I really like where the Hearthstone meta is right now. Every class has some viable deck and there aren't any extremely OP decks or extremely underpowered decks. It's great seeing more decks besides Druid decks with half legendaries half epics xD.
Im not sure I agree, hunters and warlock control are not very fun to play against, theres just not much diversity anymore, either rush or control, and everyone plays the same few decks, not very surprising after mages and warriors got nerfed to hell, not a good start for open beta,
Regardless if you think they're fun to play against, they aren't too strong. Also those are the two main deck archetypes in every card game so yes, they will be a common archetype. The open beta has launched fantastically, I haven't heard any complaints.
I'm liking it as well. There is always going to be the decks that everyone plays in a CG I mean you're limited on what 300 cards (probably 180 since every class cant use every card). People use those decks for a reason, they're consistent. The meta has gottten a lot better from where it was imo
I'm rank 3 on EU and I hate the current rush meta, I have close to no fun in constructed. Rush decks everywhere, most games are over by turn 3 if not when players get their first hand. I enjoyed the s1 more control-ish meta more than that.
Are we playing the same game? There's approximately 1 rush deck for every five opponents I play (unless you include Reynad's warrior deck to which I have yet to lose).
Legendary up with a couple dozen other viable cards.
While the people who don't want to spend a shitload of money end up rushing or at high rank.
I would agree that there are still good cards that are used but there are other cards that are used as well that normally weren't in the meta like Wolfrider, Nightblade and even Cairne Bloodhoof.
Are there multiple classes? Sure, but most of those classes we aren't used to seeing are playing rush decks. Maybe you guys play at rank 10+ (or are playing a rush deck therefore think the meta is amazing), but the vast majority of my games are rush decks (that they copied off of reddit / streamer) which require basically no skill to play correctly and the outcome is determined as soon as both players get their starting hand.
So an already low-skill card game becomes even more low-skill when the majority of people are playing mind-numbing decks that require no basic strategy other than drop a charge creature and rush face.
And guess what, if you don't have 4-5+ legendaries, then all you can play is rush decks if you actually want to advance your rank.
Because starting hands are so small in this game, you basically have to rely on luck (even more than the game already does) to win games with the current meta. It has very little to do with how your deck is setup (outside of running tons of sunfury protectors / defenders of argus).
I play ranked for like 5 games before having a headache and wanting to never play the game again because of the shear amount of dumb ways there are to lose that you can't do anything about.
It doesn't help at all that Blizzard takes weeks before they actually attempt to balance the game, and most of the time they are fixing problems that are months old, not even the current ones.
It's a shit Meta whenever Hunter is broken. Always has been, always will.
I hadn't touched ranked mode in maybe a month, jumped in today and faced 6 hunters in a row. Back to being completely done with ranked until the meta doesn't suck and 95% of players aren't running fotm netdecks (which will be never).
Are there multiple classes? Sure, but most of those classes we aren't used to seeing are playing rush decks. Maybe you guys play at rank 10+ (or are playing a rush deck therefore think the meta is amazing), but the vast majority of my games are rush decks (that they copied off of reddit / streamer) which require basically no skill to play correctly and the outcome is determined as soon as both players get their starting hand.
So an already low-skill card game becomes even more low-skill when the majority of people are playing mind-numbing decks that require no basic strategy other than drop a charge creature and rush face.
And guess what, if you don't have 4-5+ legendaries, then all you can play is rush decks if you actually want to advance your rank.
Because starting hands are so small in this game, you basically have to rely on luck (even more than the game already does) to win games with the current meta. It has very little to do with how your deck is setup (outside of running tons of sunfury protectors / defenders of argus).
I play ranked for like 5 games before having a headache and wanting to never play the game again because of the shear amount of dumb ways there are to lose that you can't do anything about.
It doesn't help at all that Blizzard takes weeks before they actually attempt to balance the game, and most of the time they are fixing problems that are months old, not even the current ones.
Please, just stop. I have my Control Shaman at rank 8 currently with zero legendaries and only one epic. Sure, my win ratio is only 62%, but don't come here and say you can't play mid-late game without Legendaries, that's just ignorant.
Rank 8. Grats. Your one rank 8 deck explains why 80%+ of the legendary rank decks have 4+ legendaries in them.
