Those fucking aggro-shaman decks that have incredible draw luck. Last game I died at turn 5. Fuck, why would anyone want to play those pesky face-decks. They are so goddamn boring to play and play against.
Because they're fun to play and they beat people who can't beat aggro.
How are they fun to play? Every turn is clear cut and braindead, no thought involved. How do you enjoy a card game without having to think? Also, my warrior for example is very capable of beating aggro but you can't beat bullshit like turn 1 tunnel trog, turn 2 totem golem turn three coin tuskarr into manatide/totem golem. If the deck took any skill, I could understand people playing it for any other reason than being shit at the game and wanting to feel good.
All decks require thinking, every turn requires decision making. The turn one of aggro shaman is not any more braindead than the turn one of control warrior or control priest.
Control players choose to be on the reactive side, which means there is a layer of thinking that involves the question "how do i deal with this threat". It is your choice to be in this position, so don't blame the aggresive player for putting threats faster than you because you choose to have a higher curve.
Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear". Turn one tunnel trogg is not any more automated than turn 7 flamestrike or turn 8 twisting nether or turn 5 brawl.
You say my turn 2 Totem Golem is braindead? Well so is your play to remove it with Shadow Word: Pain.
So let's stop ptetending that a turn 10 armor up+justicar+tank up is any more sophisticated than a turn 7 doomhammer+rockbiter+rockbiter.
I need to think of how to kill you, you need to think of how to stay alive. If i achieve my goal easier than you, it is because my deck is superior and/or my playskills are better. Or maybe it is RNG, but that could've worked in yoir favor too.
Did I ever say control warrior isn't braindead? Because it is. The only control warrior matchup that requires thought is the mirror (or perhaps vs a N'zoth deck/priest). But don't pretend shaman takes skill. I've played it to rank 3 and quit because it was too boring. It's easy af. Nothing more than playing your minions on curve, making favourable trades and bursting your opponent down with skillhammer and spells in the lategame.
And yes, shadow word pain is just as skillfull as totem golem. There are very few times where the first turns actually take skill. Skill comes in lategame when you play a control deck, when you play aggro shaman it never comes in. ''Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear'' because control decks don't have to think about what minion to drop, playing around clears and not overextending, right?
If you pretend aggro shaman takes skill you're delusional. This comes from a guy who's played pretty much every deck. The only decks I can think of that are easier than aggro shaman are C'Thun druid and aggro warrior. I see your comment as nothing more than an excuse to feel good about playing a cancer deck.
There is no need to find an excuse to feel good playing any deck. As long as i win i feel good, doesn't matter cancer, aids, autism, homosexual, polio, yellow fever, erectile dysfunction, herpes, or whatever.
As for skill, hearthstone has a very minimal skill cap, regardless of deck choice.
Are you fuckiong serious. First secret pally then aggro shaman? Do you even have a sense of shame?
I play whatever is competitive. No shame in that.
At least i don't have to frequent this thread like some noobs who can't seem to win any games. Look through the thread, you will find some frequent whiners who QQ about literally everything. Makes you wonder if they even know how to play this game.
I just wanted to quote this already ridiculous huge post so it gets even bigger.
Those fucking aggro-shaman decks that have incredible draw luck. Last game I died at turn 5. Fuck, why would anyone want to play those pesky face-decks. They are so goddamn boring to play and play against.
Because they're fun to play and they beat people who can't beat aggro.
How are they fun to play? Every turn is clear cut and braindead, no thought involved. How do you enjoy a card game without having to think? Also, my warrior for example is very capable of beating aggro but you can't beat bullshit like turn 1 tunnel trog, turn 2 totem golem turn three coin tuskarr into manatide/totem golem. If the deck took any skill, I could understand people playing it for any other reason than being shit at the game and wanting to feel good.
All decks require thinking, every turn requires decision making. The turn one of aggro shaman is not any more braindead than the turn one of control warrior or control priest.
Control players choose to be on the reactive side, which means there is a layer of thinking that involves the question "how do i deal with this threat". It is your choice to be in this position, so don't blame the aggresive player for putting threats faster than you because you choose to have a higher curve.
Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear". Turn one tunnel trogg is not any more automated than turn 7 flamestrike or turn 8 twisting nether or turn 5 brawl.
You say my turn 2 Totem Golem is braindead? Well so is your play to remove it with Shadow Word: Pain.
So let's stop ptetending that a turn 10 armor up+justicar+tank up is any more sophisticated than a turn 7 doomhammer+rockbiter+rockbiter.
I need to think of how to kill you, you need to think of how to stay alive. If i achieve my goal easier than you, it is because my deck is superior and/or my playskills are better. Or maybe it is RNG, but that could've worked in yoir favor too.
Did I ever say control warrior isn't braindead? Because it is. The only control warrior matchup that requires thought is the mirror (or perhaps vs a N'zoth deck/priest). But don't pretend shaman takes skill. I've played it to rank 3 and quit because it was too boring. It's easy af. Nothing more than playing your minions on curve, making favourable trades and bursting your opponent down with skillhammer and spells in the lategame.
And yes, shadow word pain is just as skillfull as totem golem. There are very few times where the first turns actually take skill. Skill comes in lategame when you play a control deck, when you play aggro shaman it never comes in. ''Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear'' because control decks don't have to think about what minion to drop, playing around clears and not overextending, right?
If you pretend aggro shaman takes skill you're delusional. This comes from a guy who's played pretty much every deck. The only decks I can think of that are easier than aggro shaman are C'Thun druid and aggro warrior. I see your comment as nothing more than an excuse to feel good about playing a cancer deck.
There is no need to find an excuse to feel good playing any deck. As long as i win i feel good, doesn't matter cancer, aids, autism, homosexual, polio, yellow fever, erectile dysfunction, herpes, or whatever.
As for skill, hearthstone has a very minimal skill cap, regardless of deck choice.
Are you fuckiong serious. First secret pally then aggro shaman? Do you even have a sense of shame?
I play whatever is competitive. No shame in that.
At least i don't have to frequent this thread like some noobs who can't seem to win any games. Look through the thread, you will find some frequent whiners who QQ about literally everything. Makes you wonder if they even know how to play this game.
I just wanted to quote this already ridiculous huge post so it gets even bigger.
Those fucking aggro-shaman decks that have incredible draw luck. Last game I died at turn 5. Fuck, why would anyone want to play those pesky face-decks. They are so goddamn boring to play and play against.
Because they're fun to play and they beat people who can't beat aggro.
How are they fun to play? Every turn is clear cut and braindead, no thought involved. How do you enjoy a card game without having to think? Also, my warrior for example is very capable of beating aggro but you can't beat bullshit like turn 1 tunnel trog, turn 2 totem golem turn three coin tuskarr into manatide/totem golem. If the deck took any skill, I could understand people playing it for any other reason than being shit at the game and wanting to feel good.
All decks require thinking, every turn requires decision making. The turn one of aggro shaman is not any more braindead than the turn one of control warrior or control priest.
Control players choose to be on the reactive side, which means there is a layer of thinking that involves the question "how do i deal with this threat". It is your choice to be in this position, so don't blame the aggresive player for putting threats faster than you because you choose to have a higher curve.
Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear". Turn one tunnel trogg is not any more automated than turn 7 flamestrike or turn 8 twisting nether or turn 5 brawl.
You say my turn 2 Totem Golem is braindead? Well so is your play to remove it with Shadow Word: Pain.
So let's stop ptetending that a turn 10 armor up+justicar+tank up is any more sophisticated than a turn 7 doomhammer+rockbiter+rockbiter.
I need to think of how to kill you, you need to think of how to stay alive. If i achieve my goal easier than you, it is because my deck is superior and/or my playskills are better. Or maybe it is RNG, but that could've worked in yoir favor too.
Did I ever say control warrior isn't braindead? Because it is. The only control warrior matchup that requires thought is the mirror (or perhaps vs a N'zoth deck/priest). But don't pretend shaman takes skill. I've played it to rank 3 and quit because it was too boring. It's easy af. Nothing more than playing your minions on curve, making favourable trades and bursting your opponent down with skillhammer and spells in the lategame.
