Rank 20-15 is actually the real "casual mode". You can play gimmick decks and not lose every single game. You see streamers do this all the time. like Noxious, TB...etc. You can test decks that might not be viable at higher ranks.
Low ranks players are much more pleasant than those of top ranks. From my experience, I played thousands of game on both top and bottom, and I'll tell you I have not had one guy sending me hateful message from the low ranks. Low ranks are newer players, less caring about winning and just want to have fun. They will actually use emotes when it's appropriate.
This one is obvious, you win more games. Who doesn't like winning?
You can avoid bad match-ups by conceding, just like tournaments banning a certain classes.
You day will start to look beautiful once you quit want to be the best, sit back and enjoy your games.
wow right now only 35.8% of the voters say its ok to farm rank 20...
While I do see the point that newbs losing games might get discouraged because of the farmers at rank 20, I want to add that indeed it is the system that allows the rank 20 farming...
Maybe this will show blizzard that they might need to rethink the ranked play and change it a bit to not disencourage new players and keep the game "healthy"
Rollback Post to RevisionRollBack
To live is to suffer, to survive is to find meaning in the suffer!
Besides, golden portraits are achievements for your mastery of classes. Do you really feel achieved something by farming new players at low ranks? At least I don't. I will probably even be ashamed for showing portraits from farming.
As for 100 daily gold argument, it's not worth it. 30 arena wins will net you much more gold if you're seasoned arena player.
As for 100 daily gold argument, it's not worth it. 30 arena wins will net you much more gold if you're seasoned arena player.
Maybe it is me but when i actually have time to watch streams i find these seasoned players like Hafu, Ratsmah and of course Kripp doing 1/2-3 quite often.
The farmers do have some valid points and things aren't necessarily as dire as some would make out.
Because these people concede as much as they win, there's no net "win leeching" going on. It's zero-sum, or worse as whenever a farmer hits a win streak they've created a star, and beating players at minimum rank 20 also creates stars. The ranked system is well designed in this respect to minimize the real damage that would occur if players didn't have to concede to play newbs.
There's a mixed positive and negative impact on new players - some react with "That's awesome!", others react with "P2W bullshit!", some will quit, some will get deeper in the game. I think overall it might lean towards more frustration and giving up, particularly amongst casuals, but we don't have any way of getting stats on this. Casuals are probably going to turn-over in the long-term anyway, hardcore players know that you can't just jump into a CCG and expect to win all the time. I don't think this is a real issue, but it does mean there's the appearance of a negative environment judging by the loud voices of newbies who complain.
However...
Grinding is not good gameplay. You're only deluding yourself if you think you're having fun clicking through 500 winning games at no challenge. Sure there will be the occasional good game, but you're just a rat in a cage pushing the button for a paltry reward. Take it to the extreme, if Blizzard a new cardback for playing 1,000,000 matches, would you sit there conceding all day to do it as fast as possible? If you're fine with accepting that then great, but, in my opinion, you've diminished yourself as a human being and you are wasting your life in a less productive way than most. It's up to you what you think is "fun" or "worthwhile", but you'll be succeeding in reducing a well-made strategic game to the level of Farmville.
Say you play facehunter and you farm at rank 20. You get one win and one lose (by auto-conceding) in around 5-10 mins, assuming almost 100% win rate. That means you on average earn 10 gold in 15-30 mins. 100 gold in 2.5 - 5hrs.
However if you play control decks at rank 10 or 5 or whatever, you on average play a game for 10-20 mins. Assuming you have 60% win rate (which is pretty high), you still need slightly less than 20-40 mins to get a win, and thus 1-2 hrs to earn 10 gold. 10-20 hrs to earn 100 gold.
If you are a f2p player and you want to earn gold to buy new packs, which path would you choose? Yes at the end you still want to play various of decks at higher rank, but meanwhile you need to grind gold for packs to expand your collection...
I'm now around 40k dust away from obtaining a whole collection, and I don't grind gold intentionally. But I can see people with only 20-30% of the collection wanting to grind gold by farming rank 20.
As a newer player who has not done a ton of ranked play, I think that the farmers do kill that play mode for me. I can get a decent win streak going once I hit 19-17 but if I end up back at 20 it can be tough to get restarted.. It really makes me just want to run arenas and ignore ranked/casual until I realized what was going on I just thought that "everybody" had a crap ton of legendaries and I was the only scrub, now I realize that they are just a bunch of scrubs ganking the noobs. Feel like the old days of WOW all over again....
