Sorry, but if I see you playing a deck that's on the front page of this site, I'll rope the fuck out of you. I'm fortunate enough to have stuff to do with this running in the background, it's not my time being wasted.
But... What if you're fighting the original creator of the deck? :o
WIld side player here: I am salty, because (in Wild) The Pirate warrior is still broken as well as the Secret Paladin is and noone really cares about it not even a stupid Blizzard.
6. Queues. There is no 'fun' mode. (Yeah, think about that, it actually says a whole-fuckin'-lot. Tavernbrawl you might say? Yeah lets look at this forum and see if we can find decks shall we? I agree that tavern brawls are usually fun the first day or maybe two. After that its just fucking ranked pirate fiesta ( if only they could have their way here aswell huh?)
it's not just that when there was an all-star squad tb, people pf course went with the boring mind blast priest
there are other examples, when in the tb people go with the cheesiest strategy
but i will agree with you on that - when i played Ygopro, there were lounges, that allowed you to play with others and you can name the requirements, so you know who you queue up with like if this were here, we could say - no aggro decks or only Cthun, or only fun decks etc
this would be essential if blizz added something like that
Posting a salty rant opinion about rogue quest in 3, 2, 1...
I can't understand why people defend this deck. Today i had a bad experience against it and i just reminded myself, why i got bored with hs this season. To all of you, who say, fast decks beat it, use Dirty Rat, screw you. If you think that tech-ing 2 rats in there will help you in most of the cases, you are wrong. Unlike the other combo decks, where you have TIME to establish a board or at least to have the mana for when you rat your opponent, and then destroy the minion. It's turn 4 or 5 and they are near to finish it, you play your rat and? They can bounce it back, if you you can't do anything for the remaining 2 or 3 mana. And one more thing. Why do you always encourage aggro decks to be played? Before I continue, know this - JUST BECAUSE A DECK HAS COUNTERS, IT DOESN'T MEAN THAT IT'S NOT DEGENERATED. Absolutely the same case with PW last season - hard counters like CW countered it, but the deck was UNIVERSAL. Now you play him as your saviour against the QR or the other fast decks, which were underwhelmed by PW last season, but that's ok, because you can finally play those decks. What about slower decks? Nah, they are for casuals only.
But no, I'm writing this post, just to point out some "consistencies", that go in the QR's favour: - they abuse the charge mechanic; a 1 mana deckhand pulls a free patches, if the rogue played the quest reward, that is 10 damage for 1 mana (1/3 of the hero's health) and even more with every bouncer; combo decks before un'goro needed Emperor almost always (with exception of miracle rogue) and A LOT OF MANA; completing the deck early on it's not a well-designed card, it just encourages ANOTHER BROKEN DECK TO BE PLAYED (PW) and DON"T TELL ME THAT ROGUE FINALLY GOT A STRONG DECK; that's not just strong, it's unbalanced. - RNG and why i am so pissed - The Slashburglers compensate the player going all in. It not just a minion, that triggers patches, it leaves value after himself. And when you finally clear their board or you are struggling with it, they just mock you with the extra value they get + even more with every bouncer giving them more resources - Edwin - ffs this even gets a buff, it gets additional 3/3 stats and it grows even bigger, if this minion should change its stats. then only on the board with buff spells, not with the effect of its own - and if their board is threatening enough, you have to spend a big portion of your mana (and sometimes even the whole turn) just to clear the board, you can use expensive board clears like Dragonfire potion or Fellfire Potion, because they are expensive you cannot establish a board after that and these harm your own minions. While the rogue player can spam cheap tokens on the board, of they have charge, they can trade with your minions and the bouncers keep them fresh. I don't find this to be that of a big problem, but only in the cases, when they complete the quest early. And because they have the ability to do it very often, I suggest the quest would be nerfed to 5 minions, 4 minions is way too easy.
Note: Fuck all of you hypocrites, that said the rogue quest was weak and 3 weeks later they play it as if they are the biggest rogue fans out there. You play the deck just because it's way too strong, AND YOU KNOW IT. * I sincerely apologize to those people, who have fun playing QR, because the task is not straightforward as the other ones (like playing XXX Y times) Note 2 - the deck is really powerful, but not in a good way. You cannot ignore that and say "It has counters, play them", because the decks like PW are also busted and WE SHOULDN'T ENCOURAGE BUSTED DECKS TO BE PLAYED. Note 3 - I repeat some things, because people ignore them in the rant threads. They all go with the typical use this, use that... Anyway if someone read my post, thx for the attention.
