In a real game(with time limits) I would have lost this game(unless he had repentence secret LOL)
Nah not really. In a real game eye for an eye and noble sacrifice would be easy to cope with, the only way you'd lose is if it was redemption and you didn't account for that.
You're telling me that going into turn 6 (as you say it is 6/6 mana), I have managed to play a 5 cost druid of the claw, a 7 cost ancient of lore and a 8 cost ironbark protector. Even with 2 innervates and the coin, how did I manage to summon all of the minions? How did he manage to summon a 8 cost tirion fordring? (No innervate for you Uther!). And if it is a later turn, I'd want to know what I already played this turn to help eliminate the secret choice.
Don't get me wrong, I think that these are fascinating and interesting to see what people think, but that was the very first thing that popped into my head while reading this puzzle. The real puzzle: How did the druid summon those cards BEFORE turn 6... GO!
Took me a while to figure this one out, since you have to play around ALL the secrets, at the same time. Really clever.
Step 0: Repentance ruled out.
Step 1: Attack Tirion Fordring with Druid of the Claw; IF Noble Sacrifice, Druid of the Claw kills Defender, and skip step 2/OR Druid of the Claw dies, Divine shield is removed and Proceed to Step 2.
Step 2: Play Mark of the Wild on opponent's Silver Hand Recruit; Silver Hand Recruit is now 3/3 with Taunt,. Play Bite; Malfurion has 4 attack and 4 armor. Malfurion attacks Silver Hand Recruit; Silver Hand Recruit dies, Malfurion now has 5 health and 1 Armor. IF Redemption, Silver Hand Recruit comes back without Taunt.
Step 4: IF Step 2 was skipped, use Hero Power or Bite and Attack Uther with Malfurion; IF Eye for an Eye, you only lose your armor; Attack Uther with Ancient of Lore for 5 damage; OR attack Uther with Ancient of Lore for 5 damage.
I The real puzzle: How did the druid summon those cards BEFORE turn 6... GO!
Turn 3: Play Alarm-o-Bot. Turn 4: Alarm-o-Bot swaps with Ancient of Lore Play Alarm-o-Bot again (1 mana left) Play 2 Innervate (5 mana left) Play Druid of the Claw Turn 5: Alarm-o-Bot swaps with Ironbark Protector Play Alarm-o-Bot again Alarm-o-Bot gets killed during the paladins turn between our turn 5 and 6
-Druid of the Claw pings off Tirion's Shield. (If Noble Sacrifice triggers, Ancient of Lore pings shield, Ironbark Protector kills Tirion, Druid casts Bite & Savage Roar, kills Paladin.)
-Ironbark Protector kills Tirion. (If Redemption triggers, Ancient of Lore kills the 1-health Tirion, Druid casts Bite & Savage Roar, kills Paladin.)
-Druid casts Bite & Savage Roar, kills Paladin. (If Eye for an Eye triggers, Druid survives due to Armor from Bite.)
The above is invalid if Tirion comes back to life with Divine Shield on. Since we don't have five sources of damage I don't see how the puzzle would be possible in that case.
Edit: I read other solutions, and see that I blew it. Very clever to give an enemy minion taunt so that you can attack it to peel Redemption.
Shudderwock means driving a clown car in circles around your opponent while he swings his sword at you. Half the time he chops you and your car to pieces. The other half you park on his legs and 40 clowns come out one by one, trampling him to death.
Attack recruit with druid of the claw
Attack tirion with ancient of lore
Attack tirion with ironbark protector
Use bite and shapeshift and attack enemy hero with malfurion.
That's the solution, right ?
Assuming Redemption renews Divine Shield and Uther can counter attacks with Ashbringer (he can't, but just in case):
IF secret is Noble Sacrifice it triggers
Defender dies, druid at 4/2
Attack Tirion with Ancient of Lore:: Ancient dies, Divine Shield removed
Attack Tirion with Ironbark Protector:: Tirion dies, Ironbark Protector 8/2, Ashbringer equipped
Play Savage Roar (Malfurion 4 Attack, 3 Mana left)
Play Bite (Malfurion 6 Attack, 0 Mana left 4 Armor)
Attack Uther:: Uther dies WIN! (If Uther can counterattack with Ashbringer, Mal has 5 health + 4 Armor so survives)
IF secret is NOT Noble Sacrifice
Druid of the Claw Dies, Divine Shield Removed
Play Mark of the Wild on Silver Hand Recruit:: Recruit 3/3 and has Taunt (4 Mana left)
Play Bite (Malfurion 4 Attack 4 Armor, 1 Mana left)
Attack Silver Hand Recruit with Malfurion:: Recruit Dead, Malfurion 5 Health, 1 Armor
IF secret is Redemption it triggers
Silver Hand Recruit back in game, as 1/1 without taunt
Attack Tirion with Ironbark Protector:: Tirion dies, Ironbark Protector 8/2, Ashbringer equipped
Attack Uther with Ancient of Lore:: Ancient of Lore Deals 5 damage, Uther dies (If Uther can use Ashbringer, Ancient dies)
IF secret is Eye for an Eye
Eye for an Eye deals 5 damage to Malfurion who has 5 Health + 1 Armor. Malfurion survives WIN!
