I don't know about you, but i really hate this card, it's a 4 mana 3/4 that summons a demon, AND MY ENEMY ALWAYS gets Mal'ganis from it, no, no, i won't put Light's champion in my deck just for a warlock and for one card. I think the card is very op and makes zoo very strong (in case of handlock i'm 100% sure that will come mal'ganis).
A good nerf would be put a random demon with cost 5 or less into the battlefield, .
I know there is silence, i know there are a lot of things to count, but i won't waste all of my stuff just to count a op card like that
There are op class cards. There're there for a reason as deck orientation. Brawl is OP, Flamewaker is OP, Wild Growth is OP, Cabal Shadow Priest is OP. When everything is OP everything is balanced.
Of course it's going to be strong. It's a reward for completing the Warlock Class Challenge from Naxxramas. Take a look at the other cards from Naxx's Class Challenges.
Druid - Poison Seeds Really good at "silencing" enemy cards by turning them into Treants. Because Druids love Treants. Can quickly end enemy plays and secure board control.
Hunter - Webspinner Easy T1 drop that provides you with a random Beast. Every Hunter uses it if they have it.
Mage - Duplicate Gain 2 copies of your minion that just died. Power plays are not far away.
Paladin - Avenge +3/+2 for 1 Mana. Let me say that again 1 Mana. And great synergy with Secret Pally of course.
Priest - Dark Cultist 3/4 for 3 Mana that increases the health of a friend when it dies. Another great Priest buff card.
Rogue - Anub'ar Ambusher 5/5 for 4 Mana, so it's incredibly mana efficient. Plus you can get one of your minions back. Sometimes that's good, sometimes it's bad. But still a highly mana efficient card.
Shaman - Reincarnate Heavy utility card. Heal, trigger Deathrattle, reposition, unsilence, debuff (enemy minions only), and Charge can all result from this simple 2 Mana spell.
Warlock - Voidcaller 3/4 for 4 Mana. Not as mana efficient as Dark Cultist but it summons a Demon IF ITS IN YOUR HAND. Sometimes good, sometimes bad. Like Anub'ar Ambusher, its an RNG card.
Warrior - Death's Bite 4 Mana 4/2 weapon with board clear potential. Solid pick.
As you can see, these are all really good cards that reward players for defeating Class Challenges. Strong, but not OP.
that's a 4 mana 3/4, either silence it, or hunters mark/equality/aldor peacekeeper/polimorph/bgh anything that comes out.
Mages have kirin tor mage - 3 mana 4/3 + you do not pay 3 mana for a secret Priests have dark cultist - 3 mana 3/4 that gives health to other minions when it dies Hunters get can get 4/4 with taunt for 3 mana
let's nerf all the cards then since it's sometimes hard to deal with them =P
that's a 4 mana 3/4, either silence it, or hunters mark/equality/aldor peacekeeper/polimorph/bgh anything that comes out.
Mages have kirin tor mage - 3 mana 4/3 + you do not pay 3 mana for a secret Priests have dark cultist - 3 mana 3/4 that gives health to other minions when it dies Hunters get can get 4/4 with taunt for 3 mana
let's nerf all the cards then since it's sometimes hard to deal with them =P
I hate to sound abrasive, but if you are unwilling to tech cards into a deck to deal with threats then it's your fault thatVoidcaller gives you such a hard time
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When life gives you lemons, trade'em for limes and get some Coronas!
Of course it's going to be strong. It's a reward for completing the Warlock Class Challenge from Naxxramas. Take a look at the other cards from Naxx's Class Challenges.
Druid - Poison Seeds Really good at "silencing" enemy cards by turning them into Treants. Because Druids love Treants. Can quickly end enemy plays and secure board control.
Hunter - Webspinner Easy T1 drop that provides you with a random Beast. Every Hunter uses it if they have it.
Mage - Duplicate Gain 2 copies of your minion that just died. Power plays are not far away.
Paladin - Avenge +3/+2 for 1 Mana. Let me say that again 1 Mana. And great synergy with Secret Pally of course.
Priest - Dark Cultist 3/4 for 3 Mana that increases the health of a friend when it dies. Another great Priest buff card.
Rogue - Anub'ar Ambusher 5/5 for 4 Mana, so it's incredibly mana efficient. Plus you can get one of your minions back. Sometimes that's good, sometimes it's bad. But still a highly mana efficient card.
Shaman - Reincarnate Heavy utility card. Heal, trigger Deathrattle, reposition, unsilence, debuff (enemy minions only), and Charge can all result from this simple 2 Mana spell.
Warlock - Voidcaller 3/4 for 4 Mana. Not as mana efficient as Dark Cultist but it summons a Demon IF ITS IN YOUR HAND. Sometimes good, sometimes bad. Like Anub'ar Ambusher, its an RNG card.
Warrior - Death's Bite 4 Mana 4/2 weapon with board clear potential. Solid pick.
As you can see, these are all really good cards that reward players for defeating Class Challenges. Strong, but not OP.
It's actually hilarious how NOT op voidcaller is, considering what it does. A 3/4 for 4 is so bad in hearthstone that summoning a doomguard from it just evens it out :O That's how stupidly important tempo is, it's almost a joke.
