Welcome to the weekly Tavern Brawl, where we give you fun conditions to make exciting card interactions and unique games! ...unless you queue into Pirate Warrior and Face Hunter back to back, neither of which care about the brawl mechanic and just go face! It's the brawl people. Do SOMETHING original.
So the game avg lethal turn of the game hasn't changed much. Way before 10. But holy fuck shit, do games last a LONGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG time now.
These former unit 731 experiments that struggled to count past 2 in the prior expansions now not only have to count, but now have to make adapt decisions. Thank god there is only 3 decisions you have to actually make otherwise games would go on for over 40 minutes.
But 3 decisions x-however make adapt situations you have = roping... every... single... turn.
2 puny legendaries of 90 packs 7golden cards. My all-time lowest draft. This sucks for my fav expansion ive always had bad luck but 2 I mean come on!!! Normally I atleast get 4
I hear similar stories all over. They have rigged leg drop rate on day 1.
i opened 78 and got 3. sometimes you get lucky, sometimes you hit the pity timer.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Ok, let me start off by saying I'm really enjoying Un'Goro so far. The cards are fresh, exciting, and fun. However... I have 1 thing that is absolutely tilting me about it!
If others agree, I may reach out to Blizzard for an update on this.
I play Mage ~99.9% of my ranked games and love the play style. You can imagine how stoked I was to see the new cards/quest released. I started building my deck a week ago just to prep (leaving space for new cards I was intending to implement of course). I suddenly had this burst of genius after watching one of the Un'Goro release streams (can't remember exactly which one) where one of the Blizzard guys was clear about the wording on quest cards (i.e. "Play" vs "Summon"). Now, Mage is the only one with a quest card that uses the key term "Cast" to activate the quest.
The official text for Open the Waygate is "Cast 6 spells that didn't start in your deck. Reward: Time Warp". So reading this, a light bulb goes off in my head. Servent of Yogg-Saron will cast a spell worth 5 or less on Battlecry!! 2 free spells not from my deck while playing a 5/4 minion, all for 5 mana. Can you say value town???
For those who don't know, Servent of Yogg-Saron's ability reads as follows: "Cast a random spell that costs (5) or less (targets chosen randomly)"
Now, imagine how excited I was yesterday to play my new Mage deck after adding in all the new cards I got in packs/crafted. I'm in my first game, 2/6 spells towards my quest when i hit turn 6 and have a chance to play Servent of Yogg-Saron. Servent comes onto the board, casts a spell, but my count towards the quest doesn't go up!
WTF!
HOLD UP, WHAT???
The quest says "Cast 6 spells that didn't start in your deck" and Servent "Casted" a spell that I did not have in my deck to start... Um, hello? Is this John Blizzard? Yeah, we need to talk about your word choice!
Alright, I got my emotions out, but seriously though I would like to see if we can get Blizzard to either adjust the quest to say "Play 6 spells that didn't start in your deck" or have Servent of Yogg-Saron's spell count towards the quest. Any fellow players out there that think this change should be made or can elaborate on why it shouldn't count?
Because it's not you that cast the spell, the Servant of Yogg-Saron did. Same as Yogg-Saron himself, though he really shouldn't give you overload. That was one change that made no sense.
Speaking of sense, I am really enjoying the new expansion but there is one card that just needs to disappear. Edwin VanCleef. Rogues got a very good quest, but they are still manageable. However, losing simply because they have that one card in hand is really dumb. They play a 3 mana 8/8 and you better play a deck with an answer, and a class that can even get one, or you're done.
DAMMIT! Everyone. EVERYONE I face now is just running a quest. I can't figure out if this will make it easier (I know what to expect) or harder (I've gotten my face caved in by most of them - I mean holy shit, could they have made the hunter quest any easier???).
After 1 day after the expension off un Goro. I just uninstalled the game. None off the new decks are fun to play against or fun to play. I,m out It,s just way to broken Mulligan RNG stuff it does,nt even matter how you play the game anymore. It,s way worse then jades. The only deck that still survived the old expansion is pirate warrior. Enough said.
Yeah, I think I'm done for a while too. This quest mechanic ruined the game for me. It's all I see now and the quests are WAY too easy for several classes.
Didn't get a few quest cards in your pack draws? Too bad, you can no longer compete.
DAMMIT! Everyone. EVERYONE I face now is just running a quest. I can't figure out if this will make it easier (I know what to expect) or harder (I've gotten my face caved in by most of them - I mean holy shit, could they have made the hunter quest any easier???).
Just play pirate warrior, free wins against non-optimal decks.
Welcome to the weekly Tavern Brawl, where we give you fun conditions to make exciting card interactions and unique games!
...unless you queue into Pirate Warrior and Face Hunter back to back, neither of which care about the brawl mechanic and just go face! It's the brawl people. Do SOMETHING original.
So the game avg lethal turn of the game hasn't changed much. Way before 10. But holy fuck shit, do games last a LONGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG time now.