Is it 100% necessary to have multiple legendaries in order to get to rank 1-5? No. Plenty of hunter / warlock / warrior rush decks have 0. But if you are seriously calling me ignorant for saying MOST of the top 100 decks (besides the rush decks) have multiple legendaries in them, then you need to do your research and figure out what the best players are playing... or get to a better rank.
I also have no problems with the best cards being epics / legendaries. It is what it is, a way for Blizzard to make money. But to say the current meta that is full of rush decks is fantastic is the complete opposite way of how I see it. But to each their own.
Are there multiple classes? Sure, but most of those classes we aren't used to seeing are playing rush decks. Maybe you guys play at rank 10+ (or are playing a rush deck therefore think the meta is amazing), but the vast majority of my games are rush decks (that they copied off of reddit / streamer) which require basically no skill to play correctly and the outcome is determined as soon as both players get their starting hand.
So an already low-skill card game becomes even more low-skill when the majority of people are playing mind-numbing decks that require no basic strategy other than drop a charge creature and rush face.
And guess what, if you don't have 4-5+ legendaries, then all you can play is rush decks if you actually want to advance your rank.
Because starting hands are so small in this game, you basically have to rely on luck (even more than the game already does) to win games with the current meta. It has very little to do with how your deck is setup (outside of running tons of sunfury protectors / defenders of argus).
I play ranked for like 5 games before having a headache and wanting to never play the game again because of the shear amount of dumb ways there are to lose that you can't do anything about.
It doesn't help at all that Blizzard takes weeks before they actually attempt to balance the game, and most of the time they are fixing problems that are months old, not even the current ones.
To be completely honest, the people that are between ranks 12-17 seem to have the most complaints because that's where all the decks get stuck because they aren't good enough to get to the higher level more professional ranks. It's the same problem average players have. The reason you guys seem to have a big problem is because, without meaning this in a disrespectful way, you have an average skill level. The thing that pushes player into the high ranks and better play is learning how to counter popular decks. If you are always running into these burn decks, make a deck that counters one or find one that someone already made. This is what separates the average players, from the decent players.
Are there multiple classes? Sure, but most of those classes we aren't used to seeing are playing rush decks. Maybe you guys play at rank 10+ (or are playing a rush deck therefore think the meta is amazing), but the vast majority of my games are rush decks (that they copied off of reddit / streamer) which require basically no skill to play correctly and the outcome is determined as soon as both players get their starting hand.
So an already low-skill card game becomes even more low-skill when the majority of people are playing mind-numbing decks that require no basic strategy other than drop a charge creature and rush face.
And guess what, if you don't have 4-5+ legendaries, then all you can play is rush decks if you actually want to advance your rank.
Because starting hands are so small in this game, you basically have to rely on luck (even more than the game already does) to win games with the current meta. It has very little to do with how your deck is setup (outside of running tons of sunfury protectors / defenders of argus).
I play ranked for like 5 games before having a headache and wanting to never play the game again because of the shear amount of dumb ways there are to lose that you can't do anything about.
It doesn't help at all that Blizzard takes weeks before they actually attempt to balance the game, and most of the time they are fixing problems that are months old, not even the current ones.
To be completely honest, the people that are between ranks 12-17 seem to have the most complaints because that's where all the decks get stuck because they aren't good enough to get to the higher level more professional ranks. It's the same problem average players have. The reason you guys seem to have a big problem is because, without meaning this in a disrespectful way, you have an average skill level. The thing that pushes player into the high ranks and better play is learning how to counter popular decks. If you are always running into these burn decks, make a deck that counters one or find one that someone already made. This is what separates the average players, from the decent players.
I would attend to agree. I just started playing rank this week, and the mistakes I seen were ungodly horrible. I play a hunter rush deck, and I have to say that I have seen tons of hunters playing in the low brackets, not sure about high end, but out of 10 or more hunters, I've only lost to maybe one of them. I have more trouble out of control decks then any.
Anyway one game I was tied with a hunter, 2 health each, he has 1 minions on the board, I have none. However I did have an explosion trap down, so on his turn he would have won if he would have just use his ability and deal 2 damage. However he choose to take his taunt and smack me with it. He set the trap off instead and killed himself.