Soooo, this the way Hearthstone is played these days? Laughable.
Fun and interactive right?
they need to fire ben brode and his team at this point. they are driving this game into the ground and if blizzard wants to keep making money on this game they are going to have to improve their staff. until then, quit the game if you dont like it everyone! thats what hurts blizzard the most! Hurt their wallet!
they monitor player base stats and if it lowers they will be forced to act!
As I didn't see any other threads talking about this, I decided to be salty here...
Am I the only one who thinks Blizzard is becoming so f..... greedy?
They took out more than 200 cards from my "standard collection" and game me THREE PACKS and a golden trash???
Also, they said they would make "adventurous" expansions, giving us packs and rewards, to compensate the lack of Adventures (guaranteed cards) and nothing has happened for Un'Goro...
Really, they are one step to become the next Wizards of the Coast.
Before you ask what I was expecting, I think they could give us the Quests (without the option of disenchanting them).
19 GAMES AGAINST HUNTER, DEATHLORD HAS GIVEN THEM HIGHMANE IN 17. ARE YOU FUCKING KIDDING ME??????? FUCK YOU BLIZZARD AND YOUR SHIT FUCKING RNG. EAT A FUCKING DICK
Mirror Entity. Fuck if I ever get value of of this. Whenever I play one, doesn't matter the turn, # of cards in opponent's hand, bam, 1 drop or terrible deathrattle minion.
It's funny how every now and then I just have this surge of inspiration to create an original, fun deck. Then I proceed to get shattered by players who play netdecks on curve and I feel like shit again.
Also, if you play quest rogue in wild you are a horrible human being.
I am curious as to how a game is enjoyable when, half the time you face aggro netdecks and the other half are broken mechanic netdecks. Once in a blue moon do you see something creative, and never do you really ever see somebody actually friend request just to talk about decks and what not (always a bitch fit). I thought un'goro was gonna be a game changer, a sweet introduction to better gameplay, it was going to be "the shit", well now look at it, two overplayed quest decks in wild (Quest Rogue & Pirate Warrior), 2 broken quest decks (Quest Rogue & Quest Mage), 2 oldie decks that have yet to find those counter effects that blizzard keeps saying exists (Secret Paladin & Freeze Mage). So I wonder when do we actually get to have fun. Casual is filled with the netdecks, rank is filled with netdecks, tavernbrawl is filled with the netdecks, and arena is well lol arena. The meta is so oppressive (and yes it is an online game so there is manipulation of card draw). *sigh* well atleast microsoft hasn't butchered the halo series...am right (hahaha yeah that last line was sarcasm...fuck you microsoft...praise bungie)
Oh and lets not mention the fact that in the hearthpwn general forums the salt thread is almost 1,000 times larger than any other forum. Sorry Happy to say that the game needs some attention.
Blizzard's balancing team is such a fucking joke. How could scavenging hyena go unnoticed?? With the cards hunter has access to now, you lose the game by turn 2-3 if you don't have a direct answer.
I had such an epic moment for me against a ramp Druid. His board contained 3 minions, Deathwing, Ysera and Y'shaarj and I had nothing on board and no anwsers in my hand other then a lonesome Pyromancer.
I played Elise earlier and opened a pack that contained Tortollan Primelist. 8 mana, 5/3 "discover a random spell on random targets" and you could probably guess it, there was Equality to save the day. So his minions went to 1, I played my Pyromancer and activited it with Forbidden healing which cleared his entire board.
From there on it was smooth sailing as he was running out of steam. But one of the most unexpected memorable turn arounds for me personally
I had such an epic moment for me against a ramp Druid. His board contained 3 minions, Deathwing, Ysera and Y'shaarj and I had nothing on board and no anwsers in my hand other then a lonesome Pyromancer.
I played Elise earlier and opened a pack that contained Tortollan Primelist. 8 mana, 5/3 "discover a random spell on random targets" and you could probably guess it, there was Equality to save the day. So his minions went to 1, I played my Pyromancer and activited it with Forbidden healing which cleared his entire board.
From there on it was smooth sailing as he was running out of steam. But one of the most unexpected memorable turn arounds for me personally
Point 1: WHY THE FUCK DO YOU RUN MIDRANGE SHAMAN WITH NO FUCKING WILD CARDS IN WILD?
