Craft 2 MCs. Make the Deck, and play exclusively with it on ladder and tell everyone else to do the same until Blizzard is forced to accept that their card is too strong and that it's decks overpopulate the ladder. Don't worry about the dust because if we all do this, it will get nerfed and you can get a full dust refund.
We all know that they are only refraining from nerving MC to save face. Just give them some incentive, and join the dark side, at least until the light side proves stronger.
I like this plan. It's like, we know it's not actually a problem now, but if we band together we can make it a problem! But why stop here? Everyone should also put two copies of Silverback Patriarch in their deck so Blizzard is forced to nerf it. I think we could all make room for Ice Rager too so that Blizzard realizes they goofed when they printed a buffed version of a card that was, let's be honest, already a little too strong.
in my opinion this should be a very good mysterious challenger nerf
7mana 7-7 battlecry: reveal a minion in each deck. If yours cost more, put one of each secret from your deck into the battlefield.
This would actually require a bit if deck modification to have better odds with the joust+its one extra mana. But its still not unplayable and still pretty strong.
in my opinion this should be a very good mysterious challenger nerf
7mana 7-7 battlecry: reveal a minion in each deck. If yours cost more, put one of each secret from your deck into the battlefield.
This would actually require a bit if deck modification to have better odds with the joust+its one extra mana. But its still not unplayable and still pretty strong.
I think making it a 7 mana 7/7 would be enough of a nerf without the addition of the joust as well. With the joust you need to start playing a heavier deck, and high curves work horrendously with the paladin secrets. The only reason they're any good at all is because when they draw them they can combine them with cheap and efficient creatures. I can't imagine a world in which anyone plays it if you need to also win a joust.
Honestly, adding joust to the card as is would probably destroy it if that's what you're after.
in my opinion this should be a very good mysterious challenger nerf
7mana 7-7 battlecry: reveal a minion in each deck. If yours cost more, put one of each secret from your deck into the battlefield.
This would actually require a bit if deck modification to have better odds with the joust+its one extra mana. But its still not unplayable and still pretty strong.
I give this idea a "Blizzard's Seal" of nerfs. Warsong Commander and Starving Buzzard would be proud.
Jokes aside, I can understand MC nerf, but without killing the whole deck please.
The nerf, if any that is, will be in months from now. This is just another sales stunt, just like with every other release, like with Underkeeper, Grim Patron. It's a retarded and greedy sales strategy. Better they'd lure sales with decent design.
I've heard this argument before, and I have to admit I don't understand it really. What's the sales strategy that's greedy here? Or I guess, could you explain how waiting a long time to nerf cards makes for a greedy sales strategy?
The nerf, if any that is, will be in months from now. This is just another sales stunt, just like with every other release, like with Underkeeper, Grim Patron. It's a retarded and greedy sales strategy. Better they'd lure sales with decent design.
I've heard this argument before, and I have to admit I don't understand it really. What's the sales strategy that's greedy here? Or I guess, could you explain how waiting a long time to nerf cards makes for a greedy sales strategy?
Because people think this game is Yugioh, which has a banlist that bans strong cards. Konami likes to keep cards unbanned while the sets they're in are still in print because they're the greediest fucks eve. People will automatically equate every card game with every other card game because they're definitely exactly the same to them.
So Blizz not nerfing cards in the same schedule people expect automatically brings up Konami PTSD to them, even though there's basically no connection between nerfing a craftable card and massive profits.
Craft 2 MCs. Make the Deck, and play exclusively with it on ladder and tell everyone else to do the same until Blizzard is forced to accept that their card is too strong and that it's decks overpopulate the ladder. Don't worry about the dust because if we all do this, it will get nerfed and you can get a full dust refund.
We all know that they are only refraining from nerving MC to save face. Just give them some incentive, and join the dark side, at least until the light side proves stronger.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
I like this plan. It's like, we know it's not actually a problem now, but if we band together we can make it a problem! But why stop here? Everyone should also put two copies of Silverback Patriarch in their deck so Blizzard is forced to nerf it. I think we could all make room for Ice Rager too so that Blizzard realizes they goofed when they printed a buffed version of a card that was, let's be honest, already a little too strong.
Nothing doing, traveler.
in my opinion this should be a very good mysterious challenger nerf
7mana 7-7 battlecry: reveal a minion in each deck. If yours cost more, put one of each secret from your deck into the battlefield.
This would actually require a bit if deck modification to have better odds with the joust+its one extra mana. But its still not unplayable and still pretty strong.
Like this idea... so then i can play Freeze Mage or Midrange Paladin and win win win...
Nothing doing, traveler.
What is Dr.6 and what does he have a doctorate in?
Dr.Boom for example has a doctorate in chemical engineering.
Not sure if hyped yet.
Today I played about 30 games and faced 2 secret paladins at rank 8...
"In this world some people born are like keys that move the world and exist having no connection to the social hierarchy established by man."
Feel free to PM me for help or advice.
Nothing doing, traveler.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
I have counted 2 or 3 secredin since LoE launch. Most cancer people are rather going for aggro druid in truth, right now.
You can find me here! Good luck everyone!
http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/58912-mysterious-challenger-is-op-nerf