Which Hearthstone mechanic do you absolutely abhor your opponent using? I don't mean particular style/types like aggro and such, I mean specific mechanics within certain deck types.
Mill decks really stress me out more than others, I don't know why. It's like that episode of the simpsons where homer goes to hell and hes just forced to infinite doughnuts or something
Card copying isn't particularly frustrating. It actually feels empowering. I weaken my opponent's card draw cards by making them conditional to what's in my deck, which often means inappropriate synergy cards, or just not particularly good ones for them.
Milling usually helps the opponent more than it hurts, so please, draw me cards.
Freeze lock is played around mentally by just thinking 3-5 turns in advanced.
Wombo combos and card theft are probably the most frustrating on the list, but can be mentally played around in the former's case by thinking about what possible combos they could have if you're ahead. What they kill you with doesn't matter if you're behind. Theft in the form of cabal, shadowmadness recombobulate, and mind control are probably the most frustrating, but are easier to play around.
The MOST frustrating is probably a combination of the unpredictable wombo combos and mind control. Namely, in the form of sylvanas plus reincarnates or feign deaths. But those are really rare.
I'm here actually to recover from salt due to the motherfugging Thief
Anduin should be jailed or rehabilitated I swear that freaking klepto
Twilight Drake a 4/10? Shrink+Cabal baby
Sludge Belcher? Shadow Goodness, thanks for the Slime
second Sludge Belcher? Shrink+Cabal number 2 cuz why not?
Taunt up a Thaurissan so you won't die and set up for the next turn lethal? MIND CONTROL LETHAL101 BM WITH LIGHT SHALL BURN YOU AND LESSER HEAL TO FACE MLG SMOKE WEED EVERYDAY PROPHET VELEN ANIMATION ILLUMINATI CONFIRMED
BRING YOUR OWN STUFF AND DONT TAKE MINE YOU SUN ON A BEACH
/rant
Yeah Mill is pretty annoying too, especially when you burn more than 2 cards in a row.
Freeze is not really that annoying IMO unless it came from Frost Elemental in arena because they summon a 5/5 that you can't deal with. Besides, silencing a frozen minion for the lethal is so satisfying
Combos are not even annoying in the slightest, because they need a lot of stuff to execute combos, and disruption is always the key to fight them off
THEFT THEFT THEFT THEFT THEFT. I hate priests. Bring your own cards to the game. And somehow they always get cards that synergize well with each other. It's so annoying.
Bring your own damn minions you little bastard. I hate playing against Priest so much, it is even funny because I win the majority of the matches, but the game is so annoying that it is not even worth trying.
I would actually vote for Silence if it was a part of the poll. I think it's the least fun mechanic in the game.
I'm inclined to agree. Thankfully, I think -just- the right amount of silence is in the game. I couldn't see them adding any more neutral silences, but I wouldn't be surprised to see new class ones for those that don't already have one (like maybe giving Garotte or Kick to rogue, and Felhound to warlock).
Personally, I don't understand flavour/lore wise why the Priest class was given all of these options to steal people's cards. Seems more like a Rouge-ish type of thing with subterfuge/blackmail type tactics.
IMO, I would think a Priest as being highly defensive, the Dark Cultist fits this bill, but more minions oriented towards higher health and healing aspects, not stealing your opponents cards and using them against them.
Personally, I don't understand flavour/lore wise why the Priest class was given all of these options to steal people's cards. Seems more like a Rouge-ish type of thing with subterfuge/blackmail type tactics.
IMO, I would think a Priest as being highly defensive, the Dark Cultist fits this bill, but more minions oriented towards higher health and healing aspects, not stealing your opponents cards and using them against them.
Yeah, I don't get it either.
Mind Control and Mind Vision.. sure.. those are legacy priest spells, but then they sorta ran away with the concept with Thoughtsteal, Mind Games, Cabal, Shadow Madness..
I would actually vote for Silence if it was a part of the poll. I think it's the least fun mechanic in the game.
Luckily, Blizz agrees with you. That's why they haven't added any new silence cards since release (except for Wailing Soul).
As for the poll, I would've voted wombo if it included Force of Nature + Savage Roar. There's nothing like spending an entire game having to keep their board empty and spam taunts, just for them to spam a bunch of sticky crap and combo the next turn.
Which Hearthstone mechanic do you absolutely abhor your opponent using? I don't mean particular style/types like aggro and such, I mean specific mechanics within certain deck types.
1. Theft - Not just the outright taking of minions as done by Mind Control, Sylvanas Windrunner and Mind Control Tech, but card copying as well, such as Mind Vision and Thoughtsteal.
2. Freeze Lock - When you haven't gotten to do anything for four turns because of Cone of Cold, Frost Nova and Blizzard.
3. Mill - When your opponent forces you to draw with a full hand, usually leading to a fatigue victory.
4. Wombo Combo - Divine Spirit -> Divine Spirit -> Inner Fire and similar tactics
There are others, but these four stick out in my mind as the most potentially rage inducing.