IF secret is NOT Eye for an Eye
WIN!
Thanks for the puzzle!
yes vembran any equiped weapon by a hero does not deal retaliaiton dmg when you attack them directly.
Let me change your mind
Nah not really. In a real game eye for an eye and noble sacrifice would be easy to cope with, the only way you'd lose is if it was redemption and you didn't account for that.
I would win this by continuing to cheat...
You're telling me that going into turn 6 (as you say it is 6/6 mana), I have managed to play a 5 cost druid of the claw, a 7 cost ancient of lore and a 8 cost ironbark protector. Even with 2 innervates and the coin, how did I manage to summon all of the minions? How did he manage to summon a 8 cost tirion fordring? (No innervate for you Uther!). And if it is a later turn, I'd want to know what I already played this turn to help eliminate the secret choice.
Don't get me wrong, I think that these are fascinating and interesting to see what people think, but that was the very first thing that popped into my head while reading this puzzle. The real puzzle: How did the druid summon those cards BEFORE turn 6... GO!
Took me a while to figure this one out, since you have to play around ALL the secrets, at the same time. Really clever.
Step 0: Repentance ruled out.
Step 1: Attack Tirion Fordring with Druid of the Claw; IF Noble Sacrifice, Druid of the Claw kills Defender, and skip step 2/OR Druid of the Claw dies, Divine shield is removed and Proceed to Step 2.
Step 2: Play Mark of the Wild on opponent's Silver Hand Recruit; Silver Hand Recruit is now 3/3 with Taunt,. Play Bite; Malfurion has 4 attack and 4 armor. Malfurion attacks Silver Hand Recruit; Silver Hand Recruit dies, Malfurion now has 5 health and 1 Armor. IF Redemption, Silver Hand Recruit comes back without Taunt.
Step 3: Attack Tirion Fordring with Ironbark Protector; Tirion Fordring dies.
Step 4: IF Step 2 was skipped, use Hero Power or Bite and Attack Uther with Malfurion; IF Eye for an Eye, you only lose your armor; Attack Uther with Ancient of Lore for 5 damage; OR attack Uther with Ancient of Lore for 5 damage.
Step 5: "Well Played" Opponent.
Turn 3: Play Alarm-o-Bot.
Turn 4: Alarm-o-Bot swaps with Ancient of Lore
Play Alarm-o-Bot again (1 mana left)
Play 2 Innervate (5 mana left)
Play Druid of the Claw
Turn 5: Alarm-o-Bot swaps with Ironbark Protector
Play Alarm-o-Bot again
Alarm-o-Bot gets killed during the paladins turn between our turn 5 and 6
Satisfied with this solution? ^^
Hahaha... better than mine:
"They're playing Arena and there were a lot of Innervates being played..."
Though I guess in your solution, they had to have an alarm-o-bot for the Paladin as well to get out Tirion?
As I said, it was just the first thing I noticed. These are still fascinating to read but that one left me scratching my head lol.
-Druid of the Claw pings off Tirion's Shield. (If Noble Sacrifice triggers, Ancient of Lore pings shield, Ironbark Protector kills Tirion, Druid casts Bite & Savage Roar, kills Paladin.)
-Ironbark Protector kills Tirion. (If Redemption triggers, Ancient of Lore kills the 1-health Tirion, Druid casts Bite & Savage Roar, kills Paladin.)
-Druid casts Bite & Savage Roar, kills Paladin. (If Eye for an Eye triggers, Druid survives due to Armor from Bite.)
The above is invalid if Tirion comes back to life with Divine Shield on. Since we don't have five sources of damage I don't see how the puzzle would be possible in that case.
Edit: I read other solutions, and see that I blew it. Very clever to give an enemy minion taunt so that you can attack it to peel Redemption.
Solution, with a (probably incorrect) assumption.
Shudderwock means driving a clown car in circles around your opponent while he swings his sword at you. Half the time he chops you and your car to pieces. The other half you park on his legs and 40 clowns come out one by one, trampling him to death.
Whizbang Strategy Reference -- update complete for Rastakhan's Rumble!