1) Are there going to be ways to have more decks than 9? Maybe as premium content?
2) Do we need to craft the cards from adventure mode or are we going to obtain them for free in the stages?
3) More information regarding premium content and the new heroes and game boards (Which new heroes and how much are them going to cost? If i purchase a game board is my opponent going to see it? Etc.)
4) Asking for the possibility of adding rewards per rank tier (25-21, 20-16, 15-11, 10-6, 5-1) for end of a season. Would be great to rank up and achieve something as bonus end of the month for it, beside the card backs (which you only need to have 1 battle each season for it) and beside the golden heroes, which are only a matter of farming.
If the idea is to avoid having a certain card as a "must have" in every deck, then why does Rag continue to dominate, while Sylvanas was nerfed so quickly.
Are we ever going to see certain cards have changes that will allow them to see play. i.e. Kidnapper Corruption or Vanish?
I have, in my mind a very good idea and coinciding question:
Certainly there are many strong Legendary cards that are commonly used. The majority of competitive decks all seem to run the same 4 to 5 cards at least. If the idea is to promote deck variety, I believe a great solution would be to limit the amount of Legendaries one can use to (3) per deck. This would promote a much greater deck variety and force a player to choose strategically which Legends to use in a specific deck. It would also reduce the strength (or imbalance) of stacking a deck (example Druid) with all of the powerful Legendaries.
Should I use Leeroy, Sylvanas, and Pagle in my deck? Ah, but that would leave out Ragnaros, Cairne, and Thalnos. What about the Black Knight, Tinkmaster or Alexstraza? Having this limit of 3 (or even 4, perhaps) not only makes more sense given their strength and status, but would provide an even playing field for all players while adding another strategic element when building a deck. I strongly feel this would be a terrific improvement to the game and those who I've spoke with felt the same.
Has this came up within the team? What do you think of this idea? Thank you for the time with us here, great job so far! I really love the direction Hearthstone has been going in. Cheers, sEksi
Will the iPad version of the game be available during the open beta? Or will it only become available when the game is live?
I hope he answers not with "soon". I really want to play it on my iPad as soon as possible.
Them already mentioned that there wont be an open beta with the ipad. Within the lines it was wirtten that the ipad and PC version going to release the same time, followed by Android and Iphone versions later in the year.
Will the iPad version of the game be available during the open beta? Or will it only become available when the game is live?
I hope he answers not with "soon". I really want to play it on my iPad as soon as possible.
Them already mentioned that there wont be an open beta with the ipad. Within the lines it was wirtten that the ipad and PC version going to release the same time, followed by Android and Iphone versions later in the year.
Indeed. The iPad version is not out, and will not be out until it is done testing internally and the official release comes out.
The main reason behind this is because when an App is put on Apple's app store, it has to pass through Apple. Apple has to be like "Well Ok, this app looks good, here it goes on the app store!"
Given the nature of the game, it also will have many hoops to jump through with each additional patch. Do not look for it until later this year when HS officially launches
Is there going to be a one time purchase to update to premium including all the specials mentioned, or, do we need to purchase all new heroes and boards seperately?
"More rewards are planned for the ranked ladder" <- Does that mean more rewards beside card backs and golden heroes?
I have a really good feeling about this upcoming internview, awaiting a lot new information of the recent announced features in the interview from Hamilton Chu.
Can you [devs] PLEASE fix the instant-loss if game crashes issue. It's ridiculous. It only takes a few seconds to get back into the game after a crash, most you would miss would be one turn, if you were allowed back to the game you were playing. Every other game online allows you to pick up where you left off.
I think network speed is not important in Hearthstone and want to play with other continent player.
This has already been answered. There will still be NA/Euro servers, etc. But you will be able to play with a friend from any region. You'll only play with NA players or Euro players in Arena and ranked play.
I want rank game play in global server. also i want to meet a wide range opponents.
1) Are there going to be ways to have more decks than 9? Maybe as premium content?
2) Do we need to craft the cards from adventure mode or are we going to obtain them for free in the stages?
3) More information regarding premium content and the new heroes and game boards (Which new heroes and how much are them going to cost? If i purchase a game board is my opponent going to see it? Etc.)
4) Asking for the possibility of adding rewards per rank tier (25-21, 20-16, 15-11, 10-6, 5-1) for end of a season. Would be great to rank up and achieve something as bonus end of the month for it, beside the card backs (which you only need to have 1 battle each season for it) and beside the golden heroes, which are only a matter of farming.
If the idea is to avoid having a certain card as a "must have" in every deck, then why does Rag continue to dominate, while Sylvanas was nerfed so quickly.
Are we ever going to see certain cards have changes that will allow them to see play. i.e. Kidnapper Corruption or Vanish?
My question is simple, do you like my signature? Foo made it!
Interview with a mystery developer, very cool!
I have, in my mind a very good idea and coinciding question:
Certainly there are many strong Legendary cards that are commonly used. The majority of competitive decks all seem to run the same 4 to 5 cards at least. If the idea is to promote deck variety, I believe a great solution would be to limit the amount of Legendaries one can use to (3) per deck. This would promote a much greater deck variety and force a player to choose strategically which Legends to use in a specific deck. It would also reduce the strength (or imbalance) of stacking a deck (example Druid) with all of the powerful Legendaries.
Should I use Leeroy, Sylvanas, and Pagle in my deck? Ah, but that would leave out Ragnaros, Cairne, and Thalnos. What about the Black Knight, Tinkmaster or Alexstraza? Having this limit of 3 (or even 4, perhaps) not only makes more sense given their strength and status, but would provide an even playing field for all players while adding another strategic element when building a deck. I strongly feel this would be a terrific improvement to the game and those who I've spoke with felt the same.
Has this came up within the team? What do you think of this idea? Thank you for the time with us here, great job so far! I really love the direction Hearthstone has been going in. Cheers, sEksi
I hope he answers not with "soon". I really want to play it on my iPad as soon as possible.
Them already mentioned that there wont be an open beta with the ipad. Within the lines it was wirtten that the ipad and PC version going to release the same time, followed by Android and Iphone versions later in the year.
Indeed. The iPad version is not out, and will not be out until it is done testing internally and the official release comes out.
The main reason behind this is because when an App is put on Apple's app store, it has to pass through Apple. Apple has to be like "Well Ok, this app looks good, here it goes on the app store!"
Given the nature of the game, it also will have many hoops to jump through with each additional patch. Do not look for it until later this year when HS officially launches
why does this game need to split into regions? latency is a non-issue...
will goku be a playable character?
Another question regarding premium:
Is there going to be a one time purchase to update to premium including all the specials mentioned, or, do we need to purchase all new heroes and boards seperately?
"More rewards are planned for the ranked ladder" <- Does that mean more rewards beside card backs and golden heroes?
I have a really good feeling about this upcoming internview, awaiting a lot new information of the recent announced features in the interview from Hamilton Chu.
Whats the win percentage between people who go first, and people who go second?
- golden coin
- more rewards for ranked
- will you be able to use current dust/gold to buy packs and make cards from future expansions
- math behind ranking system in legendary
Can you [devs] PLEASE fix the instant-loss if game crashes issue. It's ridiculous. It only takes a few seconds to get back into the game after a crash, most you would miss would be one turn, if you were allowed back to the game you were playing. Every other game online allows you to pick up where you left off.
I want rank game play in global server. also i want to meet a wide range opponents.
What are the weakest classes by globally gathered stats? Hunter? Priest? Any plans for those two classes?
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