All of that being said, I found a budget control warrior deck that I really like for when I fall back to rank 20. So far I took two farmers to fatigue in two very slow matches. Take that Golden Dragon Priest!!
There is zero positive for new players, rank 20 farmers have to stop kidding themselves. Getting an auto concede at the beginning of the match, doesn't result in the new player going 'cool, free win!', it results in 'wtf!'. They don't get any satisfaction, after all they didn't even play a game. On the other hand seeing legendary decks, and golden heroes, makes them think the game is more pay to win, and think most players are scumbags.
It's the same as pro legendary players farming legendary wins in constructed...It's all about the food chain..Hearthstone has a very simple ranking system and matchmaking, you are based upon your skill. Now that can be manipulated yes but if someone wants to farm at rank 20 because they are new and can't win many ranked games, then why not? It's not cheating the game, it's being smart and methodical. Experienced players with plenty of cards doing it fine, they will get their golden heroes and it will stop. Or they will get bored of the game and stop playing. If you only want golden portraits chances are you won't be playing the game very long...because after you get those golden portraits you won't have any desire to play. So I say let them, and I agree that it also creates a "new Meta" bracket for rank 20, which this game desperately needs. It's pretty sad when you can tell what deck someone is playing based on turn 1 or 2. Pay to win? That's what people do when using hand-lock or control warrior. Get over yourselves.
I blame Blizzard for not improving the ranking system as well as non-ranked systems so that we have to resort to this to have fun with gimmick decks/unused cards.
Maybe if Tavern Brawl wasn't a complete fucking disaster this first week I'd be playing cool decks in there instead of playing cool decks against 18s. The whole fun part of beating up 20s is that we actually get to use cards not seen at Legend and Hearthstone becomes fun again.
This is the worst fucking game ever when you're running in to the same 5 netdecks.
I don't care if people get crushed on ranked mode, no matter if it happens at rank 5 or 20. It is Hearthstone's competitive environment, and being crushed as a new players is part of the experience.
Casual mode, on the other hand, is really quite cruel. Mainly because the word "casual" suggests that it's theoretically friendly for people with a terrible collection or little experience - except it's anything but that. So I'm hopeful for the new improved matchmaking system they were talking about.
I do farm lvl 20, although I'm not (entirely) noob. I do it specifically because I'm not P2W, I have only some cards outside the basic (free) set.
My view:
1. Speeds gold gain for both me and my opponents, regardless if they are noobs or another farmers. Win-Win.
2. If completely new player gets negative or positive feeling (depending if I beat him or give him free win): 50 - 50 balances itself out. And still - if someone can get annoyed by few games lost, before he can understand that it actually helps him in the longer run, than he is better off not spending his time on Hearthstone anyway. Whole Hearthstone will be grinding. And those who want to blame everyone else, or cannot take loss, or can't learn from it (learning in regards to understaing benefits of point 1, even if he doesn't have much actual chance of winning inside that one game), they'll always find reason. If they play to complain, not to play / have fun, let them have it.
3. I most enjoy the games against other farmers at rank 20 - they are still far from having all cards (same as me), which makes the decks / games much less predictable, and more fun (from my perspective).
So you enter competitive play, where people do things to compete and reach their own goals.
You can easily get above lvl 20 with the autoconcedes in few games. And still, they are "wrong", they are the bad ones, they are wankers, Just you are correct in everything. Did you complain to mom already, or you came here first ?
Farmers do not make new players lose stars, this fact should be realized.
50% of the time they play a game, and the other 50% they concede. In fact, they probably will concede more often than they play if they accidentally gain a double star win. Now even if they play that game, it's still not 100% win rate for farmer. So in a sense, facing a farmer you will always have a greater than 50% winrate.
Now for the argument of "overwhelming decks", That will happen at rank 16 onward anyways. Also people, the game starts at rank 25. New Players had their paradise there already, it's time for the harsh real ladder.
Unfortunately this is a free to play game and evidently a lot of wankers play it (as is to be expected) I kind of wish it was subscription based like WoW. Pay subscription at wow-like prices, get a few packs and some arena entries included in the price.
