I just want to rage about every lying piece of shit person that you add that says, 'no inglas' or 'no english' or 'espanol' or whatever. You speak fucking English. Its ignorant childish bullshit. I add you, lie. I say, gg, and act nice. BAM instant fucking communication skills. Guess what? Just fucking be honest. I don't want to keep you as a friend if you are a liar.
Rollback Post to RevisionRollBack
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
I'm not sure whether this belongs in the pepper or the salt thread as I won this game, so I'm having kind of mixed feelings right now. But holy shit, how did The Caverns Below pass the testing phase? I just played a game where I had a nearly perfect opening with turn two Imp Gang Boss, turn three another one, turn four Crystalweaver and turn 5 another Crystalweaver. This was the situation at that point:
This board was almost fully cleared on turn 6 except for a single imp which died the next turn. Before being killed by Boars and Patches attacking multiple times it was capable of putting my opponent at 9 health. Turn 6 Demonwrath, turn 7 Enforcer. My opponent built another board out of nothing which ate a Twisting Nether. Turn 9 I played a Healbot, and still when I killed my opponent on turn 10 (with a Voidcaller she was afraid to kill, a Darkbomb and another Enforcer) she had a lethal on the board.
There aren't even control decks that can consistently clear this kind of board. There are a few aggro decks that can give this opening a run for their money. Having an almost full board cleared at two consecutive turns in a row, it's highly unlikely for any other deck to still build a threatening board. Quest Rogue just did all of those things with a mediocre draws.
if you are not in the mood for a cheesy, soap-opera text, then, please, skip this post.
Yesterday I came up across a Kripp's video and couldn't help but notice a very interesting comment. Now, if you are not in the mood for some reading, then don't hate the person for taking their time writing it. So anyway the user Lard Master talks about how bad the card-design of hs really is. They give an example with the "choices" we "have" to make - they comment, that some of the cards have so high power level, but are so simple, that even a no-brainer won't have any trouble using them. The example was a "4 mana 3/5 divine shield taunt" aka Tol'vir Stoneshaper. Not hating on this card, just making an example: there's no thought, when playing it. You have a pimped minion, which you can play on curve, why wouldn't you play it? You might lose the buff. Or with Drakonid Operative, if you want. And the user said, that many times the one player can play cards like this, w/o having the need to think of a better strategy, while the other player "has to scratch his head thinking about how best to answer that card".
Today I beat a control paladin. I want to say, that I was very pleased with the game. A normal control vs control match - hybrid shaman vs Nzoth pala. The game lasted around 15 minutes, I can honestly say, it was a close game. We both tried to make the better plays and to preserve our resources as much as possible. [I want to add, thank you, pala, for the great game]. Anyway right in the next game I had to fight a mage. The game ended very quick with a loss, because my opponent got good answers thanks to RNG (like book from a glyph and another glyph from the book and removals). And I'm just fed up with this, constantly losing to BS or to bad card-design. It's not fair to try to think a whole game and this part not to be relevant. It's not fair to try to spend a lot of time in a match, to try to win it and with the next 2-minute game to lose the previous goal. I'm just fed up with this. You also agree, that this shouldn't be the case, right?
So now I'm looking for another card game. Don't know, if it will be Gwent (because it got popularized so much) or sth else, but I want to play a real and a fair game. I'm still going to play hs casually, I like the appearance, but the game is such a fucking joke to me.
Yeah I really don't understand why there are so many quest rogues, pirates, and token druid decks in casual. I try to experiment as much as possible in casual. Don't wanna worry about losing on turn 4 or 5. I guess it's the game but it just kinda ticks me off. I mean what the frack! Upsetting sometimes.
If Blizzard is not soon doing something about the nasty combination of nothing but broken Mages and Quest Rogues (and Druid for that matter, jesus...) - Guess i will have to move from the "Never ever will they see a penny from me again" and cross the line over to "Uninstalled, have fun Blizzard, guess i need to play one of the million other great games out there"....
