Manage to pull a Yogg from an opponent's hand using Mind Vision. Use it as a hail mary when i'm at one health. First spell it casts is Twisting Nether. Seriously?
This rogue quest is such bullshit. Honestly Blizz nerf it. Everybody says "Hur dur the win rate is low. Don't nerf". Here's the thing: The win rate is low because of all the idiots playing the deck and all the idiots playing aggro decks. The deck has an alright win rate against aggro but massively stomps anyone who is interested in playing control. So the people with 20 IQ who play it only win control matchups and the people with a functioning brain win everything except a few aggro matchups. The same BS showed up with Jade Druid: control got their ass handed to them while everyone said to not worry because aggro was there to put jade in its place. At least with jade you had a chance if you had burn or tried to rush them. There is no chance against quest rogue. Don't tell me freeze mage wins because you can get unlucky draws and they always have bounce minions. Honestly this deck is designed for the lowest of the low - the people who play pirate warrior. This deck, burn mage, midrange hunter and pirate warrior are all so utterly brainless and ludicrous to play against. I see all these comments like "well if control becomes strong then we have boring 20 minute games". Well some of us like actually having a challenge in this game and playing a match where the answer to "what card do I play?" isn't always just "the card with the same number on it as your mana".
Ok, I've had enough of the BS rogue quest. Turn 3 tonight? Quest, coin, fire fly, shadow, fire fly, shadow. Turn 2 fire fly, fire fly. Turn 3 Prep, quest, boar. Zero I could have done. Ridiculous. Hey Bliz, look at Paladin quest in comparison? So stupid.
I didn't think I could have any more fun after playing a game against a paladin with 3 Tirions, but boy did the mage after that prove me wrong. Four iceblocks, fun and interactive right?
I'm an avid arena player, so usually it doesnt gets me that much, but just now, after being forced to pick one of the "lesser" classes (priest) in 6 games I faced 3 mages who went first on me and all had ridiculous (one of them even for mages standards) decks and rather good luck in their rng effects (got MCT best minion twice, perfect spells from Glyph etc). I'm legitimately good arena plaer, It was 73.3 priest deck and it went 3-3. This game sucks the life out of me on regular basis and I just cant stop it.
Then stop playing arena and constructed :P The only reason youre tilted is because you cant accept some of the HS features or youre just fed up with them. E.g. mage being op in arena and so in constructed lately.
I couldnt stand more mages nor quest rogues and all their random cards. Firstly i tried to convince myself that its a part of a game that i want to paly, so i ahve to accept it. But just like in rlf accepting things doesnt always mean you will start to enjoy them. And one very important thing to consider is - whether you play this game for fun (which you should be because this is a freaking computer game) or youre trying to prove sth playing what you do not enjoy.
The only solution for me was switching to casual and conceding to every mage and quest rogue. After 1 month of curation im even able to fight few constructed games and not tilt so much when facing mages and rogues. But i dotn think ill ever come back to ladder grinding. Been too long for me to fool myself that its fun or entertaining.
Now all I do is playing my very own decks in casual with very good success. I highly recommend you trying that.
Couldnt agree more. But there will always be retards saying "you know what? Aggro decks are hard to play aswell. But it requires different kind of skill". Seriously, people are trying so hard convincing themselves theyre not playing cancer bullshit.
I didn't think I could have any more fun after playing a game against a paladin with 3 Tirions, but boy did the mage after that prove me wrong. Four iceblocks, fun and interactive right?
I got so sick of those smug assholes that I put Eater of Secrets in most of my decks. Now while they're BMing "Well Played. Well Played. Well Played. Well Played" I can throw one back, toss Eater down and finish them off.
I didn't think I could have any more fun after playing a game against a paladin with 3 Tirions, but boy did the mage after that prove me wrong. Four iceblocks, fun and interactive right?
I got so sick of those smug assholes that I put Eater of Secrets in most of my decks. Now while they're BMing "Well Played. Well Played. Well Played. Well Played" I can throw one back, toss Eater down and finish them off.
Just teched an Eater of Secrets and in my first game I ate this fucker's ice block for lethal. I'm sure he thought he was nice and safe lolol poor sucker
I love taking calculated risks and setting up three-turn-lethal only to get shit on by a topdecked Farseer. Outskilled again.
