Hey guys, I'm just wondering about why people ruin the Wild ladder with Standard decks?
I'm not talking about Renolock (what I hate, but they play 2-3 wild cards, that's okay for me), I talk about Aggro Shamans, Mid-Jade Shamans, and Pirate Warriors with out any single wild card in the deck.
My recent opponent played terribly (played Jade Lightning on his own Stoneclaw Totem but he did not know, that Jade Golem summoning happens after the spell casting, but before the death of the target, and as his board was full he didn't get the golem) and emoted like a mad man.
I'm just curious about what's on these people's mind while they are ruining the experience on Wild.
Yeah, I know it might me easier to get to legend, but does this worth it? Wild was fun about two months ago, and it felt totally different from Standard, but now it's over.
Hey guys, I'm just wondering about why people ruin the Wild ladder with Standard decks?
I'm not talking about Renolock (what I hate, but they play 2-3 wild cards, that's okay for me), I talk about Aggro Shamans, Mid-Jade Shamans, and Pirate Warriors with out any single wild card in the deck.
My recent opponent played terribly (played Jade Lightning on his own Stoneclaw Totem but he did not know, that Jade Golem summoning happens after the spell casting, but before the death of the target, and as his board was full he didn't get the golem) and emoted like a mad man.
I'm just curious about what's on these people's mind while they are ruining the experience on Wild.
Yeah, I know it might me easier to get to legend, but does this worth it? Wild was fun about two months ago, and it felt totally different from Standard, but now it's over.
Personally, when I am getting a losing steak on standard I switched to wild just to refresh things up.
Mostly they're just lousy players who can't win in Standard, no matter how hard they netdeck, so they pop those decks into Wild hoping to catch people playing janky fun decks.
My theory, anyway. I've seen Pirate Warrior in Wild Casual though, so it could just be that people are repulsive. :)
Personally, when I am getting a losing steak on standard I switched to wild just to refresh things up.
I do it as well, but I switch a deck then.
But since I just started last year's July, I don't have wild cards so I play my standard decks. Anyway in few months time most of my decks will become a WILD only deck.
But since I just started last year's July, I don't have wild cards so I play my standard decks. Anyway in few months time most of my decks will become a WILD only deck.
Then you should craft some cheap stuff like Ship's Cannon and that's fun in a wild pirate warrior.
To be fair, with the ship's cannon and all, pirates are legit in wild. Why people play jade decks there is beyond me though.
You can't really moan about decks in Wild with secret paladin still tearing things up if you just want to climb. I prefer to stay around rank 15 and just play gimmick decks.
Odd thread, generally limiting yourself to standard cards in wild will ensure a poor win ratio. Evan a card or two makes a huge difference - Deathlord, Mad Scientist, Avenge, Ship's Cannon.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
1. Ranked is for players who expect to meet players who try to win at any cost. Hardcore mode. You can't complain if people play a certain deck. Go play casual if you don't want to meet the best.
2. Sounds like you are one lucky bastard. If all you meet are bad Standard decks then you have it easy. Crush them with your Standard + Wild cards.
I think Wild's purpose is to play decks with wild cards. I would limit Wild to decks that includes at least two wild cards or something like that.
This is where you are wrong.
Wild is ANY DECK. Wild includes old stuff.
Also, the fact that Standard can to some extent penetrate Wild IS GOOD. It means it is a dynamic environment. Because otherwise Wild would be an eternal, crystallised fest of old OP stuff that bypassed the nerfbat.
Good side of Wild is in the variety of possible matchups. Pure Standard decks being there just add to that, without spoiling anything. If some of them are weaker than expected, ladder mechanism will push them back and balance it out.
TL;DR: I think you have wrong expectations and misconceptions about Wild.
Also, the fact that Standard can to some extent penetrate Wild IS GOOD. It means it is a dynamic environment. Because otherwise Wild would be an eternal, crystallised fest of old OP stuff that bypassed the nerfbat.
Good side of Wild is in the variety of possible matchups. Pure Standard decks being there just add to that, without spoiling anything. If some of them are weaker than expected, ladder mechanism will push them back and balance it out.
TL;DR: I think you have wrong expectations and misconceptions about Wild.
You are right, that might just my misconceptions about Wild.
However I always took Wild seriously, when I started to play there, I crafted as many cards as I can (spending about 3000 dust so far on Wild cards) to have a different experience than Standard, and I'm dissappointed about the current state of Wild.
Hey guys, I'm just wondering about why people ruin the Wild ladder with Standard decks?
I'm not talking about Renolock (what I hate, but they play 2-3 wild cards, that's okay for me), I talk about Aggro Shamans, Mid-Jade Shamans, and Pirate Warriors with out any single wild card in the deck.
My recent opponent played terribly (played Jade Lightning on his own Stoneclaw Totem but he did not know, that Jade Golem summoning happens after the spell casting, but before the death of the target, and as his board was full he didn't get the golem) and emoted like a mad man.
I'm just curious about what's on these people's mind while they are ruining the experience on Wild.
Yeah, I know it might me easier to get to legend, but does this worth it? Wild was fun about two months ago, and it felt totally different from Standard, but now it's over.
I think some of them do it when they are doing quests. Suck Fhaman
poop
Doing quests on Rank 15?
Seems tryharding for legend to me.
Death to all who oppose the Horde!
Their loss if they don't want to play OP wild cards.
Yah I hate when people play video games the way I don't want them to.
Mostly they're just lousy players who can't win in Standard, no matter how hard they netdeck, so they pop those decks into Wild hoping to catch people playing janky fun decks.
My theory, anyway. I've seen Pirate Warrior in Wild Casual though, so it could just be that people are repulsive. :)
I do it as well, but I switch a deck then.
Death to all who oppose the Horde!
Then you should craft some cheap stuff like Ship's Cannon and that's fun in a wild pirate warrior.
To be fair, with the ship's cannon and all, pirates are legit in wild. Why people play jade decks there is beyond me though.
You can't really moan about decks in Wild with secret paladin still tearing things up if you just want to climb. I prefer to stay around rank 15 and just play gimmick decks.
I would limit Wild to decks that includes at least two wild cards or something like that.
Honest answer: They suck at the game, so they take their top tier standard decks to wild.
Fuck cubelock
Odd thread, generally limiting yourself to standard cards in wild will ensure a poor win ratio. Evan a card or two makes a huge difference - Deathlord, Mad Scientist, Avenge, Ship's Cannon.
Free to try and find a game, dealing cards for sorrow, cards for pain.
1. Ranked is for players who expect to meet players who try to win at any cost. Hardcore mode. You can't complain if people play a certain deck. Go play casual if you don't want to meet the best.
2. Sounds like you are one lucky bastard. If all you meet are bad Standard decks then you have it easy. Crush them with your Standard + Wild cards.
Wild includes old stuff.
Because otherwise Wild would be an eternal, crystallised fest of old OP stuff that bypassed the nerfbat.
If some of them are weaker than expected, ladder mechanism will push them back and balance it out.
However I always took Wild seriously, when I started to play there, I crafted as many cards as I can (spending about 3000 dust so far on Wild cards) to have a different experience than Standard, and I'm dissappointed about the current state of Wild.
player doesn't ruin wild
dev team ruin wild
fking fastest ultra highspeed tempo
fking sustained midrange stream
fking ultimate kazatard value and jade idol