If this game could be sub based, I would prefer to play Magic's f2p game and new coming Elder Scrolls game (will probably be f2p as well)
Farming rank 20 was not the thing I do till I see this topic. I was just playing and having fun in complete f2p account, climbing to like rank 5's but could not past it because my collection is still weak. Then I saw this post. I just thought about playing at rank 20 to finish my quests quickly and farm if i have time. Then I realized game's ladder system is just badly made, does not have any incentive to continue climbing on ladder if you are not trying for legend. Basically ladder: 1. Does not give you extra card back (after rank 20) 2. Does not give you extra card 3. Does not give you extra gold 4. Does not give you extra skin 5. Does not give you anything to see or show that you achieved higher than rank 20 6. Even if you try for legend, it is enough to hit once to show off your cardback
So actually it is really practical decision to farm rank 20. I know it does not sound cool, but it is rational in many ways: 1. You get much more gold daily 2. You achieve golden portrait faster 3. You finish your quests quickly 4. You can open much more packs with quickly made gold to have better collection to hit legend in future
Yes it is abuse of system, but problem is that system is broken, does not hold people from abusing, even itself it is abusable.
You day will start to look beautiful once you quit want to be the best, sit back and enjoy your games.
wow right now only 35.8% of the voters say its ok to farm rank 20...
While I do see the point that newbs losing games might get discouraged because of the farmers at rank 20, I want to add that indeed it is the system that allows the rank 20 farming...
Maybe this will show blizzard that they might need to rethink the ranked play and change it a bit to not disencourage new players and keep the game "healthy"
To live is to suffer, to survive is to find meaning in the suffer!
Voted: It's unhealthy for the game.
Besides, golden portraits are achievements for your mastery of classes. Do you really feel achieved something by farming new players at low ranks? At least I don't. I will probably even be ashamed for showing portraits from farming.
As for 100 daily gold argument, it's not worth it. 30 arena wins will net you much more gold if you're seasoned arena player.
Meta changes the moment you switch your deck.
Maybe it is me but when i actually have time to watch streams i find these seasoned players like Hafu, Ratsmah and of course Kripp doing 1/2-3 quite often.
Arena is not what is used to be
A lot of people have been saying "Don't farm people, do arena"
To which I can assume there are only two arguments.
1) Arena doesn't progress gold portraits
2) Arena is even more random than constructed, and you can get 0 wins or 5+ depending on how lucky you are.
As a rank 20 daily farmer with legend card back pack and golden warlock portrait, I think people should stop.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
The farmers do have some valid points and things aren't necessarily as dire as some would make out.
However...
Say you play facehunter and you farm at rank 20. You get one win and one lose (by auto-conceding) in around 5-10 mins, assuming almost 100% win rate. That means you on average earn 10 gold in 15-30 mins. 100 gold in 2.5 - 5hrs.
However if you play control decks at rank 10 or 5 or whatever, you on average play a game for 10-20 mins. Assuming you have 60% win rate (which is pretty high), you still need slightly less than 20-40 mins to get a win, and thus 1-2 hrs to earn 10 gold. 10-20 hrs to earn 100 gold.
If you are a f2p player and you want to earn gold to buy new packs, which path would you choose? Yes at the end you still want to play various of decks at higher rank, but meanwhile you need to grind gold for packs to expand your collection...
I'm now around 40k dust away from obtaining a whole collection, and I don't grind gold intentionally. But I can see people with only 20-30% of the collection wanting to grind gold by farming rank 20.
As a newer player who has not done a ton of ranked play, I think that the farmers do kill that play mode for me. I can get a decent win streak going once I hit 19-17 but if I end up back at 20 it can be tough to get restarted.. It really makes me just want to run arenas and ignore ranked/casual until I realized what was going on I just thought that "everybody" had a crap ton of legendaries and I was the only scrub, now I realize that they are just a bunch of scrubs ganking the noobs. Feel like the old days of WOW all over again....
All of that being said, I found a budget control warrior deck that I really like for when I fall back to rank 20. So far I took two farmers to fatigue in two very slow matches. Take that Golden Dragon Priest!!
There is zero positive for new players, rank 20 farmers have to stop kidding themselves. Getting an auto concede at the beginning of the match, doesn't result in the new player going 'cool, free win!', it results in 'wtf!'. They don't get any satisfaction, after all they didn't even play a game. On the other hand seeing legendary decks, and golden heroes, makes them think the game is more pay to win, and think most players are scumbags.