The second game against a Pally, on turn 9 he has 4 health and I have 2. I had one minions, he has a taunt and 2 2/2 minions. I pulled King Krush out, just to play for fun, and kill the taunt. As soon as I killed the taunt, he Surrender. I killed the taunt with Krush, my 2/2 minion wouldn't be enough to finish him, and he must have thought I could use my ability, but their was no way I could. I should have lost, but freaking out and giving up costed him, and gave me a free win.
These are not the only mistakes, I seen concentrate, holy nova, and other Aoe's, used only on a 2/2 minion. These are simple mistakes that can keep people from advancing in ranks. I am currently at rank 15, I should be able to get to rank 10 or 12 before I run into a problem depending on if I get some cards I need. Tbh though I don't care I not serious about rank, I am just doing it for fun, maybe after it goes live I may actually try harder.
Right now the meta is a super expensive control deck or a cheap and fast rush deck.. I've hardly seen something in between
What rank are you at? I'm at rank 4 so that's what where my perspective is coming from. I barely see these burn decks on any other classes except Hunter sometimes. Also I have seen plenty of decks with no legendaries. Watch Reynard's stream, he only uses basics and commons and is at rank 5 I believe. You don't need expensive stuff to do well.
I wonder if Taunts (either low or mid-range cost) will start seeing a lot more play with a more aggressive meta, and if that is even the long-term intention of Blizzard. Because those cards were kinda "meh" in the previous metagame, people seem to completely disregard them as a possible solution to a more aggressive/rushing meta.
If the meta-game has a lot more aggressive decks in it, that just go for face with their minions and force you to play catchup all the time, minions like Frostwolf Grunt, Tauren Warrior, Ironfur Grizzly, Silverback Patriarch and Goldshire Footman could become more important in reducing the early-game damage these decks can dish out.
Not saying that will happen (I'm too much of a noob for that).. just some food for thought...
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I really like where the Hearthstone meta is right now. Every class has some viable deck and there aren't any extremely OP decks or extremely underpowered decks. It's great seeing more decks besides Druid decks with half legendaries half epics xD.
Rogues are paper. Warriors are rock. Druids, mages, priests, paladins, shaman, and hunters are scissors.
Warlocks are mushrooms.
Sorry, I had to. But I agree totally, season two seems much more diverse so far, with new "meta" decks breaking out weekly.
Im not sure I agree, hunters and warlock control are not very fun to play against, theres just not much diversity anymore, either rush or control, and everyone plays the same few decks, not very surprising after mages and warriors got nerfed to hell, not a good start for open beta,
Regardless if you think they're fun to play against, they aren't too strong. Also those are the two main deck archetypes in every card game so yes, they will be a common archetype. The open beta has launched fantastically, I haven't heard any complaints.
I'm liking it as well. There is always going to be the decks that everyone plays in a CG I mean you're limited on what 300 cards (probably 180 since every class cant use every card). People use those decks for a reason, they're consistent. The meta has gottten a lot better from where it was imo
I agree.
The outlook was dim at the start with the hunter frenzy but that seems to have sort of settled down.
I like it better than last patch, but I wouldn't say it's fantastic. There's still a lot more that could be done to make it better.
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I more mean the meta is pretty balanced for a card game. The actual game itself I think is fine but I know that people have complaints.
It's a shit Meta whenever Hunter is broken.
Always has been, always will.
Are we playing the same game? There's approximately 1 rush deck for every five opponents I play (unless you include Reynad's warrior deck to which I have yet to lose).
Seems like the exact same meta.
Legendary up with a couple dozen other viable cards.
While the people who don't want to spend a shitload of money end up rushing or at high rank.
I would agree that there are still good cards that are used but there are other cards that are used as well that normally weren't in the meta like Wolfrider, Nightblade and even Cairne Bloodhoof.
The current meta is awful.
Are there multiple classes? Sure, but most of those classes we aren't used to seeing are playing rush decks. Maybe you guys play at rank 10+ (or are playing a rush deck therefore think the meta is amazing), but the vast majority of my games are rush decks (that they copied off of reddit / streamer) which require basically no skill to play correctly and the outcome is determined as soon as both players get their starting hand.
So an already low-skill card game becomes even more low-skill when the majority of people are playing mind-numbing decks that require no basic strategy other than drop a charge creature and rush face.
And guess what, if you don't have 4-5+ legendaries, then all you can play is rush decks if you actually want to advance your rank.