And yes, shadow word pain is just as skillfull as totem golem. There are very few times where the first turns actually take skill. Skill comes in lategame when you play a control deck, when you play aggro shaman it never comes in. ''Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear'' because control decks don't have to think about what minion to drop, playing around clears and not overextending, right?
If you pretend aggro shaman takes skill you're delusional. This comes from a guy who's played pretty much every deck. The only decks I can think of that are easier than aggro shaman are C'Thun druid and aggro warrior. I see your comment as nothing more than an excuse to feel good about playing a cancer deck.
There is no need to find an excuse to feel good playing any deck. As long as i win i feel good, doesn't matter cancer, aids, autism, homosexual, polio, yellow fever, erectile dysfunction, herpes, or whatever.
As for skill, hearthstone has a very minimal skill cap, regardless of deck choice.
Are you fuckiong serious. First secret pally then aggro shaman? Do you even have a sense of shame?
I play whatever is competitive. No shame in that.
At least i don't have to frequent this thread like some noobs who can't seem to win any games. Look through the thread, you will find some frequent whiners who QQ about literally everything. Makes you wonder if they even know how to play this game.
I just wanted to quote this already ridiculous huge post so it gets even bigger.
Those fucking aggro-shaman decks that have incredible draw luck. Last game I died at turn 5. Fuck, why would anyone want to play those pesky face-decks. They are so goddamn boring to play and play against.
Because they're fun to play and they beat people who can't beat aggro.
How are they fun to play? Every turn is clear cut and braindead, no thought involved. How do you enjoy a card game without having to think? Also, my warrior for example is very capable of beating aggro but you can't beat bullshit like turn 1 tunnel trog, turn 2 totem golem turn three coin tuskarr into manatide/totem golem. If the deck took any skill, I could understand people playing it for any other reason than being shit at the game and wanting to feel good.
All decks require thinking, every turn requires decision making. The turn one of aggro shaman is not any more braindead than the turn one of control warrior or control priest.
Control players choose to be on the reactive side, which means there is a layer of thinking that involves the question "how do i deal with this threat". It is your choice to be in this position, so don't blame the aggresive player for putting threats faster than you because you choose to have a higher curve.
Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear". Turn one tunnel trogg is not any more automated than turn 7 flamestrike or turn 8 twisting nether or turn 5 brawl.
You say my turn 2 Totem Golem is braindead? Well so is your play to remove it with Shadow Word: Pain.
So let's stop ptetending that a turn 10 armor up+justicar+tank up is any more sophisticated than a turn 7 doomhammer+rockbiter+rockbiter.
I need to think of how to kill you, you need to think of how to stay alive. If i achieve my goal easier than you, it is because my deck is superior and/or my playskills are better. Or maybe it is RNG, but that could've worked in yoir favor too.
Did I ever say control warrior isn't braindead? Because it is. The only control warrior matchup that requires thought is the mirror (or perhaps vs a N'zoth deck/priest). But don't pretend shaman takes skill. I've played it to rank 3 and quit because it was too boring. It's easy af. Nothing more than playing your minions on curve, making favourable trades and bursting your opponent down with skillhammer and spells in the lategame.
And yes, shadow word pain is just as skillfull as totem golem. There are very few times where the first turns actually take skill. Skill comes in lategame when you play a control deck, when you play aggro shaman it never comes in. ''Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear'' because control decks don't have to think about what minion to drop, playing around clears and not overextending, right?
If you pretend aggro shaman takes skill you're delusional. This comes from a guy who's played pretty much every deck. The only decks I can think of that are easier than aggro shaman are C'Thun druid and aggro warrior. I see your comment as nothing more than an excuse to feel good about playing a cancer deck.
There is no need to find an excuse to feel good playing any deck. As long as i win i feel good, doesn't matter cancer, aids, autism, homosexual, polio, yellow fever, erectile dysfunction, herpes, or whatever.