Point 2: I SHUFFLED 5 FUCKING BENEATH THE GROUND INTO YOUR DECKS AND YOU KILL ME 10 TURNS LATER WITHOUT DRAWING ANY WHEN IVE ALSO BEEN MAKING YOU DRAW EXTRA CARDS? WHAT THE FUCK!
Doing great with a nice winning streak and the game decides to cut me off by matching me with a cocksucking fucking homo quest rogue net decker piece of shit. Bilzzard needs to destroy that fucking quest.
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WIld side player here: I am salty, because (in Wild) The Pirate warrior is still broken as well as the Secret Paladin is and noone really cares about it not even a stupid Blizzard.
Take a look at my card creations here in vojza's mini expansion topic.
Take a look at my card creations here in vojza's mini expansion topic.
it's not just that
when there was an all-star squad tb, people pf course went with the boring mind blast priest
there are other examples, when in the tb people go with the cheesiest strategy
but i will agree with you on that - when i played Ygopro, there were lounges, that allowed you to play with others and you can name the requirements, so you know who you queue up with
like if this were here, we could say - no aggro decks or only Cthun, or only fun decks etc
this would be essential if blizz added something like that
At least with Quest Rogue you know by turn 4 whether you are going to win or not.
Pirate Warrior gives you like a whole extra turn to find out! XD
/kappa
Posting a salty rant opinion about rogue quest in 3, 2, 1...
I can't understand why people defend this deck. Today i had a bad experience against it and i just reminded myself, why i got bored with hs this season. To all of you, who say, fast decks beat it, use Dirty Rat, screw you. If you think that tech-ing 2 rats in there will help you in most of the cases, you are wrong. Unlike the other combo decks, where you have TIME to establish a board or at least to have the mana for when you rat your opponent, and then destroy the minion. It's turn 4 or 5 and they are near to finish it, you play your rat and? They can bounce it back, if you you can't do anything for the remaining 2 or 3 mana. And one more thing. Why do you always encourage aggro decks to be played? Before I continue, know this - JUST BECAUSE A DECK HAS COUNTERS, IT DOESN'T MEAN THAT IT'S NOT DEGENERATED. Absolutely the same case with PW last season - hard counters like CW countered it, but the deck was UNIVERSAL. Now you play him as your saviour against the QR or the other fast decks, which were underwhelmed by PW last season, but that's ok, because you can finally play those decks. What about slower decks? Nah, they are for casuals only.
But no, I'm writing this post, just to point out some "consistencies", that go in the QR's favour:
- they abuse the charge mechanic; a 1 mana deckhand pulls a free patches, if the rogue played the quest reward, that is 10 damage for 1 mana (1/3 of the hero's health) and even more with every bouncer; combo decks before un'goro needed Emperor almost always (with exception of miracle rogue) and A LOT OF MANA; completing the deck early on it's not a well-designed card, it just encourages ANOTHER BROKEN DECK TO BE PLAYED (PW) and DON"T TELL ME THAT ROGUE FINALLY GOT A STRONG DECK; that's not just strong, it's unbalanced.
- RNG and why i am so pissed - The Slashburglers compensate the player going all in. It not just a minion, that triggers patches, it leaves value after himself. And when you finally clear their board or you are struggling with it, they just mock you with the extra value they get + even more with every bouncer giving them more resources
- Edwin - ffs this even gets a buff, it gets additional 3/3 stats and it grows even bigger, if this minion should change its stats. then only on the board with buff spells, not with the effect of its own
- and if their board is threatening enough, you have to spend a big portion of your mana (and sometimes even the whole turn) just to clear the board, you can use expensive board clears like Dragonfire potion or Fellfire Potion, because they are expensive you cannot establish a board after that and these harm your own minions. While the rogue player can spam cheap tokens on the board, of they have charge, they can trade with your minions and the bouncers keep them fresh. I don't find this to be that of a big problem, but only in the cases, when they complete the quest early. And because they have the ability to do it very often, I suggest the quest would be nerfed to 5 minions, 4 minions is way too easy.
Note: Fuck all of you hypocrites, that said the rogue quest was weak and 3 weeks later they play it as if they are the biggest rogue fans out there. You play the deck just because it's way too strong, AND YOU KNOW IT.
* I sincerely apologize to those people, who have fun playing QR, because the task is not straightforward as the other ones (like playing XXX Y times)
Note 2 - the deck is really powerful, but not in a good way. You cannot ignore that and say "It has counters, play them", because the decks like PW are also busted and WE SHOULDN'T ENCOURAGE BUSTED DECKS TO BE PLAYED.