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Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
I play mostly in wild. Today tried classic freeze mage (w/o Medivh and other shit) in standard. Rank 20. dragon priest queer? Shitty murloc paladin? Cancer druid? Holy fuck whatta fuck is going on with this game? It's only fucking rank 20. My draw was horrible. Ok, I don't give a shit. But why people play this shit on rank 20? What's wrong with all you?
This rogue quest is such bullshit. Honestly Blizz nerf it. Everybody says "Hur dur the win rate is low. Don't nerf". Here's the thing: The win rate is low because of all the idiots playing the deck and all the idiots playing aggro decks. The deck has an alright win rate against aggro but massively stomps anyone who is interested in playing control. So the people with 20 IQ who play it only win control matchups and the people with a functioning brain win everything except a few aggro matchups. The same BS showed up with Jade Druid: control got their ass handed to them while everyone said to not worry because aggro was there to put jade in its place. At least with jade you had a chance if you had burn or tried to rush them. There is no chance against quest rogue. Don't tell me freeze mage wins because you can get unlucky draws and they always have bounce minions. Honestly this deck is designed for the lowest of the low - the people who play pirate warrior. This deck, burn mage, midrange hunter and pirate warrior are all so utterly brainless and ludicrous to play against. I see all these comments like "well if control becomes strong then we have boring 20 minute games". Well some of us like actually having a challenge in this game and playing a match where the answer to "what card do I play?" isn't always just "the card with the same number on it as your mana".
I have a feeling, that not just control struggles against this deck; although i only play control decks, sometimes i'm in a such position, that even a mid-range deck wouldn't have done well against it chargers into my minions and bouncers refreshing their health by turn 5 or prep + vanish and the rogue spams 5/5s how do you even deal with that on a regular basis?
and for the other people, who mention mage as the favourable class - well, duh, of course it will do well against QR, when 1) they have ice blocks to buy them another turn !!! 2) they don't rely on minions for their win condition - after all, the rogue can't stop the mage hurling fireballs at their face, dodging taunts ant what not (but neither the other classes as well), so i don't like, when ppl use mage as an argumment against QRs
Well, Quest Rogue is somewhat tricky to catagorize.
Played that deck myself and there are really horrible matchups, such like any Hunter, Mages, Pirate Warriors, Zoo (Wild), Aggro/Token Druid, which are heavily unfavored for the Rogue. On the other hand they basically win against any slower deck immediatly, such like Reno decks or Classic Control.
So, this makes this deck very polarized. Its either very bad or dominating. Nothing in between exists and that is simply not good for the game. I like that Rogue finally have another archetype that works other than Miracle, but then again, it comes with a price. In wild for example i love to play Reno Mage sometimes, but i can immediatly concede if i see a Rogue. You cant do anything gameending before turn 10-11 and thats simply too long against this deck.
Decks that eliminate entire archetypes are problematic and while in standard it will rotate in 1,5 years, we have to deal with that forever in wild, which is concerning.On the other hand i dont know how to change it, without either a) completely kill it or b) change the condition to something new. Blizzard said themself they dont like charge minions that can kill you from hand in an OTK fashion, but thats exactly what this deck does. Dont know where the logic lies in that one to be honest,...
Hey I vote for (A) because most quests are fucking too slow or useless.
at least warrior quest you can win yes it's annoying and get heavily punished if you make one mistake but winnable in a bad way(Pure RNG wins).
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REMOVE ICEBLOCK ALREADY
Fuck cubelock
Doing Murloc quest in casual and faced 3 golden Miracle Priests in a row, really can you be more of a pussy?
Great art can never be created without great suffering.
Manage to pull a Yogg from an opponent's hand using Mind Vision. Use it as a hail mary when i'm at one health. First spell it casts is Twisting Nether. Seriously?
I just made the stupidest deck in the world to smash Mages.
Turnes out 2x Flare and 2x Eater of Secrets is too much for the cancer to handle. EAD!
