Just opened an enhance-o-mechano, and I'm not sure whether or not its viable, i can see it being decent in zoo decks but turn 4 is when the board clears start popping up vs zoo decks anyway (Swipe, Consecration, delayed DP Blade Flurry, etc.) so his effect can be wasted by that clear, so I'm wondering how you guys use him if you do and what kind of success you have.
It's not viable. It's pretty win-more... but it's way-hih win-more.
You can run it. It's not a bad card. Simply a situational one. You'll have crazy moment to post, but rather inconsistent ones as faded memories in general.
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Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
I don't use it (because i don't have it :3) but everytime i see this being played my enemy always gets what he needs, it's all rng but it's a good card in my opinion especeally for decks with full board control just like zoo you said
It actually got play in a popular zoo variant back before the more midrange Void Caller zoo variant became the standard list. It's actually pretty good. People say it's win more, but with a deck like zoo, but it offers a much needed (granted unreliable) form of burst if you get windfury or just makes your minions super sticky with divine shield. It's really not always a bad thing to have one or two win more cards because it lets you close out the game faster to stop your opponent from stabilizing. Definitely worth experimenting with, even though it's probably gimmicky.
Just opened an enhance-o-mechano, and I'm not sure whether or not its viable, i can see it being decent in zoo decks but turn 4 is when the board clears start popping up vs zoo decks anyway (Swipe, Consecration, delayed DP Blade Flurry, etc.) so his effect can be wasted by that clear, so I'm wondering how you guys use him if you do and what kind of success you have.
It's not viable. It's pretty win-more... but it's way-hih win-more.
You can run it. It's not a bad card. Simply a situational one. You'll have crazy moment to post, but rather inconsistent ones as faded memories in general.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
I don't use it (because i don't have it :3) but everytime i see this being played my enemy always gets what he needs, it's all rng but it's a good card in my opinion especeally for decks with full board control just like zoo you said
Maybe... nah nah nah nah
Good card, doesnt always get played on turn 4. Works like argus but more rng
Let the pain speak to me.
It actually got play in a popular zoo variant back before the more midrange Void Caller zoo variant became the standard list. It's actually pretty good. People say it's win more, but with a deck like zoo, but it offers a much needed (granted unreliable) form of burst if you get windfury or just makes your minions super sticky with divine shield. It's really not always a bad thing to have one or two win more cards because it lets you close out the game faster to stop your opponent from stabilizing. Definitely worth experimenting with, even though it's probably gimmicky.
Enhance-o Mechano is gimmicky as hell, but fun. When it works, IT WORKS, and when it fails, it still works pretty well.
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