Note 3 - I repeat some things, because people ignore them in the rant threads. They all go with the typical use this, use that... Anyway if someone read my post, thx for the attention.
Wild players, take your retard brainless jade druid decks back to standard.
THIS FUCKING BULLSHIT GAME ISNT FUN
I SWEAR
BUT I KEEP PLAYING THIS RANDOM CANCER BULLSHIT
HELP
FUCK THIS RNG CANCER
As I didn't see any other threads talking about this, I decided to be salty here...
Am I the only one who thinks Blizzard is becoming so f..... greedy?
They took out more than 200 cards from my "standard collection" and game me THREE PACKS and a golden trash???
Also, they said they would make "adventurous" expansions, giving us packs and rewards, to compensate the lack of Adventures (guaranteed cards) and nothing has happened for Un'Goro...
Really, they are one step to become the next Wizards of the Coast.
Before you ask what I was expecting, I think they could give us the Quests (without the option of disenchanting them).
19 GAMES AGAINST HUNTER, DEATHLORD HAS GIVEN THEM HIGHMANE IN 17. ARE YOU FUCKING KIDDING ME??????? FUCK YOU BLIZZARD AND YOUR SHIT FUCKING RNG. EAT A FUCKING DICK
Mirror Entity. Fuck if I ever get value of of this. Whenever I play one, doesn't matter the turn, # of cards in opponent's hand, bam, 1 drop or terrible deathrattle minion.
They play it? Hand of 6+ drops. Fuck this card.
It's funny how every now and then I just have this surge of inspiration to create an original, fun deck. Then I proceed to get shattered by players who play netdecks on curve and I feel like shit again.
Also, if you play quest rogue in wild you are a horrible human being.
Fuck cubelock
Fuck cubelock
I am curious as to how a game is enjoyable when, half the time you face aggro netdecks and the other half are broken mechanic netdecks. Once in a blue moon do you see something creative, and never do you really ever see somebody actually friend request just to talk about decks and what not (always a bitch fit). I thought un'goro was gonna be a game changer, a sweet introduction to better gameplay, it was going to be "the shit", well now look at it, two overplayed quest decks in wild (Quest Rogue & Pirate Warrior), 2 broken quest decks (Quest Rogue & Quest Mage), 2 oldie decks that have yet to find those counter effects that blizzard keeps saying exists (Secret Paladin & Freeze Mage). So I wonder when do we actually get to have fun. Casual is filled with the netdecks, rank is filled with netdecks, tavernbrawl is filled with the netdecks, and arena is well lol arena. The meta is so oppressive (and yes it is an online game so there is manipulation of card draw). *sigh* well atleast microsoft hasn't butchered the halo series...am right (hahaha yeah that last line was sarcasm...fuck you microsoft...praise bungie)
Oh and lets not mention the fact that in the hearthpwn general forums the salt thread is almost 1,000 times larger than any other forum.
SorryHappy to say that the game needs some attention.The 3 faults of Hearthstone
When you NEED to netdeck and call it skill, its not
When you BELIEVE that an online game is not rigged, it is
When you HAVE to defend broken decks saying they are not broken, they are
*If you believe in any of these three then maybe you should try playing something else and find out that you are lacking intelligence*
Blizzard's balancing team is such a fucking joke. How could scavenging hyena go unnoticed?? With the cards hunter has access to now, you lose the game by turn 2-3 if you don't have a direct answer.
I enjoy.
"Sad-Sacks" .....beoop...uh oh my douche radar is going off.
The 3 faults of Hearthstone
When you NEED to netdeck and call it skill, its not
When you BELIEVE that an online game is not rigged, it is
When you HAVE to defend broken decks saying they are not broken, they are
*If you believe in any of these three then maybe you should try playing something else and find out that you are lacking intelligence*
Point 1: WHY THE FUCK DO YOU RUN MIDRANGE SHAMAN WITH NO FUCKING WILD CARDS IN WILD?
Point 2: I SHUFFLED 5 FUCKING BENEATH THE GROUND INTO YOUR DECKS AND YOU KILL ME 10 TURNS LATER WITHOUT DRAWING ANY WHEN IVE ALSO BEEN MAKING YOU DRAW EXTRA CARDS? WHAT THE FUCK!
Doing great with a nice winning streak and the game decides to cut me off by matching me with a cocksucking fucking homo quest rogue net decker piece of shit. Bilzzard needs to destroy that fucking quest.