Shaman - Reincarnate Heavy utility card. Heal, trigger Deathrattle, reposition, unsilence, debuff (enemy minions only), and Charge can all result from this simple 2 Mana spell.
Shaman - Reincarnate Heavy utility card. Heal, trigger Deathrattle, reposition, unsilence, debuff (enemy minions only), and Charge can all result from this simple 2 Mana spell.
You don't play shaman right?
He is giving some very niche cards a lot of credit... :P
considering how you can easily dispose of malganis with bgh, or just assume you have hard removal (not transtorm) I find worst Voidcaller drop being another Voidcaller
I don't know about you, but i really hate this card, it's a 4 mana 3/4 that summons a demon, AND MY ENEMY ALWAYS gets Mal'ganis from it, no, no, i won't put Light's champion in my deck just for a warlock and for one card. I think the card is very op and makes zoo very strong (in case of handlock i'm 100% sure that will come mal'ganis).
A good nerf would be put a random demon with cost 5 or less into the battlefield, .
I know there is silence, i know there are a lot of things to count, but i won't waste all of my stuff just to count a op card like that
Maybe... nah nah nah nah
yep
Maybe... nah nah nah nah
Mal'Ganis? #biggamehunter
Its fangs are in your flesh before its hiss leaves your ears.
Golden Heroes: Druid -> Rogue -> Shaman -> Hunter -> Warlock
There are op class cards. There're there for a reason as deck orientation. Brawl is OP, Flamewaker is OP, Wild Growth is OP, Cabal Shadow Priest is OP. When everything is OP everything is balanced.
I know it's a good counter, but i play decks like aggro - oil rogue etc and this can break all sinergy with my deck and occupy space for better cards.
Maybe... nah nah nah nah
Oil rogue is probably THE BEST counter to demonzoo. What are you even talking about? Every oil rogue runs 2 saps and enormous amount of aoe clears.
Of course it's going to be strong. It's a reward for completing the Warlock Class Challenge from Naxxramas. Take a look at the other cards from Naxx's Class Challenges.
Druid - Poison Seeds Really good at "silencing" enemy cards by turning them into Treants. Because Druids love Treants. Can quickly end enemy plays and secure board control.
Hunter - Webspinner Easy T1 drop that provides you with a random Beast. Every Hunter uses it if they have it.
Mage - Duplicate Gain 2 copies of your minion that just died. Power plays are not far away.
Paladin - Avenge +3/+2 for 1 Mana. Let me say that again 1 Mana. And great synergy with Secret Pally of course.
Priest - Dark Cultist 3/4 for 3 Mana that increases the health of a friend when it dies. Another great Priest buff card.
Rogue - Anub'ar Ambusher 5/5 for 4 Mana, so it's incredibly mana efficient. Plus you can get one of your minions back. Sometimes that's good, sometimes it's bad. But still a highly mana efficient card.
Shaman - Reincarnate Heavy utility card. Heal, trigger Deathrattle, reposition, unsilence, debuff (enemy minions only), and Charge can all result from this simple 2 Mana spell.
Warlock - Voidcaller 3/4 for 4 Mana. Not as mana efficient as Dark Cultist but it summons a Demon IF ITS IN YOUR HAND. Sometimes good, sometimes bad. Like Anub'ar Ambusher, its an RNG card.
Warrior - Death's Bite 4 Mana 4/2 weapon with board clear potential. Solid pick.
As you can see, these are all really good cards that reward players for defeating Class Challenges. Strong, but not OP.
[Paladin] - http://www.hearthpwn.com/decks/319380-token-inspire-midrange
CANNOT UNHEAR IT IN MY HEAD ><
that's a 4 mana 3/4, either silence it, or hunters mark/equality/aldor peacekeeper/polimorph/bgh anything that comes out.
Mages have kirin tor mage - 3 mana 4/3 + you do not pay 3 mana for a secret
Priests have dark cultist - 3 mana 3/4 that gives health to other minions when it dies
Hunters get can get 4/4 with taunt for 3 mana
let's nerf all the cards then since it's sometimes hard to deal with them =P
I believe this is the thread you are looking for, good sir. http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/60275-all-cards-op
[Paladin] - http://www.hearthpwn.com/decks/319380-token-inspire-midrange
ok
I hate to sound abrasive, but if you are unwilling to tech cards into a deck to deal with threats then it's your fault thatVoidcaller gives you such a hard time
When life gives you lemons, trade'em for limes and get some Coronas!
LMAO, you can't be serious about Anub'ar Ambusher and Poison Seeds...
thank you good sir!
It's actually hilarious how NOT op voidcaller is, considering what it does.
A 3/4 for 4 is so bad in hearthstone that summoning a doomguard from it just evens it out :O
That's how stupidly important tempo is, it's almost a joke.
Batman V Superman: Dawn of Justice - Sneak Review! http://www.thepoxbox.com/challenges.php?id=batmanvsuperman
Voidcaller only works if they have good demons in their hand. While warlock does have good drawing cards and ability's, it does rely on good draws.
Angry Chicken
You don't play shaman right?
He is giving some very niche cards a lot of credit... :P
considering how you can easily dispose of malganis with bgh, or just assume you have hard removal (not transtorm) I find worst Voidcaller drop being another Voidcaller
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game