As for skill, hearthstone has a very minimal skill cap, regardless of deck choice.
Are you fuckiong serious. First secret pally then aggro shaman? Do you even have a sense of shame?
I play whatever is competitive. No shame in that.
At least i don't have to frequent this thread like some noobs who can't seem to win any games. Look through the thread, you will find some frequent whiners who QQ about literally everything. Makes you wonder if they even know how to play this game.
I just wanted to quote this already ridiculous huge post so it gets even bigger.
What have I done that my RNG is completely broken since friday? I could start crying over that shit, really.
I was completely confused that my Ragnaros today got the 50% chance to the good side. But the last Arena fight was again, completely against me. Spellslinger from opponnent? Lightning Storm! Brawl from me....his Murloc Knight survives with Steward next turn to Shield his new formed board.
Blizz, if you want me to quit this game just ban me. I am sorry for being too intelligent and not adapting the shitfucker aggro decks and squashing my opponents in arena.
Man, really need to learn to stop playing when I'm on tilt. Just every bit of rng is not going my way, drawing absolutely shit even when it shouldn't happen, run into unfavoured matchups whenever I switch decks and zzzz.
Finally hit legend today, and over 60% of my games from rank 5 to legend were shaman. If shaman had a counter to turn 2 wild growth into innervate Arakkoa then this comment would have been much more aggressive lol.
Rollback Post to RevisionRollBack
Lost access to my internet for over a year - glad to be back :3
Finally hit legend today, and over 60% of my games from rank 5 to legend were shaman. If shaman had a counter to turn 2 wild growth into innervate Arakkoa then this comment would have been much more aggressive lol.
Those fucking aggro-shaman decks that have incredible draw luck. Last game I died at turn 5. Fuck, why would anyone want to play those pesky face-decks. They are so goddamn boring to play and play against.
Because they're fun to play and they beat people who can't beat aggro.
How are they fun to play? Every turn is clear cut and braindead, no thought involved. How do you enjoy a card game without having to think? Also, my warrior for example is very capable of beating aggro but you can't beat bullshit like turn 1 tunnel trog, turn 2 totem golem turn three coin tuskarr into manatide/totem golem. If the deck took any skill, I could understand people playing it for any other reason than being shit at the game and wanting to feel good.
All decks require thinking, every turn requires decision making. The turn one of aggro shaman is not any more braindead than the turn one of control warrior or control priest.
Control players choose to be on the reactive side, which means there is a layer of thinking that involves the question "how do i deal with this threat". It is your choice to be in this position, so don't blame the aggresive player for putting threats faster than you because you choose to have a higher curve.
Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear". Turn one tunnel trogg is not any more automated than turn 7 flamestrike or turn 8 twisting nether or turn 5 brawl.
You say my turn 2 Totem Golem is braindead? Well so is your play to remove it with Shadow Word: Pain.
So let's stop ptetending that a turn 10 armor up+justicar+tank up is any more sophisticated than a turn 7 doomhammer+rockbiter+rockbiter.
I need to think of how to kill you, you need to think of how to stay alive. If i achieve my goal easier than you, it is because my deck is superior and/or my playskills are better. Or maybe it is RNG, but that could've worked in yoir favor too.
Did I ever say control warrior isn't braindead? Because it is. The only control warrior matchup that requires thought is the mirror (or perhaps vs a N'zoth deck/priest). But don't pretend shaman takes skill. I've played it to rank 3 and quit because it was too boring. It's easy af. Nothing more than playing your minions on curve, making favourable trades and bursting your opponent down with skillhammer and spells in the lategame.
And yes, shadow word pain is just as skillfull as totem golem. There are very few times where the first turns actually take skill. Skill comes in lategame when you play a control deck, when you play aggro shaman it never comes in. ''Aggro decks has a layer of thinking that doesn't exist in control deck, which is "what threat should i drop", and "does he have the AoE clear'' because control decks don't have to think about what minion to drop, playing around clears and not overextending, right?
