I mean by taking an established deck and tweaking it by 1 or 2 cards. I ask because I am so absolutely horrid at deck building and meta tweaking. I really just suck so badly but i know i need to do it. I always feel like when i change a card i proceed to lose forever until i switch the card back. I dont know mang.....i just dont know.
Calm down, we can get through this. It's easy to ruin any deck after you take out the important cards and replace them with Millhouse Manastorm and the right amount of Captain's Parrots. Also, add some damaging spells to throw at your face every once in a while, it really makes the game go faster.
But in all seriousness, you can easily ruin a deck with a few changes, look at decks on this website, look at the decisions that went into adding a given card over another one. Once you understand what cards work and why they work in that deck, test out some decks in game, and make changes based on how effective a card is or how effective the deck as a whole is.
Try making a comment on the deck which you are interested in making a change to. Often people will respond to your comment and advise you if it would work or not. It's worth a try if you believe that you aren't capable yet of knowing whether or not to tweak a deck with certain cards.
If you find a lot of X type of deck, you usually tech against that,
For tweaks: Its up to you, but without making obvious stupid changes. LikeKnife Juggler out (in a token deck) to add War Golem, because he's huge (but a crappy card, and not useful anywhere)
I think you have to understand which cards are the core of the deck, which are tech cards, and which are cards that give the decks a different flavor from other very similar cards.
Tech cards are the main culprits for change depending on the meta.
It's a lot easier to ruin a deck in a game like Magic where you have physical cards. You could spill soda on the table, someone book checked me and a deck box busted open onto a wet street, a few years ago my son knocked down my collection of decks from a high shelf in the closet and bent lots of my cards (as well as mixing up about 9 60 card decks and I have never been able to muster up the energy to fix it).
In this digital format they tend to survive everything except some sort of complete account wipe on Blizzard's end. I don't even know if they do that.
It's a lot easier to ruin a deck in a game like Magic where you have physical cards. You could spill soda on the table, someone book checked me and a deck box busted open onto a wet street, a few years ago my son knocked down my collection of decks from a high shelf in the closet and bent lots of my cards (as well as mixing up about 9 60 card decks and I have never been able to muster up the energy to fix it).
In this digital format they tend to survive everything except some sort of complete account wipe on Blizzard's end. I don't even know if they do that.
they do, they also does focus ban... they can ban you on the forum but still let you play....
in serious note.... you really cant ruin a deck unless if you make major changes to its tactic. like taking frost nova out of freeze mage? bad idea. taking doomsayer out for explosive sheep..... i wouldnt recommend it, but sure......
Depends on the deck and the card. Some decks are delicate; oil Rogue could be ruined by switching a teacher for a shredder, pending on the meta.... but it probably doesn't matter too much to go for brawl or geddon in CW.
It's a lot easier to ruin a deck in a game like Magic where you have physical cards. You could spill soda on the table, someone book checked me and a deck box busted open onto a wet street, a few years ago my son knocked down my collection of decks from a high shelf in the closet and bent lots of my cards (as well as mixing up about 9 60 card decks and I have never been able to muster up the energy to fix it).
In this digital format they tend to survive everything except some sort of complete account wipe on Blizzard's end. I don't even know if they do that.
My sister ruined a deck a long time ago by spilling her pop on it in the back of our station wagon once. I didn't talk to her for like a year.
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I mean by taking an established deck and tweaking it by 1 or 2 cards. I ask because I am so absolutely horrid at deck building and meta tweaking. I really just suck so badly but i know i need to do it. I always feel like when i change a card i proceed to lose forever until i switch the card back. I dont know mang.....i just dont know.
Calm down, we can get through this. It's easy to ruin any deck after you take out the important cards and replace them with Millhouse Manastorm and the right amount of Captain's Parrots. Also, add some damaging spells to throw at your face every once in a while, it really makes the game go faster.
But in all seriousness, you can easily ruin a deck with a few changes, look at decks on this website, look at the decisions that went into adding a given card over another one. Once you understand what cards work and why they work in that deck, test out some decks in game, and make changes based on how effective a card is or how effective the deck as a whole is.
Try making a comment on the deck which you are interested in making a change to. Often people will respond to your comment and advise you if it would work or not. It's worth a try if you believe that you aren't capable yet of knowing whether or not to tweak a deck with certain cards.
It's not so hard.
For techs:
If you find a lot of taunts, Ironbeak Owl and The Black Knight should go in.
If you find a lot of aggro, taunts usually help.
Lots of Weapon based classes, add Acidic Swamp Ooze or Harrison Jones
And so on....
If you find a lot of X type of deck, you usually tech against that,
For tweaks:
Its up to you, but without making obvious stupid changes. LikeKnife Juggler out (in a token deck) to add War Golem, because he's huge (but a crappy card, and not useful anywhere)
I think you have to understand which cards are the core of the deck, which are tech cards, and which are cards that give the decks a different flavor from other very similar cards.
Tech cards are the main culprits for change depending on the meta.
It's a lot easier to ruin a deck in a game like Magic where you have physical cards. You could spill soda on the table, someone book checked me and a deck box busted open onto a wet street, a few years ago my son knocked down my collection of decks from a high shelf in the closet and bent lots of my cards (as well as mixing up about 9 60 card decks and I have never been able to muster up the energy to fix it).
In this digital format they tend to survive everything except some sort of complete account wipe on Blizzard's end. I don't even know if they do that.
they do, they also does focus ban... they can ban you on the forum but still let you play....
in serious note.... you really cant ruin a deck unless if you make major changes to its tactic. like taking frost nova out of freeze mage? bad idea. taking doomsayer out for explosive sheep..... i wouldnt recommend it, but sure......
Depends on the deck and the card. Some decks are delicate; oil Rogue could be ruined by switching a teacher for a shredder, pending on the meta.... but it probably doesn't matter too much to go for brawl or geddon in CW.
My sister ruined a deck a long time ago by spilling her pop on it in the back of our station wagon once. I didn't talk to her for like a year.
Click the link below to check out my YouTube Channel