Cards like these read "Win the game or lose the game."
It's just not fun. Either your opponent has no answer and you just won, or your opponent has an answer and your deck was made significantly worse and had a dead draw the entire game.
Guys... theoretically speaking, if by the very, very late time he's played you have no hard removal left and no BGH, you SHOULD have brought the opponent down to a few hp and be able to finish him off. Such a gigantic minion won't make a difference, and it's only worth playing if he can deliver that damage.
It is most likely that he won't, but if he is, are you actually, really saying the only reason to play him (with so many handicaps making him almost completely useless) is "not fun"? I mean... jeez. If you have survived a hell of a beating and there's one chance in a million to play such a huge minion, you deserve to win. He must at least present one win condition to be played at all in this theorycraft, and you're saying you would prefer that win condition taken from 2% to 0%? Or is there some sort of misunderstanding?
Cards like these read "Win the game or lose the game."
It's just not fun. Either your opponent has no answer and you just won, or your opponent has an answer and your deck was made significantly worse and had a dead draw the entire game.
Han Solo dies
OH MY GOD I"M RECRAFTING MY BIG BURN Holy Wrath DECK!
I've managed to pull off the lovely 20 damage with Molten Giant, but now the deck has a ONE HIT KILL!! #Im.So.In.
The Roshambo to Hearthstone. Please be nice. Don't insult or be mad at someone for throwing Rock.
Guys... theoretically speaking, if by the very, very late time he's played you have no hard removal left and no BGH, you SHOULD have brought the opponent down to a few hp and be able to finish him off. Such a gigantic minion won't make a difference, and it's only worth playing if he can deliver that damage.
It is most likely that he won't, but if he is, are you actually, really saying the only reason to play him (with so many handicaps making him almost completely useless) is "not fun"? I mean... jeez. If you have survived a hell of a beating and there's one chance in a million to play such a huge minion, you deserve to win. He must at least present one win condition to be played at all in this theorycraft, and you're saying you would prefer that win condition taken from 2% to 0%? Or is there some sort of misunderstanding?