All Fatigue Warrior players should fucking burn in hell. This deck is as easy to play as a fucking face hunter, but takes ages to finish the game against. Can't handle a reasonable deck with actual decisions in the gameplay, not one that ALWAYS GO FACE or ALWAYS ARMOR UP? Don't fucking play the game.
You have litterally won or lost your game on the mulligan.
Just a fucking way for Blizzard to add another level of RNG instead of showing us 10 cards and let us choose and make the variance between a good opener and bad opener smaller.
Not for nothing but that's similar to a few card games that have been out and about for a bit. But those have more stringent conditions. Pokemon has a no basic pokemon requirement, and grants your opponent an additional card to draw. Magic has either no mana or all mana requirements.
Honestly if your deck is won or lost on your opening 3-4 cards that's pretty bad. Maybe you should consider running a different deck. I've had horrendous draws of nothing under a 4 drop and still pulled off wins.
I frequently win, without playing anything the first 4-5 turns, good or bad, doesn't matter, I usually wait to stack combos, so I totally agree.
Consider a new deck.
Great, until you run up against a well drawn aggro deck and are dead by turn 5. Slow decks just don't cut it. Not on the ladder most of us get stuck playing on. Make a new deck... Then the meta switches and your matchup so change. The game is a giant diceroll anyways. Whatever.
yay guy plays mad scientist against my zombie chow ( moron ). Luckgets snake trap ( 1 in 3 ). Topdecks juggler on his next turn. Luckgets juggle on 2/1 ( with 2 other totems out ). Game over.
Look at the massive massive number of luck-based tempo benefits he got just in the first 3 turns of the game. Just a TON of total coin flips, each with the ability to make either player win or lose the game before almost anything happens.
Hi, My name is Ben Brode, I'm a recovering Tardaholic. I've been drinking tardahol for 20 years straight and it's ruined my relationships and my ability to design games. Thank you Blizzard for giving someone like me a chance in life. I promise to work hard on my recovery and to one day surpass toddler-level competency at game design.
Warsong has officially been nerfed on the server, at least on my Amazon downloaded app. I queued up ranked against an oil rogue and my warsong just sat there trying to give charge minions +1.
You have litterally won or lost your game on the mulligan.
Just a fucking way for Blizzard to add another level of RNG instead of showing us 10 cards and let us choose and make the variance between a good opener and bad opener smaller.
Not for nothing but that's similar to a few card games that have been out and about for a bit. But those have more stringent conditions. Pokemon has a no basic pokemon requirement, and grants your opponent an additional card to draw. Magic has either no mana or all mana requirements.
Honestly if your deck is won or lost on your opening 3-4 cards that's pretty bad. Maybe you should consider running a different deck. I've had horrendous draws of nothing under a 4 drop and still pulled off wins.
I frequently win, without playing anything the first 4-5 turns, good or bad, doesn't matter, I usually wait to stack combos, so I totally agree.
Consider a new deck.
Great, until you run up against a well drawn aggro deck and are dead by turn 5. Slow decks just don't cut it. Not on the ladder most of us get stuck playing on. Make a new deck... Then the meta switches and your matchup so change. The game is a giant diceroll anyways. Whatever.
Played a game, turn 3, 3 mana Divine Favor, DRAW 5 CARDS. Turn 6, play a 6/6, draw 5 cards and play them for free. Turn 7 Divine Favor, DRAW 5 CARDS. So for 6 mana he drew 10 cards...???
Ok, so Divine Favor can be a dead card against other aggro decks, but it is completely overpowered against anything else. Am I supposed to empty my hand to play around it? It just seems so broken... This kind of stuff encourages more people to play aggro where I wish the developers would do more to make the game slower where more interesting things can happen and meaningful decisions have to be made.
Played a game, turn 3, 3 mana Divine Favor, DRAW 5 CARDS. Turn 6, play a 6/6, draw 5 cards and play them for free. Turn 7 Divine Favor, DRAW 5 CARDS. So for 6 mana he drew 10 cards...???
Ok, so Divine Favor can be a dead card against other aggro decks, but it is completely overpowered against anything else. Am I supposed to empty my hand to play around it? It just seems so broken... This kind of stuff encourages more people to play aggro where I wish the developers would do more to make the game slower where more interesting things can happen and meaningful decisions have to be made.
Yes it does. should be a max of 3 IMO. think of it compared to mage card.
Fighting my lasts games to be first time legend and i meet a fucking paladin with his fucking consecutive Dr.6 - Dr.7 - Dr.8 and Dr. 6 AGAIN. FUCK YOU BEN BRODE
HOW THE FUCK long does it take to correct this little Disenchant library "new card" bug
sick of having to scroll through cards that I already had two of because seeing the bright flashing "new" bothers me and I have ocd (not really) with it.
i only won 6 games the past 2 days trying to complete my quest. lost over 30 games in the process. I'm not a beginner by any means. I have no luck at all. It's always either bad draws or get top decked or some lucky @## rng. Playing against mages, then pally, then more mages. holy $hit this is getting really frustrating and boring. Thank god Im good at league and can at least win some games there to brighten up my day. All this stress is putting my hearthstone stress reliever to work.
And more and more and more and more and more and more and more and more and more retard mages, hunters, paladins and druids. Please, try to do something wich requires one neuron or two, it's not that terrible to think a little bit during game. Please.