If you guys want to play an actually good online card game, go play Eternal. The gameplay is much deeper, the rewards are infinitely better, and it's designed by a lot of current and former professional MTG players that have a real understanding of game design unlike the clowns at blizzard. I only play quests anymore on hearthstone since I have so much time invested into it, otherwise I would have quit completely a long time ago.
It also has emotes so if you're one of those virgins that likes to BM and spam emotes, that is still available to you.
I am getting closer and closer to putting on my tinfoil hat and joining the "matchmaking is rigged" group.
Earlier today I faced a shitload of Pirate Warriors and I thought: "Ok, better tech in golakka crawler."
After I did that I faced a lot of mages, so I thought: "Okay... better get some anti-secret". Nope, no more mages and no more pirates. Hello control decks and murloc paladins. So I just teched in hungry crabs to deal with them, and removed anti-secrets and crawlers.
... back to motherfucking mages and aggro druids.
It's like everytime I try to tech against what I am facing the most, I instantly get punished and ends up with dead cards in my hand.
edit: just took a game without hungry crabs in it (first time in like 10 games or so). Murloc paladin.
Not sure if this goes in the salt thread but ever since the Wild tourney announcement I've lost all interest in Standard and it's very likely going to stay that way; while the Wild meta isn't a different deck every single game you get to enjoy the variety opposing drooling druid & drooling mage in Standard (still slightly tilted over that).
Rollback Post to RevisionRollBack
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
I just want to rage about every lying piece of shit person that you add that says, 'no inglas' or 'no english' or 'espanol' or whatever. You speak fucking English. Its ignorant childish bullshit. I add you, lie. I say, gg, and act nice. BAM instant fucking communication skills. Guess what? Just fucking be honest. I don't want to keep you as a friend if you are a liar.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
You know how many people play HS only for dailies or dont play at all but watch streams only? :P
I'm not sure whether this belongs in the pepper or the salt thread as I won this game, so I'm having kind of mixed feelings right now. But holy shit, how did The Caverns Below pass the testing phase? I just played a game where I had a nearly perfect opening with turn two Imp Gang Boss, turn three another one, turn four Crystalweaver and turn 5 another Crystalweaver. This was the situation at that point:
This board was almost fully cleared on turn 6 except for a single imp which died the next turn. Before being killed by Boars and Patches attacking multiple times it was capable of putting my opponent at 9 health. Turn 6 Demonwrath, turn 7 Enforcer. My opponent built another board out of nothing which ate a Twisting Nether. Turn 9 I played a Healbot, and still when I killed my opponent on turn 10 (with a Voidcaller she was afraid to kill, a Darkbomb and another Enforcer) she had a lethal on the board.
There aren't even control decks that can consistently clear this kind of board. There are a few aggro decks that can give this opening a run for their money. Having an almost full board cleared at two consecutive turns in a row, it's highly unlikely for any other deck to still build a threatening board. Quest Rogue just did all of those things with a mediocre draws.
Dear reader,
if you are not in the mood for a cheesy, soap-opera text, then, please, skip this post.
Yesterday I came up across a Kripp's video and couldn't help but notice a very interesting comment. Now, if you are not in the mood for some reading, then don't hate the person for taking their time writing it. So anyway the user Lard Master talks about how bad the card-design of hs really is. They give an example with the "choices" we "have" to make - they comment, that some of the cards have so high power level, but are so simple, that even a no-brainer won't have any trouble using them. The example was a "4 mana 3/5 divine shield taunt" aka Tol'vir Stoneshaper. Not hating on this card, just making an example: there's no thought, when playing it. You have a pimped minion, which you can play on curve, why wouldn't you play it? You might lose the buff. Or with Drakonid Operative, if you want. And the user said, that many times the one player can play cards like this, w/o having the need to think of a better strategy, while the other player "has to scratch his head thinking about how best to answer that card".
