So I decided to convert the most powerful MTG cards into Hearthstone cards. I deliberately kept the effect and mana cost the same as their Magic versions. The fact that these effects are even more powerful in Hearthstone makes these cards almost painful to look at. Although kind of fun to think about. Might of Oaks is actually pretty crappy in MTG, but it would be insane in Hearthstone. I figured it would make quite the broken Hunter card. Some classes got the short end of the stick but I tried to stay true to the flavor and appropriate classes.
Every class got a power card. Black Lotus is the only neutral card. I'm curious to hear your thoughts on how these cards would influence the game and which cards you think would be the most game breaking?
I hope you guys like the idea and I would appreciate it if you join in on this ridiculous thought experiment.
Me too! For some of them it took me quite a while to find the right artwork.
Most OP is by far time walk, as it was in MTG as well.
Time Walk is probably behind both Ancestral Recall and Black Lotus by a substantial margin in MTG. It's a lot closer here, but I honestly think the most OP of the ports for HS purposes is Wheel of Fortune. In something like Facehunter this is far more oppressive in HS than it was in MTG even though they go in similar decks because "Discard your hand" tends to be way more disruptive in HS.
EDIT: Oh it's a Warrior Card here for some reason. I don't really get that.
Me too! For some of them it took me quite a while to find the right artwork.
Most OP is by far time walk, as it was in MTG as well.
It's not half as good in MTG as it is in Hearthstone though. In Hearthstone you get free attacks to the face, free card draw AND a free Mana Crystal. In some MTG games you can only really Time Walk to cycle. You might miss your land drop or don't have any good attacks. At least you untap so it's basically for free.
I do agree that it's probably THE most broken card in Hearthstone. Because you can just attack whatever you want and do it again. In a tempo-based game like this Time Walk at 10 mana would be OP.
Black Lotus is insane also. Now every class gets to Innervate... +1
I made Wheel of Fortune a Warrior card because Warrior is the 'red' class. Admittedly MTG's red and Hearthstone's red couldn't be more opposites, I thought it would be nice to stay true to the color scheme and promote Face Warrior, haha.
Time walk is the obvious choice here. However, my choice for most OP magic card was Fastbond. That card was absolutely stupid. Not sure how it would translate into HS though. Pay x life to add x mana crystals for 1 mana sounds like the proper text and would indeed be the most OP card in the game.
Rollback Post to RevisionRollBack
SWCCG World Champ- Star Wars CCG, best card game ever
Thanks for your reactions, guys. Fastbond and Channel are absolutely insane. Channel is one of the few cards that was actually banned for a long time. Not even restricted to one copy per deck (the treatment Black Lotus and friends got), but BANNED. Being able to hurl a 20 damage Fireball at your opponent on turn 1 or 2 gave the competitive side of MTG a really bad rep. Channel and Fastbond are still restricted today.
Time Walk does seem like the sickest card out there. But because Ancestral Recall and Black Lotus are the best cards in MTG by a wide margin, it feels counter intuitive to ever pick Time Walk over Ancestral Recall or Black Lotus in a contest of raw power.
So I decided to convert the most powerful MTG cards into Hearthstone cards. I deliberately kept the effect and mana cost the same as their Magic versions. The fact that these effects are even more powerful in Hearthstone makes these cards almost painful to look at. Although kind of fun to think about. Might of Oaks is actually pretty crappy in MTG, but it would be insane in Hearthstone. I figured it would make quite the broken Hunter card. Some classes got the short end of the stick but I tried to stay true to the flavor and appropriate classes.
Every class got a power card. Black Lotus is the only neutral card. I'm curious to hear your thoughts on how these cards would influence the game and which cards you think would be the most game breaking?
I hope you guys like the idea and I would appreciate it if you join in on this ridiculous thought experiment.
So you just made a bunch of OP cards.....
hi
Balancing busted cards version 1.0.
It's not half as good in MTG as it is in Hearthstone though. In Hearthstone you get free attacks to the face, free card draw AND a free Mana Crystal. In some MTG games you can only really Time Walk to cycle. You might miss your land drop or don't have any good attacks. At least you untap so it's basically for free.
I do agree that it's probably THE most broken card in Hearthstone. Because you can just attack whatever you want and do it again. In a tempo-based game like this Time Walk at 10 mana would be OP.
Black Lotus is insane also. Now every class gets to Innervate... +1
I made Wheel of Fortune a Warrior card because Warrior is the 'red' class. Admittedly MTG's red and Hearthstone's red couldn't be more opposites, I thought it would be nice to stay true to the color scheme and promote Face Warrior, haha.
Do Orim's Chant. Braingeyser. Would The Rack even work vs. Facehunter :)
Funny that Control magic is mind control for 6 less mana and unplayable in MTG :P
Really wish HS had enchantments that went into the weapon slot.
I agree. That would be awesome. Here are the cards you requested by the way.
Taking more request of converting fun MTG cards into Hearthstone cards. Also feel free to post your own versions.
If you check my sig I have a bunch of cards, although I mainly create modern staples. I do agree that these cards are MEGA op.
Might of oaks for Green/Hunter? Come on... give them channel at least -> health for mana
Time walk takes the cake though.
Druid's Savage Roar should really be just Overrun.
I remember the days when I cast Overrun on my rebel-elf deck. Funniest moment of my Magic life.
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
Oh man Time Walk *drool* the possibilities are endless!
Time walk is the obvious choice here. However, my choice for most OP magic card was Fastbond. That card was absolutely stupid. Not sure how it would translate into HS though. Pay x life to add x mana crystals for 1 mana sounds like the proper text and would indeed be the most OP card in the game.
SWCCG World Champ- Star Wars CCG, best card game ever
Thanks for your reactions, guys. Fastbond and Channel are absolutely insane. Channel is one of the few cards that was actually banned for a long time. Not even restricted to one copy per deck (the treatment Black Lotus and friends got), but BANNED. Being able to hurl a 20 damage Fireball at your opponent on turn 1 or 2 gave the competitive side of MTG a really bad rep. Channel and Fastbond are still restricted today.
Time Walk does seem like the sickest card out there. But because Ancestral Recall and Black Lotus are the best cards in MTG by a wide margin, it feels counter intuitive to ever pick Time Walk over Ancestral Recall or Black Lotus in a contest of raw power.
This is really cool. A blast from the past! Someone should redo the Force of Will in my profile pic lol.