I create my own deck and it's good. HS is just rng and can't control what i draw and what opponent draw. I just have no luck. I follow a good curve and have the essentials.
Why cant blizz just remove all fucking charge minions from the game, while their at it. This is so stupid i want ways to protect me. An not thousand gimps running into my face with no regard for what i play. This is such a shit gamedesign.
Still way to much ways for 15 damage oth. Combo, Grom, Alex but no cards to heal back up to 30 to survive that shit.
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Just had a Priest getting Tirion, Truesilver, Consecration and Muster through Thoughtsteal. Nice.
All Fatigue Warrior players should fucking burn in hell. This deck is as easy to play as a fucking face hunter, but takes ages to finish the game against. Can't handle a reasonable deck with actual decisions in the gameplay, not one that ALWAYS GO FACE or ALWAYS ARMOR UP? Don't fucking play the game.
Great, until you run up against a well drawn aggro deck and are dead by turn 5. Slow decks just don't cut it. Not on the ladder most of us get stuck playing on. Make a new deck... Then the meta switches and your matchup so change. The game is a giant diceroll anyways. Whatever.
I win due to skill and lose due to bad RNG. :D
All the secret palys are in school
yay guy plays mad scientist against my zombie chow ( moron ). Luckgets snake trap ( 1 in 3 ). Topdecks juggler on his next turn. Luckgets juggle on 2/1 ( with 2 other totems out ). Game over.
Look at the massive massive number of luck-based tempo benefits he got just in the first 3 turns of the game. Just a TON of total coin flips, each with the ability to make either player win or lose the game before almost anything happens.
Hi, My name is Ben Brode, I'm a recovering Tardaholic. I've been drinking tardahol for 20 years straight and it's ruined my relationships and my ability to design games. Thank you Blizzard for giving someone like me a chance in life. I promise to work hard on my recovery and to one day surpass toddler-level competency at game design.
Batman V Superman: Dawn of Justice - Sneak Review! http://www.thepoxbox.com/challenges.php?id=batmanvsuperman
Warsong has officially been nerfed on the server, at least on my Amazon downloaded app. I queued up ranked against an oil rogue and my warsong just sat there trying to give charge minions +1.
Anyways, hope no one else makes the same mistake!
Happy post nerf era... Yayyyyy...
Good then, they usually get my Gorehowl and Gromash and double Maidens ROFL.
Queued into Mech Mage with that Legend who gives Weapon to both heros, as a result:
Mage - Got a Mech Mace witch gives 3 attack if you have a mech, off course he did .. LOL
I got a Warmaul, not bad at all ROFL
Next turn, cast portal and get harrison, well i had to quit after that LMAO.
If I face Super fast aggro decks, I'll play Zombie Chow, Deathlord, and Sludge Belcher, the first few turns to slow things down a bit.
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Retardstone, Heroes of Plagiarism.
Great art can never be created without great suffering.
I hate to complain, but secret paladin is ridic.
Played a game, turn 3, 3 mana Divine Favor, DRAW 5 CARDS. Turn 6, play a 6/6, draw 5 cards and play them for free. Turn 7 Divine Favor, DRAW 5 CARDS. So for 6 mana he drew 10 cards...???
Ok, so Divine Favor can be a dead card against other aggro decks, but it is completely overpowered against anything else. Am I supposed to empty my hand to play around it? It just seems so broken... This kind of stuff encourages more people to play aggro where I wish the developers would do more to make the game slower where more interesting things can happen and meaningful decisions have to be made.
sayonara patron warriors, "everyone, get out of here".
need take time to make new pic and signature using the new cards.
Yes it does. should be a max of 3 IMO. think of it compared to mage card.
Fighting my lasts games to be first time legend and i meet a fucking paladin with his fucking consecutive Dr.6 - Dr.7 - Dr.8 and Dr. 6 AGAIN. FUCK YOU BEN BRODE
HOW THE FUCK long does it take to correct this little Disenchant library "new card" bug
sick of having to scroll through cards that I already had two of because seeing the bright flashing "new" bothers me and I have ocd (not really) with it.
i only won 6 games the past 2 days trying to complete my quest. lost over 30 games in the process. I'm not a beginner by any means. I have no luck at all. It's always either bad draws or get top decked or some lucky @## rng. Playing against mages, then pally, then more mages. holy $hit this is getting really frustrating and boring. Thank god Im good at league and can at least win some games there to brighten up my day. All this stress is putting my hearthstone stress reliever to work.
And more and more and more and more and more and more and more and more and more retard mages, hunters, paladins and druids. Please, try to do something wich requires one neuron or two, it's not that terrible to think a little bit during game. Please.
Click to see my Hearthstone projects:
I create my own deck and it's good. HS is just rng and can't control what i draw and what opponent draw. I just have no luck. I follow a good curve and have the essentials.
Won my last 5 or so games against Warriors. RIP Warriors. The only Warrior i actually feared was Patron.
Now, Blizz, please nerf Secret Pally and it'll be so much better.
Why cant blizz just remove all fucking charge minions from the game, while their at it. This is so stupid i want ways to protect me. An not thousand gimps running into my face with no regard for what i play. This is such a shit gamedesign.
Still way to much ways for 15 damage oth. Combo, Grom, Alex but no cards to heal back up to 30 to survive that shit.