Because starting hands are so small in this game, you basically have to rely on luck (even more than the game already does) to win games with the current meta. It has very little to do with how your deck is setup (outside of running tons of sunfury protectors / defenders of argus).
I play ranked for like 5 games before having a headache and wanting to never play the game again because of the shear amount of dumb ways there are to lose that you can't do anything about.
It doesn't help at all that Blizzard takes weeks before they actually attempt to balance the game, and most of the time they are fixing problems that are months old, not even the current ones.
I hadn't touched ranked mode in maybe a month, jumped in today and faced 6 hunters in a row. Back to being completely done with ranked until the meta doesn't suck and 95% of players aren't running fotm netdecks (which will be never).
I would have to say rogues are the best counter to everything they can win any match up lol
Rank 8. Grats. Your one rank 8 deck explains why 80%+ of the legendary rank decks have 4+ legendaries in them.
Is it 100% necessary to have multiple legendaries in order to get to rank 1-5? No. Plenty of hunter / warlock / warrior rush decks have 0. But if you are seriously calling me ignorant for saying MOST of the top 100 decks (besides the rush decks) have multiple legendaries in them, then you need to do your research and figure out what the best players are playing... or get to a better rank.
I also have no problems with the best cards being epics / legendaries. It is what it is, a way for Blizzard to make money. But to say the current meta that is full of rush decks is fantastic is the complete opposite way of how I see it. But to each their own.
To be completely honest, the people that are between ranks 12-17 seem to have the most complaints because that's where all the decks get stuck because they aren't good enough to get to the higher level more professional ranks. It's the same problem average players have. The reason you guys seem to have a big problem is because, without meaning this in a disrespectful way, you have an average skill level. The thing that pushes player into the high ranks and better play is learning how to counter popular decks. If you are always running into these burn decks, make a deck that counters one or find one that someone already made. This is what separates the average players, from the decent players.
I would attend to agree. I just started playing rank this week, and the mistakes I seen were ungodly horrible. I play a hunter rush deck, and I have to say that I have seen tons of hunters playing in the low brackets, not sure about high end, but out of 10 or more hunters, I've only lost to maybe one of them. I have more trouble out of control decks then any.
Anyway one game I was tied with a hunter, 2 health each, he has 1 minions on the board, I have none. However I did have an explosion trap down, so on his turn he would have won if he would have just use his ability and deal 2 damage. However he choose to take his taunt and smack me with it. He set the trap off instead and killed himself.
The second game against a Pally, on turn 9 he has 4 health and I have 2. I had one minions, he has a taunt and 2 2/2 minions. I pulled King Krush out, just to play for fun, and kill the taunt. As soon as I killed the taunt, he Surrender. I killed the taunt with Krush, my 2/2 minion wouldn't be enough to finish him, and he must have thought I could use my ability, but their was no way I could. I should have lost, but freaking out and giving up costed him, and gave me a free win.
These are not the only mistakes, I seen concentrate, holy nova, and other Aoe's, used only on a 2/2 minion. These are simple mistakes that can keep people from advancing in ranks. I am currently at rank 15, I should be able to get to rank 10 or 12 before I run into a problem depending on if I get some cards I need. Tbh though I don't care I not serious about rank, I am just doing it for fun, maybe after it goes live I may actually try harder.
What rank are you at? I'm at rank 4 so that's what where my perspective is coming from. I barely see these burn decks on any other classes except Hunter sometimes. Also I have seen plenty of decks with no legendaries. Watch Reynard's stream, he only uses basics and commons and is at rank 5 I believe. You don't need expensive stuff to do well.
I wonder if Taunts (either low or mid-range cost) will start seeing a lot more play with a more aggressive meta, and if that is even the long-term intention of Blizzard. Because those cards were kinda "meh" in the previous metagame, people seem to completely disregard them as a possible solution to a more aggressive/rushing meta.
If the meta-game has a lot more aggressive decks in it, that just go for face with their minions and force you to play catchup all the time, minions like Frostwolf Grunt, Tauren Warrior, Ironfur Grizzly, Silverback Patriarch and Goldshire Footman could become more important in reducing the early-game damage these decks can dish out.
Not saying that will happen (I'm too much of a noob for that).. just some food for thought...