I've crafted Justicar Trueheart first, them Dr. Balanced (yeah, I still hadn't him). Since I've got the Twins from packs, I guess that for now I'm waiting to see if Nexus-Champion Saraad and Gormok the Impaler will have some play and them craft them with all the dust left from my 10 Totem Golems... ¬¬
You should craft the 2 best neutrals that can go into any class first.
As for me, I will be gathering win rate data for the next 2 weeks before deciding which cards to craft and hopefully make a better-informed, data-driven decision.
I won't do another Troggzor.
Last expansion, everyone else was raving about how awesome Troggzor will be, so I crafted it as soon as GVG went live. He saw action for the first week or so before he was ultimately cut for better cards like Dr. Balanced. Been gathering dust in my collection ever since.
You should consider plastic casing for your collection.
As class specific, I think Varian, Rhonin, Confessor, Aviana and Fizzlebang are nice. They all fit the mood of their classes. Acidmaw might work out well in control decks. Mistcaller seems kinda slow, I would prefer Slyvanas as a 6 drop or if you want to buff your minions why not just run Mukla's Champion lol.
In the neutral cards, well, there is no another Dr. Balanced or something at a similar effect, I suppose (not that It should be). Saraad looks good but a random spell may not make a difference. Sure it will be a thread on the board, but it may not fit in most decks. Nefarian is good in some decks, maybe this can be too. Trueheart will be good in most of the classes. Some classes' "better" hero power actually sucks or are not worth it. Twins won't work out in many class, but might be insanely good in Priest and Paladin.
I would wait for the 'maybes' till the meta settles. You don't want to craft a garbage or a less-favourite option.
Someone suggested Avarian. I pulled her from a pack. I can conirm: don't craft her.
At best she's a "well, might as well" for a ramp druid deck. If you have her, you can add her in, but she's far far from high priority. You learn very quickly that turn 10 is a good amount of time for a control deck to find their big removal. I've seen players flat out leave her alone just to let me drop my deck, get wiped, and just lose. Aggro is already either won or lost WELL before this turn.
She's not horrid. I've gotten her to trigger regularly and have learned to just use her to let me play whatever I need and NOT overreach. She's good there, and a good threat in the form of "If I think you are weak, I can go for the kill at any time" way.
I opened enough packs to get everything. I got a golden rohnin and a golden Mistcaller. I've played against one Druid who used avianna and he got whipped. I played Varian once and won in ridiculous fashion. Chillmaw is one of my favorites. I think myst caller is just way too slow. I have yet to face a deck with either darkbane in it and I haven't crafted a deck using them either. I still see the same old legendaries and dr boom tops the list still and probably always will. My gold rend blackhand has killed numerous legendaries so far and ysera keeps winning me games. I've used true heart once and thought the effect was rather bleh. Rohnin is op in a control Mage deck with antonidas you can't go wrong. The hunter legendaries are terrible imo. I haven't played Paletress or fizzle and have yet to see them. The legendaries in this xpan are all rather blah for the most part. I'm liking the dragon synergies so far myself and will most likely make a gold chillmaw and two gold epic 4 drop TGT dragons. Saraad is fun but gives you crap most of the time. If you have a wallet warrior craft a gold Varian and a gold chillmaw for a dragon deck. You can't go wrong with those two.
I think that Chillmaw and Justicar Trueheart are good legendaries. I've been playing with pretty strong dragon decks the last days and Chillmaw fits pretty nice in there. Justicar Trueheart seems very overpowered to me because she is useful in many decks and she is a neutral legendary. However, I don't have them both but I think I am going to craft them soon. Like people said we all should wait some time to choose the legendaries to craft because some of them will turn about better or worse.
I got Varian in a pack, and while he seems great in theory, I find playing him just a TAD slow. I play him in a control deck, along with Justicar. Sometimes I find Justicar slow if I can't put him on the board at the right moment, but when he's on the board for a full turn it's pretty much game over. I find that I only ever play Varian when I already know I've won the match. There have been few times where I've played him and he's drawn minions that have helped me win the game. Worst was when I was playing a control priest, got Rag, Alex and Sylvanas and they all got lightbombed. Probably a misplay by me, but still. It probably comes down to my play though.
In the end I crafter Chillmaw and Justicar Trueheart. No regrets. Chillmaw was the better craft. Justicar could be a bit underwhelming even for hero power mage. At least the effect is permanent. I pulled Darkbane from a pack. I'm leaning towards crafting her sister Lightbane.
The most OP card you can craft in TGT are NOT legendaries. The best cards I crafted for TGT so far are my Mysterious Challengers. It just made my then-struggling secret Paladin deck come together beautifully.
Varian, Gorok, Mistcaller > Without second thought. None of those cards will be considered trash as they fill a specific role very well.
Read the card, the wording is very clear.