Do it every month , only want golden heroes, not interested in legendary one little bit
Get to about 15 lvl then concede back to 20
It's the same as pro legendary players farming legendary wins in constructed...It's all about the food chain..Hearthstone has a very simple ranking system and matchmaking, you are based upon your skill. Now that can be manipulated yes but if someone wants to farm at rank 20 because they are new and can't win many ranked games, then why not? It's not cheating the game, it's being smart and methodical. Experienced players with plenty of cards doing it fine, they will get their golden heroes and it will stop. Or they will get bored of the game and stop playing. If you only want golden portraits chances are you won't be playing the game very long...because after you get those golden portraits you won't have any desire to play. So I say let them, and I agree that it also creates a "new Meta" bracket for rank 20, which this game desperately needs. It's pretty sad when you can tell what deck someone is playing based on turn 1 or 2. Pay to win? That's what people do when using hand-lock or control warrior. Get over yourselves.
I blame Blizzard for not improving the ranking system as well as non-ranked systems so that we have to resort to this to have fun with gimmick decks/unused cards.
Maybe if Tavern Brawl wasn't a complete fucking disaster this first week I'd be playing cool decks in there instead of playing cool decks against 18s. The whole fun part of beating up 20s is that we actually get to use cards not seen at Legend and Hearthstone becomes fun again.
This is the worst fucking game ever when you're running in to the same 5 netdecks.
I don't care if people get crushed on ranked mode, no matter if it happens at rank 5 or 20. It is Hearthstone's competitive environment, and being crushed as a new players is part of the experience.
Casual mode, on the other hand, is really quite cruel. Mainly because the word "casual" suggests that it's theoretically friendly for people with a terrible collection or little experience - except it's anything but that. So I'm hopeful for the new improved matchmaking system they were talking about.
I do farm lvl 20, although I'm not (entirely) noob. I do it specifically because I'm not P2W, I have only some cards outside the basic (free) set.
My view:
1. Speeds gold gain for both me and my opponents, regardless if they are noobs or another farmers. Win-Win.
2. If completely new player gets negative or positive feeling (depending if I beat him or give him free win): 50 - 50 balances itself out. And still - if someone can get annoyed by few games lost, before he can understand that it actually helps him in the longer run, than he is better off not spending his time on Hearthstone anyway. Whole Hearthstone will be grinding. And those who want to blame everyone else, or cannot take loss, or can't learn from it (learning in regards to understaing benefits of point 1, even if he doesn't have much actual chance of winning inside that one game), they'll always find reason. If they play to complain, not to play / have fun, let them have it.
3. I most enjoy the games against other farmers at rank 20 - they are still far from having all cards (same as me), which makes the decks / games much less predictable, and more fun (from my perspective).
And, we got the example right after my post:
So you enter competitive play, where people do things to compete and reach their own goals.
You can easily get above lvl 20 with the autoconcedes in few games. And still, they are "wrong", they are the bad ones, they are wankers, Just you are correct in everything. Did you complain to mom already, or you came here first ?
Farmers do not make new players lose stars, this fact should be realized.
50% of the time they play a game, and the other 50% they concede. In fact, they probably will concede more often than they play if they accidentally gain a double star win. Now even if they play that game, it's still not 100% win rate for farmer. So in a sense, facing a farmer you will always have a greater than 50% winrate.
Now for the argument of "overwhelming decks", That will happen at rank 16 onward anyways. Also people, the game starts at rank 25. New Players had their paradise there already, it's time for the harsh real ladder.
It isn't any worse than people who play aggro decks
If this game could be sub based, I would prefer to play Magic's f2p game and new coming Elder Scrolls game (will probably be f2p as well)
Farming rank 20 was not the thing I do till I see this topic. I was just playing and having fun in complete f2p account, climbing to like rank 5's but could not past it because my collection is still weak.
Then I saw this post. I just thought about playing at rank 20 to finish my quests quickly and farm if i have time. Then I realized game's ladder system is just badly made, does not have any incentive to continue climbing on ladder if you are not trying for legend. Basically ladder:
1. Does not give you extra card back (after rank 20)
2. Does not give you extra card
3. Does not give you extra gold
4. Does not give you extra skin
5. Does not give you anything to see or show that you achieved higher than rank 20
6. Even if you try for legend, it is enough to hit once to show off your cardback
So actually it is really practical decision to farm rank 20. I know it does not sound cool, but it is rational in many ways:
1. You get much more gold daily
2. You achieve golden portrait faster
3. You finish your quests quickly
4. You can open much more packs with quickly made gold to have better collection to hit legend in future
Yes it is abuse of system, but problem is that system is broken, does not hold people from abusing, even itself it is abusable.