Today I beat a control paladin. I want to say, that I was very pleased with the game. A normal control vs control match - hybrid shaman vs Nzoth pala. The game lasted around 15 minutes, I can honestly say, it was a close game. We both tried to make the better plays and to preserve our resources as much as possible. [I want to add, thank you, pala, for the great game]. Anyway right in the next game I had to fight a mage. The game ended very quick with a loss, because my opponent got good answers thanks to RNG (like book from a glyph and another glyph from the book and removals). And I'm just fed up with this, constantly losing to BS or to bad card-design. It's not fair to try to think a whole game and this part not to be relevant. It's not fair to try to spend a lot of time in a match, to try to win it and with the next 2-minute game to lose the previous goal. I'm just fed up with this. You also agree, that this shouldn't be the case, right?
So now I'm looking for another card game. Don't know, if it will be Gwent (because it got popularized so much) or sth else, but I want to play a real and a fair game. I'm still going to play hs casually, I like the appearance, but the game is such a fucking joke to me.
If someone actually read it, thx for your time.
If you see I am doing a fucking quest in CASUAL mode, don't you fucking steal my draw cards, you damn cunt priests
If you see I am doing a fucking quest in CASUAL mode, don't you fucking steal my draw cards, you damn cunt priests
http://imgur.com/a/aK8Z2
When do they implement the "do the quests with friends" feature? I really need it to not waste time doing quests against pirate fags
3 "casual" games against some control priest, pirate warrior and quest rogue. Oh, well
why wouldnt you concede against pirate warrior or quest rogue? By the very first turns you can guess what deck youre facing.
Why would you trouble and irritate yourself?
Yeah I really don't understand why there are so many quest rogues, pirates, and token druid decks in casual. I try to experiment as much as possible in casual. Don't wanna worry about losing on turn 4 or 5. I guess it's the game but it just kinda ticks me off. I mean what the frack! Upsetting sometimes.
My last 10 games in ranked:
Token Druid
Token Druid
Token Druid
Token Druid
Token Druid
Token Druid
Token Druid
Token Druid
Token Druid
Token Druid
If Blizzard is not soon doing something about the nasty combination of nothing but broken Mages and Quest Rogues (and Druid for that matter, jesus...) - Guess i will have to move from the "Never ever will they see a penny from me again" and cross the line over to "Uninstalled, have fun Blizzard, guess i need to play one of the million other great games out there"....
i cannot see anymore murlocs
I FUCKING HATE THEM
If you guys want to play an actually good online card game, go play Eternal. The gameplay is much deeper, the rewards are infinitely better, and it's designed by a lot of current and former professional MTG players that have a real understanding of game design unlike the clowns at blizzard. I only play quests anymore on hearthstone since I have so much time invested into it, otherwise I would have quit completely a long time ago.
It also has emotes so if you're one of those virgins that likes to BM and spam emotes, that is still available to you.
I am getting closer and closer to putting on my tinfoil hat and joining the "matchmaking is rigged" group.
Earlier today I faced a shitload of Pirate Warriors and I thought: "Ok, better tech in golakka crawler."
After I did that I faced a lot of mages, so I thought: "Okay... better get some anti-secret". Nope, no more mages and no more pirates. Hello control decks and murloc paladins. So I just teched in hungry crabs to deal with them, and removed anti-secrets and crawlers.
... back to motherfucking mages and aggro druids.
It's like everytime I try to tech against what I am facing the most, I instantly get punished and ends up with dead cards in my hand.
edit: just took a game without hungry crabs in it (first time in like 10 games or so). Murloc paladin.
Kids always play casual... so dumb...
Not sure if this goes in the salt thread but ever since the Wild tourney announcement I've lost all interest in Standard and it's very likely going to stay that way; while the Wild meta isn't a different deck every single game you get to enjoy the variety opposing drooling druid & drooling mage in Standard (still slightly tilted over that).
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
Coward face hunters all day long spamming emotes. I hope a disease takes your fingers. Shitbags.
MAGE MAGE MAGE MAGE MAGE
ICE BLOCK ICE BLOCK ICE BLOCK
Essentially the thought process of a regular mage goes like this:
BURN FACE, ICE BLOCK, GET AN 8 MANA PYRO from a Glyph and then proceed to spam emotes at the opponent
So much "skill" to play possibly the most broken class in the game