FUCK THIS FUCKING GAME! That is all.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
This rogue quest is such bullshit. Honestly Blizz nerf it. Everybody says "Hur dur the win rate is low. Don't nerf". Here's the thing: The win rate is low because of all the idiots playing the deck and all the idiots playing aggro decks. The deck has an alright win rate against aggro but massively stomps anyone who is interested in playing control. So the people with 20 IQ who play it only win control matchups and the people with a functioning brain win everything except a few aggro matchups. The same BS showed up with Jade Druid: control got their ass handed to them while everyone said to not worry because aggro was there to put jade in its place. At least with jade you had a chance if you had burn or tried to rush them. There is no chance against quest rogue. Don't tell me freeze mage wins because you can get unlucky draws and they always have bounce minions. Honestly this deck is designed for the lowest of the low - the people who play pirate warrior. This deck, burn mage, midrange hunter and pirate warrior are all so utterly brainless and ludicrous to play against. I see all these comments like "well if control becomes strong then we have boring 20 minute games". Well some of us like actually having a challenge in this game and playing a match where the answer to "what card do I play?" isn't always just "the card with the same number on it as your mana".
Ok, I've had enough of the BS rogue quest. Turn 3 tonight? Quest, coin, fire fly, shadow, fire fly, shadow. Turn 2 fire fly, fire fly. Turn 3 Prep, quest, boar. Zero I could have done. Ridiculous. Hey Bliz, look at Paladin quest in comparison? So stupid.
I didn't think I could have any more fun after playing a game against a paladin with 3 Tirions, but boy did the mage after that prove me wrong. Four iceblocks, fun and interactive right?
Fuck cubelock
I'm an avid arena player, so usually it doesnt gets me that much, but just now, after being forced to pick one of the "lesser" classes (priest) in 6 games I faced 3 mages who went first on me and all had ridiculous (one of them even for mages standards) decks and rather good luck in their rng effects (got MCT best minion twice, perfect spells from Glyph etc). I'm legitimately good arena plaer, It was 73.3 priest deck and it went 3-3. This game sucks the life out of me on regular basis and I just cant stop it.
fdhdf
Then stop playing arena and constructed :P The only reason youre tilted is because you cant accept some of the HS features or youre just fed up with them. E.g. mage being op in arena and so in constructed lately.
I couldnt stand more mages nor quest rogues and all their random cards. Firstly i tried to convince myself that its a part of a game that i want to paly, so i ahve to accept it. But just like in rlf accepting things doesnt always mean you will start to enjoy them. And one very important thing to consider is - whether you play this game for fun (which you should be because this is a freaking computer game) or youre trying to prove sth playing what you do not enjoy.
The only solution for me was switching to casual and conceding to every mage and quest rogue. After 1 month of curation im even able to fight few constructed games and not tilt so much when facing mages and rogues. But i dotn think ill ever come back to ladder grinding. Been too long for me to fool myself that its fun or entertaining.
Now all I do is playing my very own decks in casual with very good success. I highly recommend you trying that.
Couldnt agree more. But there will always be retards saying "you know what? Aggro decks are hard to play aswell. But it requires different kind of skill". Seriously, people are trying so hard convincing themselves theyre not playing cancer bullshit.
9 games in casual this morning: 9 fucking netdecks. Why even print cards like Renounce Darkness?
I love taking calculated risks and setting up three-turn-lethal only to get shit on by a topdecked Farseer. Outskilled again.
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
I play mostly in wild. Today tried classic freeze mage (w/o Medivh and other shit) in standard. Rank 20. dragon
priestqueer? Shittymurlocpaladin? Cancerdruid? Holy fuck whatta fuck is going on with this game? It's only fucking rank 20. My draw was horrible. Ok, I don't give a shit. But why people play this shit on rank 20? What's wrong with all you?One day this game will stop existing. I can't wait.
chargers into my minions and bouncers refreshing their health by turn 5 or prep + vanish and the rogue spams 5/5s
how do you even deal with that on a regular basis?
and for the other people, who mention mage as the favourable class - well, duh, of course it will do well against QR, when
1) they have ice blocks to buy them another turn
!!! 2) they don't rely on minions for their win condition - after all, the rogue can't stop the mage hurling fireballs at their face, dodging taunts ant what not (but neither the other classes as well), so i don't like, when ppl use mage as an argumment against QRs