I've crafted Justicar Trueheart first, them Dr. Balanced (yeah, I still hadn't him). Since I've got the Twins from packs, I guess that for now I'm waiting to see if Nexus-Champion Saraad and Gormok the Impaler will have some play and them craft them with all the dust left from my 10 Totem Golems... ¬¬
You do realize that took longer to write than just saying "4 Other Minions"...and you don't come off as a d-bag, right?
You should consider plastic casing for your collection.
kappa
i crafted those 2 and the twilight guardians, loving my dragon warrior deck
As class specific, I think Varian, Rhonin, Confessor, Aviana and Fizzlebang are nice. They all fit the mood of their classes. Acidmaw might work out well in control decks. Mistcaller seems kinda slow, I would prefer Slyvanas as a 6 drop or if you want to buff your minions why not just run Mukla's Champion lol.
In the neutral cards, well, there is no another Dr. Balanced or something at a similar effect, I suppose (not that It should be). Saraad looks good but a random spell may not make a difference. Sure it will be a thread on the board, but it may not fit in most decks. Nefarian is good in some decks, maybe this can be too. Trueheart will be good in most of the classes. Some classes' "better" hero power actually sucks or are not worth it. Twins won't work out in many class, but might be insanely good in Priest and Paladin.
I would wait for the 'maybes' till the meta settles. You don't want to craft a garbage or a less-favourite option.
Someone suggested Avarian. I pulled her from a pack. I can conirm: don't craft her.
At best she's a "well, might as well" for a ramp druid deck. If you have her, you can add her in, but she's far far from high priority. You learn very quickly that turn 10 is a good amount of time for a control deck to find their big removal. I've seen players flat out leave her alone just to let me drop my deck, get wiped, and just lose. Aggro is already either won or lost WELL before this turn.
She's not horrid. I've gotten her to trigger regularly and have learned to just use her to let me play whatever I need and NOT overreach. She's good there, and a good threat in the form of "If I think you are weak, I can go for the kill at any time" way.
One does not simply walk into Mordor,
unless they want to be the best they can be.
I crafted Gormok the Impaler. No regrets.
Wouldn't bother crafting any other TGT legendaries until the dust settles.
varian, rhonin, justicar, saraad, bolf, bane sisters, gormok, chillmaw
mostly depending on what you deck you want to play.
I opened enough packs to get everything. I got a golden rohnin and a golden Mistcaller. I've played against one Druid who used avianna and he got whipped. I played Varian once and won in ridiculous fashion. Chillmaw is one of my favorites. I think myst caller is just way too slow. I have yet to face a deck with either darkbane in it and I haven't crafted a deck using them either. I still see the same old legendaries and dr boom tops the list still and probably always will. My gold rend blackhand has killed numerous legendaries so far and ysera keeps winning me games. I've used true heart once and thought the effect was rather bleh. Rohnin is op in a control Mage deck with antonidas you can't go wrong. The hunter legendaries are terrible imo. I haven't played Paletress or fizzle and have yet to see them. The legendaries in this xpan are all rather blah for the most part. I'm liking the dragon synergies so far myself and will most likely make a gold chillmaw and two gold epic 4 drop TGT dragons. Saraad is fun but gives you crap most of the time. If you have a wallet warrior craft a gold Varian and a gold chillmaw for a dragon deck. You can't go wrong with those two.
I think that Chillmaw and Justicar Trueheart are good legendaries. I've been playing with pretty strong dragon decks the last days and Chillmaw fits pretty nice in there. Justicar Trueheart seems very overpowered to me because she is useful in many decks and she is a neutral legendary. However, I don't have them both but I think I am going to craft them soon. Like people said we all should wait some time to choose the legendaries to craft because some of them will turn about better or worse.
I got Varian in a pack, and while he seems great in theory, I find playing him just a TAD slow. I play him in a control deck, along with Justicar. Sometimes I find Justicar slow if I can't put him on the board at the right moment, but when he's on the board for a full turn it's pretty much game over. I find that I only ever play Varian when I already know I've won the match. There have been few times where I've played him and he's drawn minions that have helped me win the game. Worst was when I was playing a control priest, got Rag, Alex and Sylvanas and they all got lightbombed. Probably a misplay by me, but still. It probably comes down to my play though.
In the end I crafter Chillmaw and Justicar Trueheart. No regrets. Chillmaw was the better craft. Justicar could be a bit underwhelming even for hero power mage. At least the effect is permanent. I pulled Darkbane from a pack. I'm leaning towards crafting her sister Lightbane.
Bad players whine.
Good players adapt.
The most OP card you can craft in TGT are NOT legendaries.
The best cards I crafted for TGT so far are my Mysterious Challengers. It just made my then-struggling secret Paladin deck come together beautifully.
Bad players whine.
Good players adapt.
I found her even useful in Paladin Deck. Once she is out its very hard to deal with 2 1x1 every turn. It's good in Warrior too.
I'm so lucky to get Saraad, Fjola, and Justicar in about 60 packs. 3 of my legendaries have been excellent, and the 4th is.. Dreadscale.