If you pretend aggro shaman takes skill you're delusional. This comes from a guy who's played pretty much every deck. The only decks I can think of that are easier than aggro shaman are C'Thun druid and aggro warrior. I see your comment as nothing more than an excuse to feel good about playing a cancer deck.
There is no need to find an excuse to feel good playing any deck. As long as i win i feel good, doesn't matter cancer, aids, autism, homosexual, polio, yellow fever, erectile dysfunction, herpes, or whatever.
As for skill, hearthstone has a very minimal skill cap, regardless of deck choice.
Are you fuckiong serious. First secret pally then aggro shaman? Do you even have a sense of shame?
I play whatever is competitive. No shame in that.
At least i don't have to frequent this thread like some noobs who can't seem to win any games. Look through the thread, you will find some frequent whiners who QQ about literally everything. Makes you wonder if they even know how to play this game.
I just wanted to quote this already ridiculous huge post so it gets even bigger.
:^)
You were saying?
wow such a big tread lets keep it growing!
LUL
Too small executus.
In prev meta atleast secret pala,combo drood and other top decks - you survived to turn 10,now is horr dorr t5 end of game.
Belcher, zombie chow,healbot rotated out,but all aggro bullshit (trogg,golem,SMOrc hammer) are untouched. Also 4 mana 7/7 and bgh nerf....
We need wait now a 8-10 months until trogg and totem golem will rotate and shaman again will be in trash tier. Or tier 2.
Guys,I think this pathetic excuse of a quote needs to be a bit bigger. Also, Tahladnas, quote: ''As long as i win i feel good''
That's the mentality that makes up the cancer of Hearthstone. That's the kind of mentality that made the legend cardback lose its meaning. That's the kind of mentality of immoral businessmen that only care about money. You really think that is the right attitude to have? You just want to win? I feel sad for you if that's your attitude. ''I don't care about learning, I just want to graduate'' ''Í don't care about a promotion, I just want to make more money'' That's so sad.
The only logical reason I could see is that you want to make it into the competitive scene which will not happen if all you play is brainless decks.
this is the worst fucking meta ever. ignore board go face definitely will get you wins unfortunately.
Kaladin's RoS Set Review
Join me at Out of Cards!
Kaladin's RoS Set Review
Join me at Out of Cards!
win 5 with rogue or druid? I don't play those classes right now so I'll reroll. win 2 games with rogue or druid.
Say "Wow" for RNG!
What have I done that my RNG is completely broken since friday? I could start crying over that shit, really.
I was completely confused that my Ragnaros today got the 50% chance to the good side. But the last Arena fight was again, completely against me. Spellslinger from opponnent? Lightning Storm! Brawl from me....his Murloc Knight survives with Steward next turn to Shield his new formed board.
Blizz, if you want me to quit this game just ban me. I am sorry for being too intelligent and not adapting the shitfucker aggro decks and squashing my opponents in arena.
There is a lot of steak here...
Man, really need to learn to stop playing when I'm on tilt. Just every bit of rng is not going my way, drawing absolutely shit even when it shouldn't happen, run into unfavoured matchups whenever I switch decks and zzzz.
Finally hit legend today, and over 60% of my games from rank 5 to legend were shaman. If shaman had a counter to turn 2 wild growth into innervate Arakkoa then this comment would have been much more aggressive lol.
Lost access to my internet for over a year - glad to be back :3
I'd be happy if the meta was all shaman right now. I love the feeling of the auto concede when you Harrison a Turn 5 doomhammer.
make it to rank 19 in ladder with my crappy collection, don't wanna play ladder anymore and risk losing that chest.
Click to see my Hearthstone projects:
I was going to let you face me to death with your 16/16 C'Thun but if you're just going to sit there and cast spells I'll just concede.
Say "Wow" for RNG!
Say "Wow" for RNG!
I opened 75 packs and collected stats for it. Check it out.
https://www.youtube.com/watch?v=uhnyc1gol74
The way you can draw in Arena ... 15 cards below the cost 4 ... draw NONE (not even in mulligan) until turn 5 where ZooFuckTard killed you ... GG
Fuck cubelock