These former unit 731 experiments that struggled to count past 2 in the prior expansions now not only have to count, but now have to make adapt decisions. Thank god there is only 3 decisions you have to actually make otherwise games would go on for over 40 minutes.
But 3 decisions x-however make adapt situations you have = roping... every... single... turn.
To those still playing pirate warrior: You're not clever, just a cunt.
Fuck cubelock
Shaman's even more broken with the Murloc quest now... Blizz obsession with Shaman is really getting on my nerves
Great art can never be created without great suffering.
Turn 2: coin into raging worgen. Turn 3: give worgen +1/+1, inner rage, swing 14
turn 4: swing 14, lethal (I tapped turn 2)
thanks warrior!
Kaladin's RoS Set Review
Join me at Out of Cards!
wow, no game last longer than turn 8. Great! I have 5 heros in golden and played for 2 years. probably the last expansion for me.
Ok, let me start off by saying I'm really enjoying Un'Goro so far. The cards are fresh, exciting, and fun. However... I have 1 thing that is absolutely tilting me about it!
If others agree, I may reach out to Blizzard for an update on this.
I play Mage ~99.9% of my ranked games and love the play style. You can imagine how stoked I was to see the new cards/quest released. I started building my deck a week ago just to prep (leaving space for new cards I was intending to implement of course). I suddenly had this burst of genius after watching one of the Un'Goro release streams (can't remember exactly which one) where one of the Blizzard guys was clear about the wording on quest cards (i.e. "Play" vs "Summon"). Now, Mage is the only one with a quest card that uses the key term "Cast" to activate the quest.
The official text for Open the Waygate is "Cast 6 spells that didn't start in your deck. Reward: Time Warp". So reading this, a light bulb goes off in my head. Servent of Yogg-Saron will cast a spell worth 5 or less on Battlecry!! 2 free spells not from my deck while playing a 5/4 minion, all for 5 mana. Can you say value town???
For those who don't know, Servent of Yogg-Saron's ability reads as follows: "Cast a random spell that costs (5) or less (targets chosen randomly)"
Now, imagine how excited I was yesterday to play my new Mage deck after adding in all the new cards I got in packs/crafted. I'm in my first game, 2/6 spells towards my quest when i hit turn 6 and have a chance to play Servent of Yogg-Saron. Servent comes onto the board, casts a spell, but my count towards the quest doesn't go up!
WTF!
HOLD UP, WHAT???
The quest says "Cast 6 spells that didn't start in your deck" and Servent "Casted" a spell that I did not have in my deck to start... Um, hello? Is this John Blizzard? Yeah, we need to talk about your word choice!
Alright, I got my emotions out, but seriously though I would like to see if we can get Blizzard to either adjust the quest to say "Play 6 spells that didn't start in your deck" or have Servent of Yogg-Saron's spell count towards the quest. Any fellow players out there that think this change should be made or can elaborate on why it shouldn't count?
Because it's not you that cast the spell, the Servant of Yogg-Saron did. Same as Yogg-Saron himself, though he really shouldn't give you overload. That was one change that made no sense.
Speaking of sense, I am really enjoying the new expansion but there is one card that just needs to disappear. Edwin VanCleef. Rogues got a very good quest, but they are still manageable. However, losing simply because they have that one card in hand is really dumb. They play a 3 mana 8/8 and you better play a deck with an answer, and a class that can even get one, or you're done.
At least the 4 mana 7/7 cost you tempo.
DAMMIT! Everyone. EVERYONE I face now is just running a quest. I can't figure out if this will make it easier (I know what to expect) or harder (I've gotten my face caved in by most of them - I mean holy shit, could they have made the hunter quest any easier???).
After 1 day after the expension off un Goro. I just uninstalled the game. None off the new decks are fun to play against or fun to play. I,m out It,s just way to broken Mulligan RNG stuff it does,nt even matter how you play the game anymore. It,s way worse then jades. The only deck that still survived the old expansion is pirate warrior. Enough said.
Yeah, I think I'm done for a while too. This quest mechanic ruined the game for me. It's all I see now and the quests are WAY too easy for several classes.
Didn't get a few quest cards in your pack draws? Too bad, you can no longer compete.
Greetings, traveler.
Let's make Hunter great.
i m salty because my game lags like shit.
15 fps - 20 fps ever since ungoro update.
blizzard please fix your shit
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
the rogue quest is my least favourite thing in hearthstone ever.
RNGesus like 'you playing ranked bro?' YEAH I AIN'T GIVING YOU NOT A SINGLE FUCKING DRAW. DIE SLOW BITCH!'
Rogue is a lot harder to play than FACE FACE FACE.
Quest cards, Battlecry: If your opponent has a free to play deck, they concede.
I earn free Hearthstone packs with swagbucks! https://www.swagbucks.com/refer/Smartmoney
The Rogue quest makes me miss Lightbomb in standard even more.