Mill decks really stress me out more than others, I don't know why. It's like that episode of the simpsons where homer goes to hell and hes just forced to infinite doughnuts or something
My battlenet tag isn't actually Penisbong69.
GIVE MY TYRION BACK FFS, YOU FILTHY PRIEST!
Facefull Void - best Void!
Mill for sure. Theft second place. Milling is so boring, no interaction and takes too long.
Card copying isn't particularly frustrating. It actually feels empowering. I weaken my opponent's card draw cards by making them conditional to what's in my deck, which often means inappropriate synergy cards, or just not particularly good ones for them.
Milling usually helps the opponent more than it hurts, so please, draw me cards.
Freeze lock is played around mentally by just thinking 3-5 turns in advanced.
Wombo combos and card theft are probably the most frustrating on the list, but can be mentally played around in the former's case by thinking about what possible combos they could have if you're ahead. What they kill you with doesn't matter if you're behind. Theft in the form of cabal, shadowmadness recombobulate, and mind control are probably the most frustrating, but are easier to play around.
The MOST frustrating is probably a combination of the unpredictable wombo combos and mind control. Namely, in the form of sylvanas plus reincarnates or feign deaths. But those are really rare.
Fuck. Mill.
I'm here actually to recover from salt due to the motherfugging Thief
Anduin should be jailed or rehabilitated I swear that freaking klepto
Twilight Drake a 4/10? Shrink+Cabal baby
Sludge Belcher? Shadow Goodness, thanks for the Slime
second Sludge Belcher? Shrink+Cabal number 2 cuz why not?
Taunt up a Thaurissan so you won't die and set up for the next turn lethal? MIND CONTROL LETHAL101 BM WITH LIGHT SHALL BURN YOU AND LESSER HEAL TO FACE MLG SMOKE WEED EVERYDAY PROPHET VELEN ANIMATION ILLUMINATI CONFIRMED
BRING YOUR OWN STUFF AND DONT TAKE MINE YOU SUN ON A BEACH
/rant
Yeah Mill is pretty annoying too, especially when you burn more than 2 cards in a row.
Freeze is not really that annoying IMO unless it came from Frost Elemental in arena because they summon a 5/5 that you can't deal with. Besides, silencing a frozen minion for the lethal is so satisfying
Combos are not even annoying in the slightest, because they need a lot of stuff to execute combos, and disruption is always the key to fight them off
"Your soul shall be mine!" -- "You asked for it!"
Worst. Foreplay. Ever.
Why not a chance at revenge?
My battlenet tag isn't actually Penisbong69.
THEFT THEFT THEFT THEFT THEFT. I hate priests. Bring your own cards to the game. And somehow they always get cards that synergize well with each other. It's so annoying.
Yep.
Bring your own damn minions you little bastard. I hate playing against Priest so much, it is even funny because I win the majority of the matches, but the game is so annoying that it is not even worth trying.
Whatever Patron warrior's trickery falls under.
I would actually vote for Silence if it was a part of the poll. I think it's the least fun mechanic in the game.
Feel free to add me if you play on NA! iMPose#1429
Man, these guys really hate priests. It's my main. ;)
But being frost nova'd and then doomsayered really pisses me off.
Try out my Resurrect Priest deck!
http://www.hearthpwn.com/decks/227707-resurrect-priest
Theft by far, milling is actually refreshing to play against since its so rare.
I'm inclined to agree. Thankfully, I think -just- the right amount of silence is in the game. I couldn't see them adding any more neutral silences, but I wouldn't be surprised to see new class ones for those that don't already have one (like maybe giving Garotte or Kick to rogue, and Felhound to warlock).
Theft -- by a long shot.
Personally, I don't understand flavour/lore wise why the Priest class was given all of these options to steal people's cards. Seems more like a Rouge-ish type of thing with subterfuge/blackmail type tactics.
IMO, I would think a Priest as being highly defensive, the Dark Cultist fits this bill, but more minions oriented towards higher health and healing aspects, not stealing your opponents cards and using them against them.
Yeah, I don't get it either.
Mind Control and Mind Vision.. sure.. those are legacy priest spells, but then they sorta ran away with the concept with Thoughtsteal, Mind Games, Cabal, Shadow Madness..
Charge
Priests you dirty little bastards.
Your card thievery mechanic is bad and you should feel bad! (Zoidberg voice)
Luckily, Blizz agrees with you. That's why they haven't added any new silence cards since release (except for Wailing Soul).
As for the poll, I would've voted wombo if it included Force of Nature + Savage Roar. There's nothing like spending an entire game having to keep their board empty and spam taunts, just for them to spam a bunch of sticky crap and combo the next turn.