1: WIN vs Mage: I get greedy waiting till very late into the game to play my Deathwing. Polymorph says hello to Deathwing. Despite misplaying initially, some tense weapon plays win me the game along with a super LUCKY Fen Creeper. The Mage was not happy! 2: LOSS vs Priest: The Priest actually was able to hang on after Deathwing was played! He also managed to clear an Obsidian Destroyer. Priests and their spells! I essentially ran out of cards and lost. 3: WIN vs Paladin: I actually managed to get value from King's Defender :-) Thankfully the Paladin had a slow start. 4: WIN vs Hunter: An incredible game that finishes with Frothing Berserker hitting 20 to the FACE!
5: WIN vs Shaman: Weapons and the Stormwind Champion win the day. 6: WIN vs Druid: Sparring Partner is such a great card when comboed with Stormwind Champion. Gnomeregan Infantry finishes the game. 7: WIN vs Mage: Chow vs Amani starts us off. Arcanite Reaper into Death's Bite finishes it. 8: WIN vs Shaman: Battle Rage into Execute wins the game. 9: WIN vs Rogue: Board presence wins.
10: LOSS vs Rogue - A really close game. Deathwing comes down - but he has a Cobra :-( He ALSO had Tinker's Oil and Deadly Poison to finish me off. 11: WIN vs Paladin - An AMAZING game. The Paladin had great cards - Sunwalker, double Murloc Knight, Keeper of Uldaman, Aldor Peacekeeper, etc. However, my taunt wall won me the game - even after it got consecrated. A 5 card Battle Rage was icing on the cake which gave me lethal. 12: WIN vs Rogue - I misplay a couple of times. Regardless, Sparring Partner on a Spectral Knight causes a concede. 13: WIN vs Mage - By turn 5, I am top-decking, with Deathwing as a dead card in my hand. Coldlight Oracle draws an Execute which slays a giant :-) Deathwing comes down at the right time, but it wasn't enough. The Mage survives on 1 health until I finally end the game with a weapon. They call it a 'win axe' for a reason. 14: WIN vs Druid - I use Battle Rage for one draw at the start, in order to keep the pressure up. My taunt wall seals the game. He even casts 2 spells to buff up my Trogg - which strangely kills his taunt! In the end, his Murloc Tinyfin was no match for my Belcher and Obsidian!
This is a series of highlights from a recent Warlock arena. We showcase the power of demons. Voidcaller into: Floating Watcher, Doomguard, double FEARSOME Doomguard, Dread Infernal and let's not forget the Imp Gang Boss! Chillout, enjoy the music and enjoy the demons!
This deck is all about having fun. It uses the inspire mechanic - in particular the Tournament Medic. Finally found a use for that card! Thanks to Zetalot for this deck. The last game is absolutely INSANE - with Confessor Paletress going unanswered for several turns. There are also other games where my opponents concede very quickly!
17th April update: Aggro Zoolock Analysis and Highlights: "Time's up! Let's do this"
This video showcases my use of Aggro Zoolock on the ladder. We go through the structure of the deck and some of the key synergies. We finish with some highlights. A really fun deck! Hopefully I can convince you to play it!
2nd May update: Trying out Loyan's Old Gods Aggro/ Midrange Shaman: Concedes, streaks, disconnects and BLOODLUST!
Trying out Loyan's Shaman deck - this deck has helped me streak from rank 18 to 12. Shaman has really benefited from the Old Gods expansion. I break the deck down, analyse the synergies and showcase some highlights! Concedes, streaks, disconnects and Bloodlust!
Prior to the Old Gods expansion, I played a lot of Zoolock and had great success on ladder. Let's look at some of the new Old Gods Zoolock decks - Modern Leper and Jddragon's decks (and yes I know I misplayed with a couple of trades towards the end) :-)
I take a look at two N'Zoth Paladin decks - Kolento and Prelude. It's a VERY long video - I apologise - but it really showcases the power of this deck. I was particularly pleased with my Tirion / Doomsayer combo - which I didn't explain very well in the video. By placing down the Doomsayer - presuming he couldn't kill it - it blocked the Warlock from playing taunts or other things that could save him the following turn. The Doomsayer guaranteed the Ashbringer, which gave me lethal :-)