I'm a male and have super amazing powers so I win!" stories either (see WoW: Cataclysm and the story of Thrall).
so, can you explain why guys are always creating male characters too?
yes, lets get onto the Stormrage brothers and their story. it's a story about 2 guys. and they both have feelings for a girl. cool. it's not her story. it's their story (all 3 of them) and it revolves around all 3 of them.
so, what i'm getting from you is that you would rather not have female characters? or is it just the way that they look? i'm hoping that it's just the visuals, but since you brought up the stories of Illidan and Malfurion i feel as though you aren't just about visuals either since most of that story is actually from the books.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Uhm, ok?
I don't know what I'm suppose to look at. You say they form the Guild, they are a group of characters that would represent the typical "adventurers" in your DnD run, but what exactly do they symbolize? Which exact typical character traits or roles of guild members do they represent?
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
Inb4 why no respect towards elderly people. She was the first female character introduced in K&C.
Rin, the First Disciple
I hadn't really noticed until now, but that's cool. Even more cool that none of them are wearing chain mail bikinis.
Nice
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
I can't take female representation in video games seriously any more Anita sarkeesian ruined that for me and turned it into a joke while I know she isn't the majority she seems to be the most respected to some people and outspoken.
Look guys, no need to be upset about female inclusion. You will keep sexy female armor for some time forward, so why not be happy that also female gamers can get characters they can identify with?
Lynessa best waifu
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
As a counterexample I gotta say that I love the design of Zarya from Overwatch: she is a muscular, patriotic russian woman who fulfills the role of a tank in a team, and my main reason to like her is that, if you replace her by a guy, absolutely nothing would change.
As a closing argument, I would like to say that us gamers are often to blame for how women as viewed, and we normally shape the supply for fantasy characters; the power to reach gender equality in video games lies in our hands. Women should be portrayed with exactly the same ideas men are portrayed, otherwise newer generations of gamers would keep the skewed idea that women should show skin, should be the fragile healers or should be hot in order to be lead characters in video games.
Just to make a "this is only my opinion" sandwich: this is only my opinion.
Nice